Rewrote getCategoriesFromOffers() to make use of filter.reduce instaed of a giant loop

This commit is contained in:
Dev 2023-12-07 11:57:28 +00:00
parent ef9ecfd51d
commit 3f46cffcfe

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@ -24,48 +24,44 @@ export class RagfairCategoriesService
*/
public getCategoriesFromOffers(offers: IRagfairOffer[], searchRequestData: ISearchRequestData, fleaUnlocked: boolean): Record<string, number>
{
const validOffersForPlayerToSee = {};
for (const offer of offers)
// Get offers valid for search request, then reduce them down to just the counts
return offers.filter(offer =>
{
const isTraderOffer = offer.user.memberType === MemberCategory.TRADER;
const isTraderOffer = offer.user.memberType === MemberCategory.TRADER;
// Not level 15 and offer is from player, skip
if (!fleaUnlocked && !isTraderOffer)
{
continue;
}
// Not level 15 and offer is from player, skip
if (!fleaUnlocked && !isTraderOffer)
{
return false;
}
// Remove items not for money when `removeBartering` is enabled
if (searchRequestData.removeBartering && (offer.requirements.length > 1 || !this.paymentHelper.isMoneyTpl(offer.requirements[0]._tpl)))
{
continue;
}
// Remove items not for money when `removeBartering` is enabled
if (searchRequestData.removeBartering && (offer.requirements.length > 1 || !this.paymentHelper.isMoneyTpl(offer.requirements[0]._tpl)))
{
return false;
}
// Remove when filter set to players only + offer is from trader
if (searchRequestData.offerOwnerType === OfferOwnerType.PLAYEROWNERTYPE && isTraderOffer)
{
continue;
}
// Remove when filter set to players only + offer is from trader
if (searchRequestData.offerOwnerType === OfferOwnerType.PLAYEROWNERTYPE && isTraderOffer)
{
return false;
}
// Remove when filter set to traders only + offer is not from trader
if (searchRequestData.offerOwnerType === OfferOwnerType.TRADEROWNERTYPE && !isTraderOffer)
{
continue;
}
// Remove when filter set to traders only + offer is not from trader
if (searchRequestData.offerOwnerType === OfferOwnerType.TRADEROWNERTYPE && !isTraderOffer)
{
return false;
}
const itemTpl = offer.items[0]._tpl
if (!validOffersForPlayerToSee[itemTpl])
{
validOffersForPlayerToSee[itemTpl] = 1;
}
else
{
validOffersForPlayerToSee[itemTpl]++;
}
}
return validOffersForPlayerToSee;
// Passed checks, its a valid offer to process
return true;
}).reduce((acc, offer) =>
{
const itemTpl = offer.items[0]._tpl;
// Increment the category or add if doesnt exist
acc[itemTpl] = (acc[itemTpl] || 0) + 1;
return acc;
}, {});
}
}