Fixed `openRandomLootContainer()` failing when no config values are found for desired random container
This commit is contained in:
Dev 2024-07-10 13:46:09 +01:00
parent 007bdccd6c
commit 49e5e8413a

View File

@ -891,6 +891,12 @@ export class InventoryController
else
{
const rewardContainerDetails = this.inventoryHelper.getRandomLootContainerRewardDetails(openedItem._tpl);
if (!rewardContainerDetails || !rewardContainerDetails.rewardCount)
{
this.logger.error(`Unable to add loot to container: ${openedItem._tpl}, no rewards found`);
}
else
{
rewards.push(...this.lootGenerator.getRandomLootContainerLoot(rewardContainerDetails));
if (rewardContainerDetails.foundInRaid)
@ -898,7 +904,10 @@ export class InventoryController
foundInRaid = rewardContainerDetails.foundInRaid;
}
}
}
if (rewards.length > 0)
{
const addItemsRequest: IAddItemsDirectRequest = {
itemsWithModsToAdd: rewards,
foundInRaid: foundInRaid,
@ -910,6 +919,7 @@ export class InventoryController
{
return;
}
}
// Find and delete opened container item from player inventory
this.inventoryHelper.removeItem(pmcData, body.item, sessionID, output);