Added handling of BTR item delivery
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@ -158,8 +158,8 @@
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"MapID": "TarkovStreets",
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"ChanceSpawn": 100,
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"SpawnPeriod": {
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"x": 300,
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"y": 600,
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"x": 0,
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"y": 10,
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"z": 0
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},
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"MoveSpeed": 8,
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@ -183,8 +183,8 @@
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"MapID": "Woods",
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"ChanceSpawn": 100,
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"SpawnPeriod": {
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"x": 180,
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"y": 360,
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"x": 0,
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"y": 10,
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"z": 0
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},
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"MoveSpeed": 8,
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@ -2,7 +2,6 @@ import { inject, injectable } from "tsyringe";
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import { InraidController } from "@spt/controllers/InraidController";
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import { IEmptyRequestData } from "@spt/models/eft/common/IEmptyRequestData";
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import { INullResponseData } from "@spt/models/eft/httpResponse/INullResponseData";
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import { IItemDeliveryRequestData } from "@spt/models/eft/inRaid/IItemDeliveryRequestData";
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import { IRegisterPlayerRequestData } from "@spt/models/eft/inRaid/IRegisterPlayerRequestData";
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import { ISaveProgressRequestData } from "@spt/models/eft/inRaid/ISaveProgressRequestData";
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import { HttpResponseUtil } from "@spt/utils/HttpResponseUtil";
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@ -93,15 +92,6 @@ export class InraidCallbacks
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return this.httpResponse.noBody(this.inraidController.getTraderServices(sessionId, traderId));
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}
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/**
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* Handle singleplayer/traderServices/itemDelivery
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*/
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public itemDelivery(url: string, request: IItemDeliveryRequestData, sessionId: string): INullResponseData
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{
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this.inraidController.itemDelivery(sessionId, request.traderId, request.items);
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return this.httpResponse.nullResponse();
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}
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public getTraitorScavHostileChance(url: string, info: IEmptyRequestData, sessionId: string): string
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{
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return this.httpResponse.noBody(this.inraidController.getTraitorScavHostileChance(url, sessionId));
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@ -114,6 +104,6 @@ export class InraidCallbacks
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public getBossConvertSettings(url: string, info: IEmptyRequestData, sessionId: string): string
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{
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return this.httpResponse.noBody(this.inraidController.getBossConvertSettings(url, sessionId))
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return this.httpResponse.noBody(this.inraidController.getBossConvertSettings(url, sessionId));
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}
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}
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@ -234,7 +234,11 @@ export class MatchCallbacks
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}
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/** Handle client/match/offline/end */
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public endOfflineRaid(url: string, info: IEndOfflineRaidRequestData, sessionID: string): INullResponseData
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public endOfflineRaid(
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url: string,
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info: IEndOfflineRaidRequestData,
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sessionID: string,
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): INullResponseData
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{
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this.matchController.endOfflineRaid(info, sessionID);
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return this.httpResponse.nullResponse();
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@ -11,17 +11,16 @@ import { TraderHelper } from "@spt/helpers/TraderHelper";
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import { ILocationBase } from "@spt/models/eft/common/ILocationBase";
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import { IPmcData } from "@spt/models/eft/common/IPmcData";
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import { BodyPartHealth } from "@spt/models/eft/common/tables/IBotBase";
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import { Item } from "@spt/models/eft/common/tables/IItem";
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import { IRegisterPlayerRequestData } from "@spt/models/eft/inRaid/IRegisterPlayerRequestData";
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import { ISaveProgressRequestData } from "@spt/models/eft/inRaid/ISaveProgressRequestData";
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import { ConfigTypes } from "@spt/models/enums/ConfigTypes";
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import { ItemTpl } from "@spt/models/enums/ItemTpl";
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import { MessageType } from "@spt/models/enums/MessageType";
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import { PlayerRaidEndState } from "@spt/models/enums/PlayerRaidEndState";
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import { QuestStatus } from "@spt/models/enums/QuestStatus";
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import { SkillTypes } from "@spt/models/enums/SkillTypes";
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import { Traders } from "@spt/models/enums/Traders";
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import { IAirdropConfig } from "@spt/models/spt/config/IAirdropConfig";
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import { IBotConfig } from "@spt/models/spt/config/IBotConfig";
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import { IBTRConfig } from "@spt/models/spt/config/IBTRConfig";
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import { IHideoutConfig } from "@spt/models/spt/config/IHideoutConfig";
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import { IInRaidConfig } from "@spt/models/spt/config/IInRaidConfig";
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@ -41,7 +40,6 @@ import { PmcChatResponseService } from "@spt/services/PmcChatResponseService";
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import { TraderServicesService } from "@spt/services/TraderServicesService";
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import { RandomUtil } from "@spt/utils/RandomUtil";
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import { TimeUtil } from "@spt/utils/TimeUtil";
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import { IBotConfig } from "@spt/models/spt/config/IBotConfig";
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/**
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* Logic for handling In Raid callbacks
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@ -662,40 +660,6 @@ export class InraidController
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return this.traderServicesService.getTraderServices(sessionId, traderId);
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}
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/**
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* Handle singleplayer/traderServices/itemDelivery
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*/
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public itemDelivery(sessionId: string, traderId: string, items: Item[]): void
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{
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const serverProfile = this.saveServer.getProfile(sessionId);
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const pmcData = serverProfile.characters.pmc;
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const dialogueTemplates = this.databaseService.getTrader(traderId).dialogue;
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if (!dialogueTemplates)
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{
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this.logger.error(this.localisationService.getText("inraid-unable_to_deliver_item_no_trader_found", traderId));
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return;
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}
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const messageId = this.randomUtil.getArrayValue(dialogueTemplates.itemsDelivered);
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const messageStoreTime = this.timeUtil.getHoursAsSeconds(this.traderConfig.fence.btrDeliveryExpireHours);
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// Remove any items that were returned by the item delivery, but also insured, from the player's insurance list
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// This is to stop items being duplicated by being returned from both the item delivery, and insurance
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const deliveredItemIds = items.map((x) => x._id);
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pmcData.InsuredItems = pmcData.InsuredItems.filter((x) => !deliveredItemIds.includes(x.itemId));
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// Send the items to the player
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this.mailSendService.sendLocalisedNpcMessageToPlayer(
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sessionId,
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this.traderHelper.getTraderById(traderId),
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MessageType.BTR_ITEMS_DELIVERY,
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messageId,
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items,
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messageStoreTime,
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);
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}
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public getTraitorScavHostileChance(url: string, sessionID: string): number
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{
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return this.inRaidConfig.playerScavHostileChancePercent;
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@ -35,6 +35,7 @@ import { SaveServer } from "@spt/servers/SaveServer";
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import { BotGenerationCacheService } from "@spt/services/BotGenerationCacheService";
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import { BotLootCacheService } from "@spt/services/BotLootCacheService";
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import { DatabaseService } from "@spt/services/DatabaseService";
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import { LocalisationService } from "@spt/services/LocalisationService";
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import { MailSendService } from "@spt/services/MailSendService";
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import { MatchBotDetailsCacheService } from "@spt/services/MatchBotDetailsCacheService";
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import { MatchLocationService } from "@spt/services/MatchLocationService";
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@ -71,6 +72,7 @@ export class MatchController
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@inject("PmcChatResponseService") protected pmcChatResponseService: PmcChatResponseService,
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@inject("TraderHelper") protected traderHelper: TraderHelper,
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@inject("BotLootCacheService") protected botLootCacheService: BotLootCacheService,
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@inject("LocalisationService") protected localisationService: LocalisationService,
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@inject("ConfigServer") protected configServer: ConfigServer,
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@inject("ProfileSnapshotService") protected profileSnapshotService: ProfileSnapshotService,
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@inject("BotGenerationCacheService") protected botGenerationCacheService: BotGenerationCacheService,
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@ -472,6 +474,50 @@ export class MatchController
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// Player killed PMCs, send some responses to them
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this.pmcChatResponseService.sendVictimResponse(sessionId, victims, pmcProfile);
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}
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// Handle items transferred via BTR to player
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const btrKey = "BTRTransferStash";
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const btrContainerAndItems = request.transferItems[btrKey] ?? [];
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if (btrContainerAndItems.length > 0)
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{
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const itemsToSend = btrContainerAndItems.filter((item) => item._id !== btrKey);
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this.btrItemDelivery(sessionId, Traders.BTR, itemsToSend);
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}
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}
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/**
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* Handle singleplayer/traderServices/itemDelivery
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*/
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protected btrItemDelivery(sessionId: string, traderId: string, items: Item[]): void
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{
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const serverProfile = this.saveServer.getProfile(sessionId);
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const pmcData = serverProfile.characters.pmc;
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const dialogueTemplates = this.databaseService.getTrader(traderId).dialogue;
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if (!dialogueTemplates)
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{
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this.logger.error(this.localisationService.getText("inraid-unable_to_deliver_item_no_trader_found", traderId));
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return;
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}
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const messageId = this.randomUtil.getArrayValue(dialogueTemplates.itemsDelivered);
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const messageStoreTime = this.timeUtil.getHoursAsSeconds(this.traderConfig.fence.btrDeliveryExpireHours);
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// Remove any items that were returned by the item delivery, but also insured, from the player's insurance list
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// This is to stop items being duplicated by being returned from both item delivery and insurance
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const deliveredItemIds = items.map((item) => item._id);
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pmcData.InsuredItems = pmcData.InsuredItems
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.filter((insuredItem) => !deliveredItemIds.includes(insuredItem.itemId));
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// Send the items to the player
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this.mailSendService.sendLocalisedNpcMessageToPlayer(
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sessionId,
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this.traderHelper.getTraderById(traderId),
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MessageType.BTR_ITEMS_DELIVERY,
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messageId,
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items,
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messageStoreTime,
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);
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}
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/**
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@ -4,9 +4,12 @@ import { Item } from "../common/tables/IItem";
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export interface IEndLocalRaidRequestData
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{
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/** ID of server player just left */
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serverId: string
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results: IEndRaidResult
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/** Insured items left in raid by player */
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lostInsuredItems: Item[]
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/** Items sent via traders to player, keyed to service e.g. BTRTransferStash */
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transferItems: Record<string, Item[]>
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}
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@ -44,13 +44,6 @@ export class InraidStaticRouter extends StaticRouter
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return this.inraidCallbacks.getBTRConfig();
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},
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),
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new RouteAction(
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"/singleplayer/traderServices/itemDelivery",
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async (url: string, info: any, sessionID: string, output: string): Promise<INullResponseData> =>
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{
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return this.inraidCallbacks.itemDelivery(url, info, sessionID);
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},
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),
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new RouteAction(
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"/singleplayer/scav/traitorscavhostile",
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async (url: string, info: any, sessionID: string, output: string): Promise<string> =>
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