Add first pass of new bot JSONs

This commit is contained in:
Dev 2023-12-30 11:40:03 +00:00
parent d72fd3fa24
commit 2c68793d79
5 changed files with 12400 additions and 0 deletions

View File

@ -0,0 +1,2576 @@
{
"appearance": {
"body": {
"654b5eb7a29f3736215dd030": 1
},
"feet": {
"654a2bc5ee6e547e9f6238e7": 1
},
"hands": [
"5cc2e68f14c02e28b47de290"
],
"head": [
"654b5ed58558fd71f97254f4"
],
"voice": [
"Boss_Kollontay"
]
},
"experience": {
"level": {
"min": 0,
"max": 1
},
"reward": {
"min": 3000,
"max": 3000
},
"standingForKill": -0.2,
"aggressorBonus": 0.05
},
"health": {
"Hydration": {
"min": 100,
"max": 100
},
"Energy": {
"min": 100,
"max": 100
},
"Temperature": {
"min": 36,
"max": 40
},
"BodyParts": [
{
"Head": {
"min": 65,
"max": 65
},
"Chest": {
"min": 300,
"max": 300
},
"Stomach": {
"min": 150,
"max": 150
},
"LeftArm": {
"min": 150,
"max": 150
},
"RightArm": {
"min": 150,
"max": 150
},
"LeftLeg": {
"min": 120,
"max": 120
},
"RightLeg": {
"min": 120,
"max": 120
}
}
]
},
"skills": {
"Common": {}
},
"inventory": {
"equipment": {
"Headwear": {
"5c0d2727d174af02a012cf58": 1
},
"Earpiece": {},
"FaceCover": {},
"ArmorVest": {},
"Eyewear": {},
"ArmBand": {},
"TacticalVest": {},
"Backpack": {},
"FirstPrimaryWeapon": {
"5a0ec13bfcdbcb00165aa685": 1
},
"SecondPrimaryWeapon": {},
"Holster": {
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},
"Scabbard": {
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},
"Pockets": {
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},
"SecuredContainer": {
"5c0a794586f77461c458f892": 1
}
},
"Ammo": {
"Caliber762x39": {
"59e0d99486f7744a32234762": 1
},
"Caliber9x19PARA": {
"56d59d3ad2720bdb418b4577": 1
}
},
"mods": {
"5a0ec13bfcdbcb00165aa685": {
"mod_gas_block": [
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],
"mod_pistol_grip": [
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],
"mod_muzzle": [
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],
"mod_reciever": [
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],
"mod_stock": [
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],
"mod_charge": [
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],
"mod_magazine": [
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]
},
"59d64ec286f774171d1e0a42": {
"mod_handguard": [
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]
},
"5c9a07572e221644f31c4b32": {
"mod_foregrip": [
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],
"mod_mount_000": [
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]
},
"5b7be4895acfc400170e2dd5": {
"mod_foregrip": [
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]
},
"6269220d70b6c02e665f2635": {
"mod_tactical": [
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]
},
"5d2c772c48f0355d95672c25": {
"mod_scope": [
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]
},
"602a9740da11d6478d5a06dc": {
"mod_barrel": [
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],
"mod_reciever": [
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],
"mod_tactical": [
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],
"mod_magazine": [
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]
},
"5c0d2727d174af02a012cf58": {
"Helmet_top": [
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],
"Helmet_back": [
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],
"helmet_eyes": [
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],
"Helmet_ears": [
"657ba75e23918923cb0df573"
]
}
},
"items": {
"TacticalVest": [],
"Pockets": [
"59d6272486f77466146386ff",
"602286df23506e50807090c6",
"60098ad7c2240c0fe85c570a",
"5a0c27731526d80618476ac4"
],
"Backpack": [],
"SecuredContainer": [
"59e0d99486f7744a32234762",
"56d59d3ad2720bdb418b4577"
],
"SpecialLoot": []
}
},
"firstName": [
"Коллонтай"
],
"lastName": [],
"difficulty": {
"easy": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
"MAX_AIM_PRECICING": 2,
"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"CAN_USE_STRIBOSCOPE": 100,
"SHPERE_FRIENDY_FIRE_SIZE": 0.2,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
"MINIMUM_VISIBLE_DIST": 70,
"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"CAN_USE_STRIBOSCOPE": 100,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true,
"LOOK_THROUGH_GRASS": true,
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
"SEC_REPEATED_SEEN": 10,
"DIST_SQRT_REPEATED_SEEN": 225,
"DIST_REPEATED_SEEN": 15,
"COEF_REPEATED_SEEN": 1E-05,
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
"NIGHT_VISION_ON": 100,
"NIGHT_VISION_OFF": 110,
"NIGHT_VISION_DIST": 105,
"VISIBLE_ANG_LIGHT": 60,
"VISIBLE_ANG_NIGHTVISION": 120
},
"Shoot": {
"RECOIL_TIME_NORMALIZE": 1,
"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_DIST": 0.5,
"DIST_TO_HIT_MELEE": 2,
"DIST_TO_STOP_SPRINT_MELEE": 2.5,
"TRY_HIT_PERIOD_MELEE": 0.1,
"MELEE_RESET_HIT_TIME": 0,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
"Move": {
"BASE_ROTATE_SPEED": 270,
"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"FLASH_MODIF_IS_NIGHTVISION": 2
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 0,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
"CAN_LOOK_OUT_WHEN_HOLDING": true,
"SIT_DOWN_WHEN_HOLDING": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
"SPRINT_BETWEEN_CACHED_POINTS": -1,
"LOOK_TIME_BASE": 360,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 19,
"TALK_DELAY_BIG": 23.1,
"CHANGE_WAY_TIME": 9325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
"CAN_CHECK_MAGAZINE": false
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"DISPERSION_COEF_GUN": 40.6,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"PANIC_SIT_WEIGHT_PEACE": 60,
"CAN_EXECUTE_REQUESTS": true,
"CAN_TAKE_ITEMS": false,
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": []
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"EFFECT_PAINKILLER": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 32,
"KILLA_LARGE_ATTACK_DIST": 61,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
"KOJANIY_SAFE_ENEMIES": 1,
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
"GLUHAR_FOLLOWERS_SECURITY": 3,
"GLUHAR_FOLLOWERS_ASSAULT": 2,
"GLUHAR_FOLLOWERS_SCOUT": 2,
"GLUHAR_FOLLOWERS_SNIPE": 0,
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"normal": {
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"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"CAN_USE_STRIBOSCOPE": 100,
"SHPERE_FRIENDY_FIRE_SIZE": 0.2,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"CAN_USE_STRIBOSCOPE": 100,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true,
"LOOK_THROUGH_GRASS": true,
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
"SEC_REPEATED_SEEN": 10,
"DIST_SQRT_REPEATED_SEEN": 225,
"DIST_REPEATED_SEEN": 15,
"COEF_REPEATED_SEEN": 1E-05,
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
"NIGHT_VISION_ON": 100,
"NIGHT_VISION_OFF": 110,
"NIGHT_VISION_DIST": 105,
"VISIBLE_ANG_LIGHT": 60,
"VISIBLE_ANG_NIGHTVISION": 120
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_DIST": 0.5,
"DIST_TO_HIT_MELEE": 2,
"DIST_TO_STOP_SPRINT_MELEE": 2.5,
"TRY_HIT_PERIOD_MELEE": 0.1,
"MELEE_RESET_HIT_TIME": 0,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"FLASH_MODIF_IS_NIGHTVISION": 2
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 0,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
"CAN_LOOK_OUT_WHEN_HOLDING": true,
"SIT_DOWN_WHEN_HOLDING": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
"SPRINT_BETWEEN_CACHED_POINTS": -1,
"LOOK_TIME_BASE": 360,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 19,
"TALK_DELAY_BIG": 23.1,
"CHANGE_WAY_TIME": 9325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
"CAN_CHECK_MAGAZINE": false
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"DISPERSION_COEF_GUN": 40.6,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
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"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"PANIC_SIT_WEIGHT_PEACE": 60,
"CAN_EXECUTE_REQUESTS": true,
"CAN_TAKE_ITEMS": false,
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": []
},
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"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"EFFECT_PAINKILLER": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 32,
"KILLA_LARGE_ATTACK_DIST": 61,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
"KOJANIY_SAFE_ENEMIES": 1,
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
"GLUHAR_FOLLOWERS_SECURITY": 3,
"GLUHAR_FOLLOWERS_ASSAULT": 2,
"GLUHAR_FOLLOWERS_SCOUT": 2,
"GLUHAR_FOLLOWERS_SNIPE": 0,
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"CAN_USE_STRIBOSCOPE": 100,
"SHPERE_FRIENDY_FIRE_SIZE": 0.2,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"CAN_USE_STRIBOSCOPE": 100,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true,
"LOOK_THROUGH_GRASS": true,
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
"SEC_REPEATED_SEEN": 10,
"DIST_SQRT_REPEATED_SEEN": 225,
"DIST_REPEATED_SEEN": 15,
"COEF_REPEATED_SEEN": 1E-05,
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
"NIGHT_VISION_ON": 100,
"NIGHT_VISION_OFF": 110,
"NIGHT_VISION_DIST": 105,
"VISIBLE_ANG_LIGHT": 60,
"VISIBLE_ANG_NIGHTVISION": 120
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_DIST": 0.5,
"DIST_TO_HIT_MELEE": 2,
"DIST_TO_STOP_SPRINT_MELEE": 2.5,
"TRY_HIT_PERIOD_MELEE": 0.1,
"MELEE_RESET_HIT_TIME": 0,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"FLASH_MODIF_IS_NIGHTVISION": 2
},
"Change": {
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
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"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
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"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
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"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 0,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
"CAN_LOOK_OUT_WHEN_HOLDING": true,
"SIT_DOWN_WHEN_HOLDING": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
"SPRINT_BETWEEN_CACHED_POINTS": -1,
"LOOK_TIME_BASE": 360,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 1.1,
"MIN_TALK_DELAY": 19,
"TALK_DELAY_BIG": 23.1,
"CHANGE_WAY_TIME": 9325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": true,
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
"CAN_CHECK_MAGAZINE": false
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"DISPERSION_COEF_GUN": 40.6,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
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"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"PANIC_SIT_WEIGHT_PEACE": 60,
"CAN_EXECUTE_REQUESTS": true,
"CAN_TAKE_ITEMS": false,
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": []
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"EFFECT_PAINKILLER": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 32,
"KILLA_LARGE_ATTACK_DIST": 61,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
"KOJANIY_SAFE_ENEMIES": 1,
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
"GLUHAR_FOLLOWERS_SECURITY": 3,
"GLUHAR_FOLLOWERS_ASSAULT": 2,
"GLUHAR_FOLLOWERS_SCOUT": 2,
"GLUHAR_FOLLOWERS_SNIPE": 0,
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
"MinScatter": 0.03,
"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"Lay": {
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"CAN_USE_STRIBOSCOPE": 100,
"SHPERE_FRIENDY_FIRE_SIZE": 0.2,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"CAN_USE_STRIBOSCOPE": 100,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 30,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true,
"LOOK_THROUGH_GRASS": true,
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
"SEC_REPEATED_SEEN": 10,
"DIST_SQRT_REPEATED_SEEN": 225,
"DIST_REPEATED_SEEN": 15,
"COEF_REPEATED_SEEN": 1E-05,
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
"NIGHT_VISION_ON": 100,
"NIGHT_VISION_OFF": 110,
"NIGHT_VISION_DIST": 105,
"VISIBLE_ANG_LIGHT": 60,
"VISIBLE_ANG_NIGHTVISION": 120
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"MELEE_STOP_DIST": 0.5,
"DIST_TO_HIT_MELEE": 2,
"DIST_TO_STOP_SPRINT_MELEE": 2.5,
"TRY_HIT_PERIOD_MELEE": 0.1,
"MELEE_RESET_HIT_TIME": 0,
"MELEE_STOP_MOVE_DISTANCE": 0.85
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
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"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
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}

View File

@ -0,0 +1,2377 @@
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"BASE_SHIEF": 0.05,
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"SCATTERING_DIST_MODIF_CLOSE": 0.6,
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"DIST_TO_SHOOT_NO_OFFSET": 3,
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"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
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"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
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"LightOnVisionDistance": 45,
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"MiddleDeltaTimeSec": 1,
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"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
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"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
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"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
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"RECOIL_PER_METER": 0.02,
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"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
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"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
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"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
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"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
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"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
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"SUPPRESS_BY_SHOOT_TIME": 6,
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"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
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"VALIDATE_MALFUNCTION_CHANCE": 100,
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"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
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"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
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"Y_APPROXIMATION": 0.7,
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"RUN_TO_COVER_MIN": 2,
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"SEC_TO_CHANGE_TO_RUN": 3,
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
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"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
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"BEWARE_TYPE": 2,
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"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
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"MAX_THROW_POWER": 25,
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"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
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"CAN_THROW_STRAIGHT_CONTACT": true,
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"ANG_TYPE": 1
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
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"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
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"FLASH_ACCURATY": 1.6,
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"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
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"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
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"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
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"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": -1,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
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"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
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"Mind": {
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"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": []
},
"Boss": {
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"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 32,
"KILLA_LARGE_ATTACK_DIST": 61,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"EFFECT_PAINKILLER": true
},
"Core": {
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"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"normal": {
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
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"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
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"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
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"XZ_COEF": 0.4,
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"FIRST_CONTACT_ADD_SEC": 0.1,
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"BASE_SHIEF": 0.05,
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"SCATTERING_DIST_MODIF_CLOSE": 0.6,
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"DIST_TO_SHOOT_NO_OFFSET": 3,
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"TIME_COEF_IF_MOVE": 1.1,
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"WEAPON_ROOT_OFFSET": 0.35,
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"OFFSET_RECAL_ANYWAY_TIME": 1,
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"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
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"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
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"LightOnVisionDistance": 45,
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"MiddleDeltaTimeSec": 1,
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"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
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"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
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"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
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"RECOIL_PER_METER": 0.02,
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"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
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"BASE_AUTOMATIC_TIME": 0.2,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
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"RUN_DIST_NO_AMMO_SQRT": 625,
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"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
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"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
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"SUPPRESS_BY_SHOOT_TIME": 6,
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"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
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"VALIDATE_MALFUNCTION_CHANCE": 100,
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"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
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"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
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"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
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"Y_APPROXIMATION": 0.7,
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"RUN_TO_COVER_MIN": 2,
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"RUN_IF_CANT_SHOOT": false,
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"SEC_TO_CHANGE_TO_RUN": 3,
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
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"MIN_DIST_NOT_TO_THROW_SQR": 64,
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"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
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"BEWARE_TYPE": 2,
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"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
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"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
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"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
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"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
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"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
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"ANG_TYPE": 1
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
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"FLASH_ACCURATY": 1.6,
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},
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
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"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
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"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": -1,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
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"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
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"Mind": {
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"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": []
},
"Boss": {
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"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 32,
"KILLA_LARGE_ATTACK_DIST": 61,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"EFFECT_PAINKILLER": true
},
"Core": {
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"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"hard": {
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
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"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
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"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
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"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
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"PANIC_TIME": 2,
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"DAMAGE_TO_DISCARD_AIM_0_100": 86,
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"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"XZ_COEF": 0.4,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
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"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
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"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
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"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
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"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.1,
"HORIZONT_RECOIL_COEF": 0.1,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.2,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 100,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 60,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
"LOW_DIST_TO_CHANGE_WEAPON": 5,
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"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
"DIST_TO_CHANGE_TO_MAIN": 15,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
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"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
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"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
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"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
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"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
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"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
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"CLOSE_TO_SMOKE_TIME_DELTA": 5,
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"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1
},
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
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},
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": -1,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
"LOOK_TIME_BASE": 12,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
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"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": []
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 32,
"KILLA_LARGE_ATTACK_DIST": 61,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"EFFECT_PAINKILLER": true
},
"Core": {
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"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"impossible": {
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"DELTA_GETUP": 2.7,
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"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
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"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
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},
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
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"DANGER_UP_POINT": 1.3,
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"DAMAGE_TO_DISCARD_AIM_0_100": 86,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"XZ_COEF": 0.4,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.67,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.1,
"HORIZONT_RECOIL_COEF": 0.1,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.2,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 100,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 60,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
"LOW_DIST_TO_CHANGE_WEAPON": 5,
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"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
"DIST_TO_CHANGE_TO_MAIN": 15,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1
},
"Change": {
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": -1,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
"LOOK_TIME_BASE": 12,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": []
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 32,
"KILLA_LARGE_ATTACK_DIST": 61,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"EFFECT_PAINKILLER": true
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
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}

View File

@ -0,0 +1,2372 @@
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"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": []
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 32,
"KILLA_LARGE_ATTACK_DIST": 61,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"EFFECT_PAINKILLER": true
},
"Core": {
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"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"XZ_COEF": 0.4,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.67,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.1,
"HORIZONT_RECOIL_COEF": 0.1,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.2,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 100,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 60,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
"LOW_DIST_TO_CHANGE_WEAPON": 5,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
"DIST_TO_CHANGE_TO_MAIN": 15,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1
},
"Change": {
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": -1,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
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"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
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"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
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"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
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"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
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"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": []
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 32,
"KILLA_LARGE_ATTACK_DIST": 61,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"EFFECT_PAINKILLER": true
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"XZ_COEF": 0.4,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.67,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.1,
"HORIZONT_RECOIL_COEF": 0.1,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.2,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 100,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 60,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
"LOW_DIST_TO_CHANGE_WEAPON": 5,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
"DIST_TO_CHANGE_TO_MAIN": 15,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1
},
"Change": {
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": -1,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
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"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
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"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
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"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
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"TIME_TO_FIND_ENEMY": 22,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
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"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [],
"ENEMY_BOT_TYPES": []
},
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"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_MIDDLE_ATTACK_DIST": 32,
"KILLA_LARGE_ATTACK_DIST": 61,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"EFFECT_PAINKILLER": true
},
"Core": {
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"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"XZ_COEF": 0.4,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.67,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 5,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.1,
"HORIZONT_RECOIL_COEF": 0.1,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.2,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 4,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 100,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 60,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
"LOW_DIST_TO_CHANGE_WEAPON": 5,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
"DIST_TO_CHANGE_TO_MAIN": 15,
"WAIT_NEXT_STATIONARY_GRENADE": 1,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1
},
"Change": {
"SMOKE_VISION_DIST": 0.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": -1,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
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"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
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"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
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"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
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}

View File

@ -0,0 +1,2490 @@
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"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1
},
"Change": {
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
"LOOK_TIME_BASE": 12,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [
"assault"
],
"ENEMY_BOT_TYPES": []
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"EFFECT_PAINKILLER": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 14,
"KILLA_MIDDLE_ATTACK_DIST": 92,
"KILLA_LARGE_ATTACK_DIST": 121,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
"MinScatter": 0.03,
"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"normal": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
"MAX_AIM_PRECICING": 2,
"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"CAN_USE_STRIBOSCOPE": 100,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"LOOK_THROUGH_GRASS": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1
},
"Change": {
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
"LOOK_TIME_BASE": 12,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
"MIN_SHOOTS_TIME": 2,
"MAX_SHOOTS_TIME": 4,
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [
"assault"
],
"ENEMY_BOT_TYPES": []
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"EFFECT_PAINKILLER": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 14,
"KILLA_MIDDLE_ATTACK_DIST": 92,
"KILLA_LARGE_ATTACK_DIST": 121,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
"MinScatter": 0.03,
"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"hard": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
"MAX_AIM_PRECICING": 2,
"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"CAN_USE_STRIBOSCOPE": 100,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
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"MiddleDeltaTimeSec": 1,
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"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"LOOK_THROUGH_GRASS": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
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"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1
},
"Change": {
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 22,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
"LOOK_TIME_BASE": 12,
"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
"Mind": {
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"MAX_SHOOTS_TIME": 4,
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [
"assault"
],
"ENEMY_BOT_TYPES": []
},
"Boss": {
"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"EFFECT_PAINKILLER": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 14,
"KILLA_MIDDLE_ATTACK_DIST": 92,
"KILLA_LARGE_ATTACK_DIST": 121,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
"MinScatter": 0.03,
"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
"impossible": {
"Lay": {
"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"CAN_USE_STRIBOSCOPE": 100,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
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},
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},
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},
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},
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}
}
}

View File

@ -0,0 +1,2585 @@
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
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"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [
"assault"
],
"ENEMY_BOT_TYPES": []
},
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"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"EFFECT_PAINKILLER": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 14,
"KILLA_MIDDLE_ATTACK_DIST": 80,
"KILLA_LARGE_ATTACK_DIST": 121,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 50,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"CHECK_SHOOT_WHEN_LAYING": false,
"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"CAN_USE_STRIBOSCOPE": 100,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"CAN_USE_STRIBOSCOPE": 100,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"LOOK_THROUGH_GRASS": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1
},
"Change": {
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 20,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 0,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 15,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
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"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
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"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [
"assault"
],
"ENEMY_BOT_TYPES": []
},
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"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"EFFECT_PAINKILLER": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 14,
"KILLA_MIDDLE_ATTACK_DIST": 80,
"KILLA_LARGE_ATTACK_DIST": 121,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 50,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"CAN_USE_STRIBOSCOPE": 100,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"CAN_USE_STRIBOSCOPE": 100,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"LOOK_THROUGH_GRASS": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1
},
"Change": {
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
"FLASH_PRECICING": 1.6,
"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
"MAX_DIST_OF_COVER_SQR": 16,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 20,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"MIN_DEFENCE_LEVEL": 0,
"DIST_MAX_REWORK_NOT_TO_SHOOT": 15,
"REWORK_NOT_TO_SHOOT": true,
"DELETE_POINTS_BEHIND_ENEMIES": true,
"GOOD_DIST_TO_POINT_COEF": 1.8,
"ENEMY_DIST_TO_GO_OUT": 1,
"CHECK_CLOSEST_FRIEND": false,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
},
"Patrol": {
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"RESERVE_TIME_STAY": 72,
"FRIEND_SEARCH_SEC": 12,
"TALK_DELAY": 31.1,
"MIN_TALK_DELAY": 35,
"TALK_DELAY_BIG": 45.1,
"CHANGE_WAY_TIME": 3325.1,
"MIN_DIST_TO_CLOSE_TALK": 5,
"VISION_DIST_COEF_PEACE": 1,
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CUT_WAY_MIN_0_1": 0.4,
"CUT_WAY_MAX_0_1": 0.65,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"SUSPETION_PLACE_LIFETIME": 7,
"RESERVE_OUT_TIME": 60,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"CAN_CHOOSE_RESERV": false,
"CAN_CHECK_MAGAZINE": false,
"CAN_WATCH_SECOND_WEAPON": true
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"DISPERSION_COEF": 10,
"CLOSE_DIST": 26,
"FAR_DIST": 56,
"SOUND_DIR_DEEFREE": 30,
"DIST_PLACE_TO_FIND_POINT": 70,
"DEAD_BODY_SOUND_RAD": 30,
"LOOK_ONLY_DANGER": false,
"RESET_TIMER_DIST": 17,
"HEAR_DELAY_WHEN_PEACE": 0,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"LOOK_ONLY_DANGER_DELTA": 9
},
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"MAX_SHOOTS_TIME": 4,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"MIN_DAMAGE_SCARE": 20,
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_FIND_ENEMY": 22,
"MAX_AGGRO_BOT_DIST": 100,
"HIT_POINT_DETECTION": 4,
"DANGER_POINT_CHOOSE_COEF": 1,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"COVER_DIST_COEF": 1.5,
"DIST_TO_FOUND_SQRT": 400,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"DIST_TO_STOP_RUN_ENEMY": 15,
"ENEMY_LOOK_AT_ME_ANG": 15,
"MIN_START_AGGRESION_COEF": 1,
"MAX_START_AGGRESION_COEF": 3,
"BULLET_FEEL_DIST": 360,
"BULLET_FEEL_CLOSE_SDIST": 1,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"FRIEND_DEAD_AGR_LOW": -0.2,
"FRIEND_AGR_KILL": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_USE_MEDS": true,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"PROTECT_TIME_REAL": true,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CAN_PANIC_IS_PROTECT": false,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PROTECT_DELTA_HEAL_SEC": 10,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"DOG_FIGHT_OUT": 6,
"DOG_FIGHT_IN": 3,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
"STANDART_AMBUSH_DIST": 300,
"AI_POWER_COEF": 120,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"TALK_WITH_QUERY": true,
"DANGER_EXPIRE_TIME_MIN": 0.4,
"DANGER_EXPIRE_TIME_MAX": 1.2,
"PANIC_RUN_WEIGHT": 1,
"PANIC_SIT_WEIGHT": 80,
"PANIC_LAY_WEIGHT": 20,
"PANIC_NONE_WEIGHT": 40,
"CAN_TAKE_ITEMS": false,
"PANIC_SIT_WEIGHT_PEACE": 60,
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"FRIENDLY_BOT_TYPES": [],
"WARN_BOT_TYPES": [
"assault"
],
"ENEMY_BOT_TYPES": []
},
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"BOSS_DIST_TO_WARNING": 34,
"BOSS_DIST_TO_WARNING_SQRT": 1156,
"BOSS_DIST_TO_WARNING_OUT": 43,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
"BOSS_DIST_TO_SHOOT": 16,
"BOSS_DIST_TO_SHOOT_SQRT": 256,
"CHANCE_TO_SEND_GRENADE_100": 100,
"MAX_DIST_COVER_BOSS": 25,
"MAX_DIST_COVER_BOSS_SQRT": 625,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"PERSONS_SEND": 2,
"DELTA_SEARCH_TIME": 18,
"COVER_TO_SEND": true,
"EFFECT_PAINKILLER": true,
"WAIT_NO_ATTACK_SAVAGE": 10,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_CONTUTION_TIME": 5,
"KILLA_CLOSE_ATTACK_DIST": 14,
"KILLA_MIDDLE_ATTACK_DIST": 80,
"KILLA_LARGE_ATTACK_DIST": 121,
"KILLA_SEARCH_METERS": 30,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_HOLD_DELAY": 5,
"KILLA_BULLET_TO_RELOAD": 15,
"SHALL_WARN": true,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_ONE_IS_CLOSE": 20,
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
"KILLA_WAIT_IN_COVER_COEF": 0.1,
"KOJANIY_DIST_WHEN_READY": 40,
"KOJANIY_DIST_TO_BE_ENEMY": 200,
"KOJANIY_MIN_DIST_TO_LOOT": 20,
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
"KOJANIY_COVER_POWER": 500,
"KOJANIY_FIGHT_CENTER_POS_ME": false,
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
"GLUHAR_ASSAULT_ATTACK_DIST": 50,
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
"GLUHAR_TIME_TO_ASSAULT": 10,
"DIST_TO_PROTECT_BOSS": 15,
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
},
"Core": {
"VisibleAngle": 160,
"VisibleDistance": 142,
"GainSightCoef": 0.1,
"ScatteringPerMeter": 0.045,
"ScatteringClosePerMeter": 0.12,
"DamageCoeff": 1,
"HearingSense": 3.9,
"CanRun": true,
"CanGrenade": true,
"AimingType": "normal",
"PistolFireDistancePref": 35,
"ShotgunFireDistancePref": 50,
"RifleFireDistancePref": 100,
"AccuratySpeed": 0.2,
"WaitInCoverBetweenShotsSec": 0.3
},
"Scattering": {
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"WorkingScatter": 0.15,
"MaxScatter": 0.4,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"SpeedDown": -0.3,
"ToSlowBotSpeed": 1.5,
"ToLowBotSpeed": 2.4,
"ToUpBotSpeed": 3.6,
"MovingSlowCoef": 1.5,
"ToLowBotAngularSpeed": 80,
"ToStopBotAngularSpeed": 40,
"FromShot": 0.001,
"TracerCoef": 1.3,
"HandDamageScatteringMinMax": 0.7,
"HandDamageAccuracySpeed": 1.3,
"BloodFall": 1.45,
"Caution": 0.3,
"ToCaution": 0.6,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"AMPLITUDE_FACTOR": 0.25,
"AMPLITUDE_SPEED": 0.1,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"PoseChnageCoef": 0.1,
"LayFactor": 0.1,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1
}
},
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"Lay": {
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"DELTA_LAY_CHECK": 2,
"DELTA_GETUP": 2.7,
"DELTA_AFTER_GETUP": 10,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"MAX_LAY_TIME": 35,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"ATTACK_LAY_CHANCE": 25,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"LAY_AIM": 0.6,
"MIN_CAN_LAY_DIST_SQRT": 121,
"MIN_CAN_LAY_DIST": 11,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_CAN_LAY_DIST": 200,
"LAY_CHANCE_DANGER": 40,
"DAMAGE_TIME_TO_GETUP": 3
},
"Aiming": {
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"BETTER_PRECICING_COEF": 0.9,
"RECALC_DIST": 0.7,
"RECALC_SQR_DIST": 0.48999998,
"COEF_FROM_COVER": 0.45,
"PANIC_COEF": 1.2,
"PANIC_ACCURATY_COEF": 1.2,
"HARD_AIM": 0.75,
"PANIC_TIME": 2,
"RECALC_MUST_TIME": 3,
"DAMAGE_PANIC_TIME": 15,
"DANGER_UP_POINT": 1.3,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0,
"MAX_TIME_DISCARD_AIM_SEC": 0,
"XZ_COEF": 0.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"BOTTOM_COEF": 0.1,
"FIRST_CONTACT_ADD_SEC": 0.1,
"FIRST_CONTACT_ADD_CHANCE_100": 80,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
"BASE_HIT_AFFECTION_MIN_ANG": 4,
"BASE_HIT_AFFECTION_MAX_ANG": 10,
"BASE_SHIEF": 0.05,
"SCATTERING_HAVE_DAMAGE_COEF": 2,
"SCATTERING_DIST_MODIF": 0.45,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"AIMING_TYPE": 1,
"DIST_TO_SHOOT_TO_CENTER": 3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"CAN_USE_STRIBOSCOPE": 100,
"SHPERE_FRIENDY_FIRE_SIZE": -1,
"COEF_IF_MOVE": 1,
"TIME_COEF_IF_MOVE": 1.1,
"BOT_MOVE_IF_DELTA": 3.01,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
"ANY_PART_SHOOT_TIME": 15,
"WEAPON_ROOT_OFFSET": 0.35,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MAX_AIM_TIME": 1.5,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"ENEMY_Y_WEAPON_OFFSET": 0.08,
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
"XZ_COEF_STATIONARY_GRENADE": 0.7,
"Y_TOP_OFFSET_COEF": 0.001,
"Y_BOTTOM_OFFSET_COEF": 0.015,
"BAD_SHOOTS_MIN": 0,
"BAD_SHOOTS_MAX": 0,
"BAD_SHOOTS_OFFSET": 1,
"BAD_SHOOTS_MAIN_COEF": 0.39
},
"Look": {
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"OLD_TIME_POINT": 11,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8,
"LOOK_AROUND_DELTA": 1.1,
"CAN_USE_STRIBOSCOPE": 100,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"LightOnVisionDistance": 45,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"MIDDLE_DIST": 90,
"MiddleDeltaTimeSec": 1,
"CloseDeltaTimeSec": 0.1,
"POSIBLE_VISION_SPACE": 1.2,
"GOAL_TO_FULL_DISSAPEAR": 1.1,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"COME_TO_BODY_DIST": 1.2,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"CAN_LOOK_TO_WALL": true,
"LOOK_THROUGH_GRASS": true,
"DIST_NOT_TO_IGNORE_WALL": 15,
"DIST_CHECK_WALL": 20,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"MIN_LOOK_AROUD_TIME": 20,
"OPTIMIZE_TO_ONLY_BODY": true
},
"Shoot": {
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"RECOIL_PER_METER": 0.02,
"MAX_RECOIL_PER_METER": 0.04,
"HORIZONT_RECOIL_COEF": 0.04,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
"MARKSMAN_DIST_SEK_COEF": 44,
"FINGER_HOLD_SINGLE_SHOT": 0.14,
"BASE_AUTOMATIC_TIME": 0.4,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
"FAR_DIST_ENEMY": 20,
"SHOOT_FROM_COVER": 6,
"FAR_DIST_ENEMY_SQR": 400,
"MAX_DIST_COEF": 1.35,
"RECOIL_DELTA_PRESS": 0.15,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RELOAD_PECNET_NO_ENEMY": 0.6,
"CHANCE_TO_CHANGE_WEAPON": 10,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
"LOW_DIST_TO_CHANGE_WEAPON": 6,
"FAR_DIST_TO_CHANGE_WEAPON": 30,
"SUPPRESS_BY_SHOOT_TIME": 6,
"SUPPRESS_TRIGGERS_DOWN": 3,
"VALIDATE_MALFUNCTION_CHANCE": 100,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
},
"Move": {
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"REACH_DIST": 0.5,
"REACH_DIST_RUN": 0.8,
"START_SLOW_DIST": 1.5,
"BASESTART_SLOW_DIST": 1.1,
"SLOW_COEF": 7,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_START_RAYCAST": 15,
"BASE_START_SERACH": 35,
"UPDATE_TIME_RECAL_WAY": 7,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST_SQR": 225,
"BASE_SQRT_START_SERACH": 1225,
"Y_APPROXIMATION": 0.7,
"DELTA_LAST_SEEN_ENEMY": 20,
"REACH_DIST_COVER": 2,
"RUN_TO_COVER_MIN": 2,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"SEC_TO_CHANGE_TO_RUN": 3,
"ETERNITY_STAMINA": true
},
"Grenade": {
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"DELTA_NEXT_ATTEMPT": 10,
"MIN_DIST_NOT_TO_THROW": 8,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"GrenadePerMeter": 0.1,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"REQUEST_DIST_MUST_THROW": 3,
"BEWARE_TYPE": 2,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"CHANCE_RUN_FLASHED_100": 100,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"FLASH_GRENADE_TIME_COEF": 0.25,
"SIZE_SPOTTED_COEF": 2,
"BE_ATTENTION_COEF": 4,
"TIME_SHOOT_TO_FLASH": 4,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"SMOKE_CHECK_DELTA": 1,
"DELTA_GRENADE_START_TIME": 0.01,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"NO_RUN_FROM_AI_GRENADES": true,
"MAX_THROW_POWER": 25,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"GrenadePrecision": 0.01,
"STOP_WHEN_THROW_GRENADE": true,
"WAIT_TIME_TURN_AWAY": 0.2,
"SMOKE_SUPPRESS_DELTA": 20,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"STUN_SUPPRESS_DELTA": 9,
"CHEAT_START_GRENADE_PLACE": false,
"CAN_THROW_STRAIGHT_CONTACT": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"ANG_TYPE": 1
},
"Change": {
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"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_ACCURATY": 1.6,
"SMOKE_LAY_CHANCE": 1.6,
"FLASH_VISION_DIST": 0.05,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_SCATTERING": 1.6,
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"FLASH_HEARING": 1,
"FLASH_ACCURATY": 1.6,
"FLASH_LAY_CHANCE": 1,
"STUN_HEARING": 0.01
},
"Cover": {
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"SOUND_TO_GET_SPOTTED": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"MAX_DIST_OF_COVER": 4,
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"MIN_DIST_TO_ENEMY": 9,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CHECK_SFETY": 9,
"TIME_CHECK_SAFE": 2,
"HIDE_TO_COVER_TIME": 1.5,
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"SPOTTED_COVERS_RADIUS": 2.5,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"SPOTTED_GRENADE_RADIUS": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"WAIT_INT_COVER_FINDING_ENEMY": 2,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 20,
"MOVE_TO_COVER_WHEN_TARGET": false,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"SPOTTED_GRENADE_TIME": 7,
"DEPENDS_Y_DIST_TO_BOT": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"CHECK_COVER_ENEMY_LOOK": false,
"SHOOT_NEAR_TO_LEAVE": 2,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"DOG_FIGHT_AFTER_LEAVE": 4,
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"MIN_DEFENCE_LEVEL": 0,
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}
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"FaceCover": 100,
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"ArmBand": 0,
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"Front_plate": 100,
"Back_plate": 100,
"Left_side_plate": 0,
"Right_side_plate": 0,
"mod_launcher": 0
}
},
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"1": 0
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"whitelist": []
},
"healing": {
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"whitelist": []
},
"drugs": {
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},
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"backpackLoot": {
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"pocketLoot": {
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},
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}
}