Update handleScavCase() to use addItemsToStash()

This commit is contained in:
Dev 2024-02-01 12:42:02 +00:00
parent d564a7a992
commit 3bf44b7863

View File

@ -742,7 +742,8 @@ export class HideoutController
const scavCase = hideoutDb.scavcase.find((r) => r._id === request.recipeId);
if (scavCase)
{
return this.handleScavCase(sessionID, pmcData, request, output);
this.handleScavCase(sessionID, pmcData, request, output);
return output;
}
this.logger.error(
@ -936,6 +937,7 @@ export class HideoutController
globals.config.SkillsSettings.HideoutManagement.SkillPointsPerCraft,
true,
);
// Manager Crafting skill
if (craftingExpAmount > 0)
{
@ -999,14 +1001,13 @@ export class HideoutController
* @param pmcData Player profile
* @param request Get rewards from scavcase craft request
* @param output Output object to update
* @returns IItemEventRouterResponse
*/
protected handleScavCase(
sessionID: string,
pmcData: IPmcData,
request: IHideoutTakeProductionRequestData,
output: IItemEventRouterResponse,
): IItemEventRouterResponse
): void
{
const ongoingProductions = Object.entries(pmcData.Hideout.Production);
let prodId: string;
@ -1037,20 +1038,17 @@ export class HideoutController
// Create rewards for scav case
const scavCaseRewards = this.scavCaseRewardGenerator.generate(request.recipeId);
for (const itemWithChildren of scavCaseRewards)
{
const addToStashRequest: IAddItemDirectRequest = {
itemWithModsToAdd: itemWithChildren,
const addItemsRequest: IAddItemsDirectRequest = {
itemsWithModsToAdd: scavCaseRewards,
foundInRaid: true,
callback: null,
useSortingTable: false
}
this.inventoryHelper.addItemToStash(sessionID, addToStashRequest, pmcData, output);
};
this.inventoryHelper.addItemsToStash(sessionID, addItemsRequest, pmcData, output);
if (output.warnings.length > 0)
{
const errorMessage = "Unable to give scavcase reward to player";
return this.httpResponse.appendErrorToOutput(output, errorMessage);
}
return;
}
// Remove the old production from output object before its sent to client
@ -1061,8 +1059,6 @@ export class HideoutController
// Crafting complete, flag
pmcData.Hideout.Production[prodId].inProgress = false;
return output;
}
/**