Updated locationbase interface
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@ -78,6 +78,7 @@ export interface ILocationBase {
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EscapeTimeLimit: number;
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EscapeTimeLimit: number;
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EscapeTimeLimitCoop: number;
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EscapeTimeLimitCoop: number;
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EscapeTimeLimitPVE: number;
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EscapeTimeLimitPVE: number;
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Events: ILocationEvents;
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exit_access_time: number;
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exit_access_time: number;
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ForceOnlineRaidInPVE: boolean;
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ForceOnlineRaidInPVE: boolean;
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exit_count: number;
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exit_count: number;
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@ -101,6 +102,7 @@ export interface ILocationBase {
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export interface ITransit {
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export interface ITransit {
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activateAfterSec: string;
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activateAfterSec: string;
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active: boolean;
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active: boolean;
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name: string;
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conditions: string;
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conditions: string;
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description: string;
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description: string;
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id: number;
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id: number;
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@ -300,6 +302,33 @@ export interface IWave {
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SpawnMode: string[];
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SpawnMode: string[];
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}
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}
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export interface ILocationEvents {
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Halloween2024: IHalloween2024;
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}
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export interface IHalloween2024 {
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CrowdAttackBlockRadius: number;
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CrowdAttackSpawnParams: CrowdAttackSpawnParam[];
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CrowdCooldownPerPlayerSec: number;
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CrowdsLimit: number;
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InfectedLookCoeff: number;
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MaxCrowdAttackSpawnLimit: number;
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MinInfectionPercentage: number;
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MinSpawnDistToPlayer: number;
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TargetPointSearchRadiusLimit: number;
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ZombieCallDeltaRadius: number;
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ZombieCallPeriodSec: number;
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ZombieCallRadiusLimit: number;
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ZombieMultiplier: number;
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InfectionPercentage: number;
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}
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export interface CrowdAttackSpawnParam {
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Difficulty: string;
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Role: string;
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Weight: number;
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}
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export enum WildSpawnType {
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export enum WildSpawnType {
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ASSAULT = "assault",
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ASSAULT = "assault",
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MARKSMAN = "marksman",
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MARKSMAN = "marksman",
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