Update handleScavCase()
to use addItemsToStash()
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d564a7a992
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@ -742,7 +742,8 @@ export class HideoutController
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const scavCase = hideoutDb.scavcase.find((r) => r._id === request.recipeId);
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if (scavCase)
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{
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return this.handleScavCase(sessionID, pmcData, request, output);
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this.handleScavCase(sessionID, pmcData, request, output);
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return output;
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}
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this.logger.error(
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@ -936,6 +937,7 @@ export class HideoutController
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globals.config.SkillsSettings.HideoutManagement.SkillPointsPerCraft,
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true,
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);
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// Manager Crafting skill
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if (craftingExpAmount > 0)
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{
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@ -999,14 +1001,13 @@ export class HideoutController
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* @param pmcData Player profile
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* @param request Get rewards from scavcase craft request
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* @param output Output object to update
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* @returns IItemEventRouterResponse
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*/
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protected handleScavCase(
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sessionID: string,
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pmcData: IPmcData,
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request: IHideoutTakeProductionRequestData,
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output: IItemEventRouterResponse,
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): IItemEventRouterResponse
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): void
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{
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const ongoingProductions = Object.entries(pmcData.Hideout.Production);
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let prodId: string;
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@ -1037,20 +1038,17 @@ export class HideoutController
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// Create rewards for scav case
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const scavCaseRewards = this.scavCaseRewardGenerator.generate(request.recipeId);
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for (const itemWithChildren of scavCaseRewards)
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const addItemsRequest: IAddItemsDirectRequest = {
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itemsWithModsToAdd: scavCaseRewards,
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foundInRaid: true,
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callback: null,
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useSortingTable: false
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};
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this.inventoryHelper.addItemsToStash(sessionID, addItemsRequest, pmcData, output);
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if (output.warnings.length > 0)
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{
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const addToStashRequest: IAddItemDirectRequest = {
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itemWithModsToAdd: itemWithChildren,
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foundInRaid: true,
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callback: null,
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useSortingTable: false
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}
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this.inventoryHelper.addItemToStash(sessionID, addToStashRequest, pmcData, output);
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if (output.warnings.length > 0)
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{
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const errorMessage = "Unable to give scavcase reward to player";
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return this.httpResponse.appendErrorToOutput(output, errorMessage);
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}
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return;
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}
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// Remove the old production from output object before its sent to client
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@ -1061,8 +1059,6 @@ export class HideoutController
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// Crafting complete, flag
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pmcData.Hideout.Production[prodId].inProgress = false;
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return output;
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}
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/**
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