From 3764d923fdb6d17d9d90c785a8e805b94a032b74 Mon Sep 17 00:00:00 2001 From: Dev Date: Fri, 26 Jan 2024 15:56:53 +0000 Subject: [PATCH] Linting --- project/src/generators/BotInventoryGenerator.ts | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/project/src/generators/BotInventoryGenerator.ts b/project/src/generators/BotInventoryGenerator.ts index f373c8fa..ffc3b9f9 100644 --- a/project/src/generators/BotInventoryGenerator.ts +++ b/project/src/generators/BotInventoryGenerator.ts @@ -70,7 +70,13 @@ export class BotInventoryGenerator // Generate base inventory with no items const botInventory = this.generateInventoryBase(); - this.generateAndAddEquipmentToBot(templateInventory, wornItemChances, botRole, botInventory, botLevel); + this.generateAndAddEquipmentToBot( + templateInventory, + wornItemChances, + botRole, + botInventory, + botLevel, + ); // Roll weapon spawns (primary/secondary/holster) and generate a weapon for each roll that passed this.generateAndAddWeaponsToBot( @@ -85,7 +91,13 @@ export class BotInventoryGenerator ); // Pick loot and add to bots containers (rig/backpack/pockets/secure) - this.botLootGenerator.generateLoot(sessionId, botJsonTemplate, isPmc, botRole, botInventory, botLevel); + this.botLootGenerator.generateLoot( + sessionId, + botJsonTemplate, + isPmc, + botRole, + botInventory, + botLevel); return botInventory; }