Improvements to varous types throughout the codebase
Added quest type as enum for IQuest Added missing values to QuestReward enum
This commit is contained in:
parent
f28d6c2a6b
commit
3768742bc8
@ -3,6 +3,7 @@ import { inject, injectable } from "tsyringe";
|
||||
import { GameController } from "../controllers/GameController";
|
||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||
import { ICheckVersionResponse } from "../models/eft/game/ICheckVersionResponse";
|
||||
import { ICurrentGroupResponse } from "../models/eft/game/ICurrentGroupResponse";
|
||||
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||
import { IGameEmptyCrcRequestData } from "../models/eft/game/IGameEmptyCrcRequestData";
|
||||
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||
@ -88,7 +89,7 @@ class GameCallbacks
|
||||
/**
|
||||
* Handle client/match/group/current
|
||||
*/
|
||||
public getCurrentGroup(url: string, info: IEmptyRequestData, sessionID: string): any
|
||||
public getCurrentGroup(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ICurrentGroupResponse>
|
||||
{
|
||||
return this.httpResponse.getBody(this.gameController.getCurrentGroup(sessionID));
|
||||
}
|
||||
|
@ -107,6 +107,7 @@ export class MatchCallbacks
|
||||
return this.httpResponse.nullResponse();
|
||||
}
|
||||
|
||||
/** @deprecated - not called on raid start/end or game start/exit */
|
||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||
public putMetrics(url: string, info: IPutMetricsRequestData, sessionID: string): INullResponseData
|
||||
{
|
||||
@ -148,6 +149,7 @@ export class MatchCallbacks
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated - not called on raid start/end or game start/exit
|
||||
* Handle client/match/group/status
|
||||
* @returns
|
||||
*/
|
||||
|
@ -2,6 +2,7 @@ import { inject, injectable } from "tsyringe";
|
||||
|
||||
import { ItemHelper } from "../helpers/ItemHelper";
|
||||
import { Product } from "../models/eft/common/tables/IBotBase";
|
||||
import { Upd } from "../models/eft/common/tables/IItem";
|
||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||
import { IHideoutScavCase } from "../models/eft/hideout/IHideoutScavCase";
|
||||
import { BaseClasses } from "../models/enums/BaseClasses";
|
||||
@ -239,7 +240,7 @@ export class ScavCaseRewardGenerator
|
||||
* @param item money or ammo item
|
||||
* @param resultItem money or ammo item with a randomise stack size
|
||||
*/
|
||||
protected addStackCountToAmmoAndMoney(item: ITemplateItem, resultItem: { _id: string; _tpl: string; upd: any; }, rarity: string): void
|
||||
protected addStackCountToAmmoAndMoney(item: ITemplateItem, resultItem: { _id: string; _tpl: string; upd: Upd; }, rarity: string): void
|
||||
{
|
||||
if (item._parent === BaseClasses.AMMO || item._parent === BaseClasses.MONEY)
|
||||
{
|
||||
|
@ -244,7 +244,7 @@ export class HealthHelper
|
||||
}
|
||||
}
|
||||
|
||||
protected isEmpty(map: any): boolean
|
||||
protected isEmpty(map: Record<string, { Time: number }>): boolean
|
||||
{
|
||||
for (const key in map)
|
||||
{
|
||||
|
@ -1,9 +1,11 @@
|
||||
import { QuestRewardType } from "../../../enums/QuestRewardType";
|
||||
import { QuestStatus } from "../../../enums/QuestStatus";
|
||||
import { QuestTypeEnum } from "../../../enums/QuestTypeEnum";
|
||||
import { Item } from "./IItem";
|
||||
|
||||
export interface IQuest
|
||||
{
|
||||
/** SPT addition - human readable quest name */
|
||||
QuestName?: string
|
||||
_id: string
|
||||
canShowNotificationsInGame: boolean
|
||||
@ -15,9 +17,10 @@ export interface IQuest
|
||||
traderId: string
|
||||
location: string
|
||||
image: string
|
||||
type: string
|
||||
type: QuestTypeEnum
|
||||
isKey: boolean
|
||||
questStatus: any
|
||||
/** @deprecated - Likely not used, use 'status' instead */
|
||||
questStatus: QuestStatus
|
||||
restartable: boolean
|
||||
instantComplete: boolean
|
||||
secretQuest: boolean
|
||||
@ -25,12 +28,14 @@ export interface IQuest
|
||||
successMessageText: string
|
||||
templateId: string
|
||||
rewards: Rewards
|
||||
/** Becomes 'AppearStatus' inside client */
|
||||
status: string | number
|
||||
KeyQuest: boolean
|
||||
changeQuestMessageText: string
|
||||
/** "Pmc" or "Scav" */
|
||||
side: string
|
||||
}
|
||||
|
||||
|
||||
export interface Conditions
|
||||
{
|
||||
Started: AvailableForConditions[]
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { Message } from "../profile/IAkiProfile";
|
||||
import { IUserDialogInfo, Message } from "../profile/IAkiProfile";
|
||||
|
||||
export interface IGetMailDialogViewResponseData
|
||||
{
|
||||
messages: Message[]
|
||||
profiles: any[]
|
||||
profiles: IUserDialogInfo[]
|
||||
hasMessagesWithRewards: boolean
|
||||
}
|
@ -6,5 +6,7 @@ export enum QuestRewardType
|
||||
TRADER_UNLOCK = "TraderUnlock",
|
||||
ITEM = "Item",
|
||||
ASSORTMENT_UNLOCK = "AssortmentUnlock",
|
||||
PRODUCTIONS_SCHEME = "ProductionScheme"
|
||||
PRODUCTIONS_SCHEME = "ProductionScheme",
|
||||
TRADER_STANDING_RESET = "TraderStandingReset",
|
||||
TRADER_STANDING_RESTORE = "TraderStandingRestore"
|
||||
}
|
17
project/src/models/enums/QuestTypeEnum.ts
Normal file
17
project/src/models/enums/QuestTypeEnum.ts
Normal file
@ -0,0 +1,17 @@
|
||||
|
||||
export enum QuestTypeEnum
|
||||
{
|
||||
PICKUP = "PickUp",
|
||||
ELIMINATION = "Elimination",
|
||||
DISCOVER = "Discover",
|
||||
COMPLETION = "Completion",
|
||||
EXPLORATION = "Exploration",
|
||||
LEVELLING = "Levelling",
|
||||
EXPERIENCE = "Experience",
|
||||
STANDING = "Standing",
|
||||
LOYALTY = "Loyalty",
|
||||
MERCHANT = "Merchant",
|
||||
SKILL = "Skill",
|
||||
MULTI = "Multi",
|
||||
WEAPON_ASSEMBLY = "WeaponAssembly"
|
||||
}
|
Loading…
Reference in New Issue
Block a user