Add first pass of new bot JSONs
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2576
project/assets/database/bots/types/bosskolontay.json
Normal file
2576
project/assets/database/bots/types/bosskolontay.json
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@ -0,0 +1,2576 @@
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{
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"appearance": {
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"body": {
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"654b5eb7a29f3736215dd030": 1
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},
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"feet": {
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"654a2bc5ee6e547e9f6238e7": 1
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},
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"hands": [
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"5cc2e68f14c02e28b47de290"
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],
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"head": [
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"654b5ed58558fd71f97254f4"
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],
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"voice": [
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"Boss_Kollontay"
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]
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},
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"experience": {
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"level": {
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"min": 0,
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"max": 1
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},
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"reward": {
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"min": 3000,
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"max": 3000
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},
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"standingForKill": -0.2,
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"aggressorBonus": 0.05
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},
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"health": {
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"Hydration": {
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"min": 100,
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"max": 100
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},
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"Energy": {
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"min": 100,
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"max": 100
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},
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"Temperature": {
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"min": 36,
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"max": 40
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},
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"BodyParts": [
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{
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"Head": {
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"min": 65,
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"max": 65
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},
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"Chest": {
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"min": 300,
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"max": 300
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},
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"Stomach": {
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"min": 150,
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"max": 150
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},
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"LeftArm": {
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"min": 150,
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"max": 150
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},
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"RightArm": {
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"min": 150,
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"max": 150
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},
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"LeftLeg": {
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"min": 120,
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"max": 120
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},
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"RightLeg": {
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"min": 120,
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"max": 120
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}
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}
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]
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},
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"skills": {
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"Common": {}
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},
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"inventory": {
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"equipment": {
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"Headwear": {
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"5c0d2727d174af02a012cf58": 1
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},
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"Earpiece": {},
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"FaceCover": {},
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"ArmorVest": {},
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"Eyewear": {},
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"ArmBand": {},
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"TacticalVest": {},
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"Backpack": {},
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"FirstPrimaryWeapon": {
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"5a0ec13bfcdbcb00165aa685": 1
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},
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"SecondPrimaryWeapon": {},
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"Holster": {
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"602a9740da11d6478d5a06dc": 1
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},
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"Scabbard": {
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"6540d2162ae6d96b540afcaf": 1
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},
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"Pockets": {
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"64cbd95a29b9b4283e216ff5": 1
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},
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"SecuredContainer": {
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"5c0a794586f77461c458f892": 1
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}
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},
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"Ammo": {
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"Caliber762x39": {
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"59e0d99486f7744a32234762": 1
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},
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"Caliber9x19PARA": {
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"56d59d3ad2720bdb418b4577": 1
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}
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},
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"mods": {
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"5a0ec13bfcdbcb00165aa685": {
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"mod_gas_block": [
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"59d64ec286f774171d1e0a42"
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],
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"mod_pistol_grip": [
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"5947f92f86f77427344a76b1"
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],
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"mod_muzzle": [
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"5c878ebb2e2216001219d48a"
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],
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"mod_reciever": [
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"5d2c772c48f0355d95672c25"
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],
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"mod_stock": [
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"6087e2a5232e5a31c233d552"
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],
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"mod_charge": [
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"6130ca3fd92c473c77020dbd"
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],
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"mod_magazine": [
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"59d6272486f77466146386ff"
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]
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},
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"59d64ec286f774171d1e0a42": {
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"mod_handguard": [
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"5c9a07572e221644f31c4b32"
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]
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},
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"5c9a07572e221644f31c4b32": {
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"mod_foregrip": [
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"5b7be4895acfc400170e2dd5"
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],
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"mod_mount_000": [
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"6269220d70b6c02e665f2635"
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]
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},
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"5b7be4895acfc400170e2dd5": {
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"mod_foregrip": [
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"59fc48e086f77463b1118392"
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]
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},
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"6269220d70b6c02e665f2635": {
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"mod_tactical": [
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"560d657b4bdc2da74d8b4572"
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]
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},
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"5d2c772c48f0355d95672c25": {
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"mod_scope": [
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"591c4efa86f7741030027726"
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]
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},
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"602a9740da11d6478d5a06dc": {
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"mod_barrel": [
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"602a95edda11d6478d5a06da"
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],
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"mod_reciever": [
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"60228924961b8d75ee233c32"
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],
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"mod_tactical": [
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"5a7b483fe899ef0016170d15"
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],
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"mod_magazine": [
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"602286df23506e50807090c6"
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]
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},
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"5c0d2727d174af02a012cf58": {
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"Helmet_top": [
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"657ba6c3c6f689d3a205b857"
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],
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"Helmet_back": [
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"657ba737b7e9ca9a02045bf6"
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],
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"helmet_eyes": [
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"658188edf026a90c1708c827"
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],
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"Helmet_ears": [
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"657ba75e23918923cb0df573"
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]
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}
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},
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"items": {
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"TacticalVest": [],
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"Pockets": [
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"59d6272486f77466146386ff",
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"602286df23506e50807090c6",
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"60098ad7c2240c0fe85c570a",
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"5a0c27731526d80618476ac4"
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],
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"Backpack": [],
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"SecuredContainer": [
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"59e0d99486f7744a32234762",
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"56d59d3ad2720bdb418b4577"
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],
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"SpecialLoot": []
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}
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},
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"firstName": [
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"Коллонтай"
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],
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"lastName": [],
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"difficulty": {
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"easy": {
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"Lay": {
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"CHECK_SHOOT_WHEN_LAYING": false,
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"DELTA_LAY_CHECK": 2,
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"DELTA_GETUP": 2.7,
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"DELTA_AFTER_GETUP": 10,
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"CLEAR_POINTS_OF_SCARE_SEC": 20,
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"MAX_LAY_TIME": 35,
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"DELTA_WANT_LAY_CHECL_SEC": 5,
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"ATTACK_LAY_CHANCE": 25,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
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"DIST_ENEMY_NULL_DANGER_LAY": 15,
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"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
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"DIST_ENEMY_GETUP_LAY": 10,
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"DIST_ENEMY_GETUP_LAY_SQRT": 100,
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"DIST_ENEMY_CAN_LAY": 15,
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"DIST_ENEMY_CAN_LAY_SQRT": 225,
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"LAY_AIM": 0.6,
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"MIN_CAN_LAY_DIST_SQRT": 121,
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"MIN_CAN_LAY_DIST": 11,
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"MAX_CAN_LAY_DIST_SQRT": 40000,
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"MAX_CAN_LAY_DIST": 200,
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"LAY_CHANCE_DANGER": 40,
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"DAMAGE_TIME_TO_GETUP": 3
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},
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"Aiming": {
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"MAX_AIM_PRECICING": 2,
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"BETTER_PRECICING_COEF": 0.9,
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"RECALC_DIST": 0.7,
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"RECALC_SQR_DIST": 0.48999998,
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"COEF_FROM_COVER": 0.45,
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"PANIC_COEF": 1.2,
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"PANIC_ACCURATY_COEF": 1.2,
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"HARD_AIM": 0.75,
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"PANIC_TIME": 2,
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"RECALC_MUST_TIME": 3,
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"DAMAGE_PANIC_TIME": 15,
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"DANGER_UP_POINT": 1.3,
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"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
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"DAMAGE_TO_DISCARD_AIM_0_100": 1,
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"MIN_TIME_DISCARD_AIM_SEC": 0,
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"MAX_TIME_DISCARD_AIM_SEC": 0,
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"XZ_COEF": 0.2,
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"SHOOT_TO_CHANGE_PRIORITY": 5525,
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"BOTTOM_COEF": 0.1,
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"FIRST_CONTACT_ADD_SEC": 0.1,
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"FIRST_CONTACT_ADD_CHANCE_100": 80,
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"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
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"BASE_HIT_AFFECTION_MIN_ANG": 4,
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"BASE_HIT_AFFECTION_MAX_ANG": 10,
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"BASE_SHIEF": 0.05,
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"SCATTERING_HAVE_DAMAGE_COEF": 2,
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"SCATTERING_DIST_MODIF": 0.45,
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"SCATTERING_DIST_MODIF_CLOSE": 0.6,
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"AIMING_TYPE": 1,
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"DIST_TO_SHOOT_TO_CENTER": 3,
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"DIST_TO_SHOOT_NO_OFFSET": 3,
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"CAN_USE_STRIBOSCOPE": 100,
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"SHPERE_FRIENDY_FIRE_SIZE": 0.2,
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"COEF_IF_MOVE": 1,
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"TIME_COEF_IF_MOVE": 1.1,
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"BOT_MOVE_IF_DELTA": 3.01,
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"NEXT_SHOT_MISS_CHANCE_100": 100,
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"NEXT_SHOT_MISS_Y_OFFSET": 1,
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"ANYTIME_LIGHT_WHEN_AIM_100": -1,
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"ANY_PART_SHOOT_TIME": 15,
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"WEAPON_ROOT_OFFSET": 0.35,
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"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
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"MAX_AIM_TIME": 1.5,
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"OFFSET_RECAL_ANYWAY_TIME": 1,
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"ENEMY_Y_WEAPON_OFFSET": 0.08,
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"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
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"XZ_COEF_STATIONARY_GRENADE": 0.7,
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"Y_TOP_OFFSET_COEF": 0.001,
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"Y_BOTTOM_OFFSET_COEF": 0.015,
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"BAD_SHOOTS_MIN": 0,
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"BAD_SHOOTS_MAX": 0,
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"BAD_SHOOTS_OFFSET": 1,
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"BAD_SHOOTS_MAIN_COEF": 0.39
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},
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"Look": {
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"MINIMUM_VISIBLE_DIST": 70,
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"OLD_TIME_POINT": 11,
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"WAIT_NEW_SENSOR": 2.1,
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"WAIT_NEW__LOOK_SENSOR": 7.8,
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"LOOK_AROUND_DELTA": 1.1,
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"MAX_VISION_GRASS_METERS": 0.8,
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"CAN_USE_STRIBOSCOPE": 100,
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"MAX_VISION_GRASS_METERS_FLARE": 8,
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"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
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"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
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"LightOnVisionDistance": 30,
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"FAR_DISTANCE": 160,
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"FarDeltaTimeSec": 3,
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"MIDDLE_DIST": 90,
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"MiddleDeltaTimeSec": 1,
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"CloseDeltaTimeSec": 0.1,
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"POSIBLE_VISION_SPACE": 1.2,
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"GOAL_TO_FULL_DISSAPEAR": 1.1,
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"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
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"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
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"COME_TO_BODY_DIST": 1.2,
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"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
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"VISIBLE_DISNACE_WITH_LIGHT": 100,
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"ENEMY_LIGHT_ADD": 48,
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"ENEMY_LIGHT_START_DIST": 90,
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"CAN_LOOK_TO_WALL": true,
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"DIST_NOT_TO_IGNORE_WALL": 15,
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"DIST_CHECK_WALL": 20,
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"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
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"MIN_LOOK_AROUD_TIME": 20,
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"OPTIMIZE_TO_ONLY_BODY": true,
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"LOOK_THROUGH_GRASS": true,
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"LOOK_THROUGH_GRASS_DIST_METERS": 0,
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"SEC_REPEATED_SEEN": 10,
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"DIST_SQRT_REPEATED_SEEN": 225,
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"DIST_REPEATED_SEEN": 15,
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"COEF_REPEATED_SEEN": 1E-05,
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"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
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"NIGHT_VISION_ON": 100,
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"NIGHT_VISION_OFF": 110,
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"NIGHT_VISION_DIST": 105,
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"VISIBLE_ANG_LIGHT": 60,
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"VISIBLE_ANG_NIGHTVISION": 120
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},
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"Shoot": {
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"RECOIL_TIME_NORMALIZE": 1,
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"RECOIL_PER_METER": 0.02,
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"MAX_RECOIL_PER_METER": 0.04,
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"HORIZONT_RECOIL_COEF": 0.04,
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"WAIT_NEXT_SINGLE_SHOT": 0.2,
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"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
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"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
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"MARKSMAN_DIST_SEK_COEF": 44,
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"FINGER_HOLD_SINGLE_SHOT": 0.14,
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"BASE_AUTOMATIC_TIME": 0.4,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
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"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
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"FAR_DIST_ENEMY": 20,
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"SHOOT_FROM_COVER": 6,
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"FAR_DIST_ENEMY_SQR": 400,
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"MAX_DIST_COEF": 1.35,
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"RECOIL_DELTA_PRESS": 0.15,
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"RUN_DIST_NO_AMMO": 25,
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"RUN_DIST_NO_AMMO_SQRT": 625,
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"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
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"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
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"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
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"RELOAD_PECNET_NO_ENEMY": 0.6,
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"CHANCE_TO_CHANGE_WEAPON": 10,
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"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
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"LOW_DIST_TO_CHANGE_WEAPON": 6,
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"FAR_DIST_TO_CHANGE_WEAPON": 30,
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"SUPPRESS_BY_SHOOT_TIME": 6,
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"SUPPRESS_TRIGGERS_DOWN": 3,
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"VALIDATE_MALFUNCTION_CHANCE": 100,
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"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
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"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
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"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
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"MELEE_STOP_DIST": 0.5,
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"DIST_TO_HIT_MELEE": 2,
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"DIST_TO_STOP_SPRINT_MELEE": 2.5,
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"TRY_HIT_PERIOD_MELEE": 0.1,
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"MELEE_RESET_HIT_TIME": 0,
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"MELEE_STOP_MOVE_DISTANCE": 0.85
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},
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"Move": {
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"BASE_ROTATE_SPEED": 270,
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"REACH_DIST": 0.5,
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"REACH_DIST_RUN": 0.8,
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"START_SLOW_DIST": 1.5,
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"BASESTART_SLOW_DIST": 1.1,
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"SLOW_COEF": 7,
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"DIST_TO_CAN_CHANGE_WAY": 8,
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"DIST_TO_START_RAYCAST": 15,
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"BASE_START_SERACH": 35,
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"UPDATE_TIME_RECAL_WAY": 7,
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"FAR_DIST": 4,
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"FAR_DIST_SQR": 16,
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"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
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"DIST_TO_START_RAYCAST_SQR": 225,
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"BASE_SQRT_START_SERACH": 1225,
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"Y_APPROXIMATION": 0.7,
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"DELTA_LAST_SEEN_ENEMY": 20,
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"REACH_DIST_COVER": 2,
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"RUN_TO_COVER_MIN": 2,
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"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
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"RUN_IF_CANT_SHOOT": false,
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"RUN_IF_GAOL_FAR_THEN": 10,
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"SEC_TO_CHANGE_TO_RUN": 3,
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"ETERNITY_STAMINA": true
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},
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"Grenade": {
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"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
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"DELTA_NEXT_ATTEMPT": 10,
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"MIN_DIST_NOT_TO_THROW": 8,
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"NEAR_DELTA_THROW_TIME_SEC": 2,
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"MIN_THROW_GRENADE_DIST": 12,
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"MIN_THROW_GRENADE_DIST_SQRT": 144,
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"MIN_DIST_NOT_TO_THROW_SQR": 64,
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"RUN_AWAY": 22,
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"RUN_AWAY_SQR": 484,
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"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"FLASH_MODIF_IS_NIGHTVISION": 2
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
|
||||
"CAN_LOOK_OUT_WHEN_HOLDING": true,
|
||||
"SIT_DOWN_WHEN_HOLDING": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"SPRINT_BETWEEN_CACHED_POINTS": -1,
|
||||
"LOOK_TIME_BASE": 360,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"TALK_DELAY_BIG": 23.1,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
|
||||
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
|
||||
"KOJANIY_SAFE_ENEMIES": 1,
|
||||
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
|
||||
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
|
||||
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_FOLLOWERS_SECURITY": 3,
|
||||
"GLUHAR_FOLLOWERS_ASSAULT": 2,
|
||||
"GLUHAR_FOLLOWERS_SCOUT": 2,
|
||||
"GLUHAR_FOLLOWERS_SNIPE": 0,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": 0.2,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 30,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
|
||||
"SEC_REPEATED_SEEN": 10,
|
||||
"DIST_SQRT_REPEATED_SEEN": 225,
|
||||
"DIST_REPEATED_SEEN": 15,
|
||||
"COEF_REPEATED_SEEN": 1E-05,
|
||||
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
|
||||
"NIGHT_VISION_ON": 100,
|
||||
"NIGHT_VISION_OFF": 110,
|
||||
"NIGHT_VISION_DIST": 105,
|
||||
"VISIBLE_ANG_LIGHT": 60,
|
||||
"VISIBLE_ANG_NIGHTVISION": 120
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"MELEE_STOP_DIST": 0.5,
|
||||
"DIST_TO_HIT_MELEE": 2,
|
||||
"DIST_TO_STOP_SPRINT_MELEE": 2.5,
|
||||
"TRY_HIT_PERIOD_MELEE": 0.1,
|
||||
"MELEE_RESET_HIT_TIME": 0,
|
||||
"MELEE_STOP_MOVE_DISTANCE": 0.85
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"FLASH_MODIF_IS_NIGHTVISION": 2
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
|
||||
"CAN_LOOK_OUT_WHEN_HOLDING": true,
|
||||
"SIT_DOWN_WHEN_HOLDING": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"SPRINT_BETWEEN_CACHED_POINTS": -1,
|
||||
"LOOK_TIME_BASE": 360,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"TALK_DELAY_BIG": 23.1,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
|
||||
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
|
||||
"KOJANIY_SAFE_ENEMIES": 1,
|
||||
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
|
||||
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
|
||||
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_FOLLOWERS_SECURITY": 3,
|
||||
"GLUHAR_FOLLOWERS_ASSAULT": 2,
|
||||
"GLUHAR_FOLLOWERS_SCOUT": 2,
|
||||
"GLUHAR_FOLLOWERS_SNIPE": 0,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": 0.2,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 30,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
|
||||
"SEC_REPEATED_SEEN": 10,
|
||||
"DIST_SQRT_REPEATED_SEEN": 225,
|
||||
"DIST_REPEATED_SEEN": 15,
|
||||
"COEF_REPEATED_SEEN": 1E-05,
|
||||
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
|
||||
"NIGHT_VISION_ON": 100,
|
||||
"NIGHT_VISION_OFF": 110,
|
||||
"NIGHT_VISION_DIST": 105,
|
||||
"VISIBLE_ANG_LIGHT": 60,
|
||||
"VISIBLE_ANG_NIGHTVISION": 120
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"MELEE_STOP_DIST": 0.5,
|
||||
"DIST_TO_HIT_MELEE": 2,
|
||||
"DIST_TO_STOP_SPRINT_MELEE": 2.5,
|
||||
"TRY_HIT_PERIOD_MELEE": 0.1,
|
||||
"MELEE_RESET_HIT_TIME": 0,
|
||||
"MELEE_STOP_MOVE_DISTANCE": 0.85
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"FLASH_MODIF_IS_NIGHTVISION": 2
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
|
||||
"CAN_LOOK_OUT_WHEN_HOLDING": true,
|
||||
"SIT_DOWN_WHEN_HOLDING": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"SPRINT_BETWEEN_CACHED_POINTS": -1,
|
||||
"LOOK_TIME_BASE": 360,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"TALK_DELAY_BIG": 23.1,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
|
||||
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
|
||||
"KOJANIY_SAFE_ENEMIES": 1,
|
||||
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
|
||||
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
|
||||
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_FOLLOWERS_SECURITY": 3,
|
||||
"GLUHAR_FOLLOWERS_ASSAULT": 2,
|
||||
"GLUHAR_FOLLOWERS_SCOUT": 2,
|
||||
"GLUHAR_FOLLOWERS_SNIPE": 0,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": 0.2,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 30,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"LOOK_THROUGH_GRASS_DIST_METERS": 0,
|
||||
"SEC_REPEATED_SEEN": 10,
|
||||
"DIST_SQRT_REPEATED_SEEN": 225,
|
||||
"DIST_REPEATED_SEEN": 15,
|
||||
"COEF_REPEATED_SEEN": 1E-05,
|
||||
"MAX_DIST_CLAMP_TO_SEEN_SPEED": 100,
|
||||
"NIGHT_VISION_ON": 100,
|
||||
"NIGHT_VISION_OFF": 110,
|
||||
"NIGHT_VISION_DIST": 105,
|
||||
"VISIBLE_ANG_LIGHT": 60,
|
||||
"VISIBLE_ANG_NIGHTVISION": 120
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
|
||||
"MELEE_STOP_DIST": 0.5,
|
||||
"DIST_TO_HIT_MELEE": 2,
|
||||
"DIST_TO_STOP_SPRINT_MELEE": 2.5,
|
||||
"TRY_HIT_PERIOD_MELEE": 0.1,
|
||||
"MELEE_RESET_HIT_TIME": 0,
|
||||
"MELEE_STOP_MOVE_DISTANCE": 0.85
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"FLASH_MODIF_IS_NIGHTVISION": 2
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE_SQRT": 0,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 0,
|
||||
"CAN_LOOK_OUT_WHEN_HOLDING": true,
|
||||
"SIT_DOWN_WHEN_HOLDING": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"SPRINT_BETWEEN_CACHED_POINTS": -1,
|
||||
"LOOK_TIME_BASE": 360,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 19,
|
||||
"TALK_DELAY_BIG": 23.1,
|
||||
"CHANGE_WAY_TIME": 9325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"TRY_CHOOSE_RESERV_WAY_ON_START": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"DISPERSION_COEF_GUN": 40.6,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 20,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"KOJANIY_START_SUPPERS_SHOOTS_SEC": 30,
|
||||
"KOJANIY_START_NEXT_SUPPERS_SHOOTS_SEC": 90,
|
||||
"KOJANIY_SAFE_ENEMIES": 1,
|
||||
"KOJANIY_TAKE_CARE_ABOULT_ENEMY_DELTA": 2,
|
||||
"KOJANIY_WANNA_GO_TO_CLOSEST_COVER": 15,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_SEC_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_REINFORSMENTS_BY_EXIT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_EVENT": false,
|
||||
"GLUHAR_REINFORSMENTS_BY_PLAYER_COME_TO_ZONE": false,
|
||||
"GLUHAR_FOLLOWERS_TO_REINFORSMENTS": -1,
|
||||
"GLUHAR_FOLLOWERS_SECURITY": 3,
|
||||
"GLUHAR_FOLLOWERS_ASSAULT": 2,
|
||||
"GLUHAR_FOLLOWERS_SCOUT": 2,
|
||||
"GLUHAR_FOLLOWERS_SNIPE": 0,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"Headwear": 100,
|
||||
"Earpiece": 0,
|
||||
"FaceCover": 0,
|
||||
"ArmorVest": 0,
|
||||
"Eyewear": 0,
|
||||
"ArmBand": 0,
|
||||
"TacticalVest": 0,
|
||||
"Backpack": 0,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"SecondPrimaryWeapon": 0,
|
||||
"Holster": 100,
|
||||
"Scabbard": 100,
|
||||
"Pockets": 100,
|
||||
"SecuredContainer": 100
|
||||
},
|
||||
"mods": {
|
||||
"mod_launcher": 0,
|
||||
"mod_muzzle": 100,
|
||||
"mod_reciever": 100,
|
||||
"mod_sight_rear": 0,
|
||||
"mod_stock": 100,
|
||||
"mod_magazine": 100,
|
||||
"mod_charge": 100,
|
||||
"mod_mount_000": 50,
|
||||
"mod_sight_front": 0,
|
||||
"mod_foregrip": 100,
|
||||
"mod_mount_001": 0,
|
||||
"mod_tactical": 66,
|
||||
"mod_scope": 100
|
||||
}
|
||||
},
|
||||
"generation": {
|
||||
"items": {
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 2,
|
||||
"1": 1,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 1,
|
||||
"5": 1,
|
||||
"6": 1,
|
||||
"7": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 6,
|
||||
"2": 3,
|
||||
"3": 1,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0,
|
||||
"6": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 0,
|
||||
"1": 0,
|
||||
"2": 1,
|
||||
"3": 3,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0
|
||||
},
|
||||
"whitelist": []
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
2377
project/assets/database/bots/types/followerboarclose1.json
Normal file
2377
project/assets/database/bots/types/followerboarclose1.json
Normal file
@ -0,0 +1,2377 @@
|
||||
{
|
||||
"appearance": {
|
||||
"body": {
|
||||
"65749b8fe32c4e3f7907bf42": 1
|
||||
},
|
||||
"feet": {
|
||||
"65749c05e0423b9ebe0c79c7": 1
|
||||
},
|
||||
"hands": [
|
||||
"5cc2e68f14c02e28b47de290"
|
||||
],
|
||||
"head": [
|
||||
"65749be133fdc9c0cf06d3c8"
|
||||
],
|
||||
"voice": [
|
||||
"Scav_4"
|
||||
]
|
||||
},
|
||||
"experience": {
|
||||
"level": {
|
||||
"min": 0,
|
||||
"max": 1
|
||||
},
|
||||
"reward": {
|
||||
"min": 500,
|
||||
"max": 500
|
||||
},
|
||||
"standingForKill": -0.06,
|
||||
"aggressorBonus": 0.03
|
||||
},
|
||||
"health": {
|
||||
"Hydration": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Energy": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Temperature": {
|
||||
"min": 36,
|
||||
"max": 40
|
||||
},
|
||||
"BodyParts": [
|
||||
{
|
||||
"Head": {
|
||||
"min": 70,
|
||||
"max": 70
|
||||
},
|
||||
"Chest": {
|
||||
"min": 255,
|
||||
"max": 255
|
||||
},
|
||||
"Stomach": {
|
||||
"min": 225,
|
||||
"max": 225
|
||||
},
|
||||
"LeftArm": {
|
||||
"min": 120,
|
||||
"max": 120
|
||||
},
|
||||
"RightArm": {
|
||||
"min": 120,
|
||||
"max": 120
|
||||
},
|
||||
"LeftLeg": {
|
||||
"min": 120,
|
||||
"max": 120
|
||||
},
|
||||
"RightLeg": {
|
||||
"min": 120,
|
||||
"max": 120
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"skills": {
|
||||
"Common": {}
|
||||
},
|
||||
"inventory": {
|
||||
"equipment": {
|
||||
"Headwear": {
|
||||
"65749ccf33fdc9c0cf06d3ca": 1
|
||||
},
|
||||
"Earpiece": {},
|
||||
"FaceCover": {},
|
||||
"ArmorVest": {},
|
||||
"Eyewear": {},
|
||||
"ArmBand": {},
|
||||
"TacticalVest": {},
|
||||
"Backpack": {},
|
||||
"FirstPrimaryWeapon": {
|
||||
"59e6152586f77473dc057aa1": 1
|
||||
},
|
||||
"SecondPrimaryWeapon": {},
|
||||
"Holster": {
|
||||
"59f98b4986f7746f546d2cef": 1
|
||||
},
|
||||
"Scabbard": {
|
||||
"5c010e350db83400232feec7": 1
|
||||
},
|
||||
"Pockets": {
|
||||
"60c7272c204bc17802313365": 1
|
||||
},
|
||||
"SecuredContainer": {
|
||||
"5c0a794586f77461c458f892": 1
|
||||
}
|
||||
},
|
||||
"Ammo": {
|
||||
"Caliber762x39": {
|
||||
"59e4cf5286f7741778269d8a": 1
|
||||
},
|
||||
"Caliber9x21": {
|
||||
"5a26abfac4a28232980eabff": 1
|
||||
}
|
||||
},
|
||||
"mods": {
|
||||
"59e6152586f77473dc057aa1": {
|
||||
"mod_gas_block": [
|
||||
"59e649f986f77411d949b246"
|
||||
],
|
||||
"mod_pistol_grip": [
|
||||
"5beec8ea0db834001a6f9dbf"
|
||||
],
|
||||
"mod_muzzle": [
|
||||
"59e61eb386f77440d64f5daf"
|
||||
],
|
||||
"mod_reciever": [
|
||||
"628a665a86cbd9750d2ff5e5"
|
||||
],
|
||||
"mod_sight_rear": [
|
||||
"59d650cf86f7741b846413a4"
|
||||
],
|
||||
"mod_stock": [
|
||||
"59e89d0986f77427600d226e"
|
||||
],
|
||||
"mod_charge": [
|
||||
"6130ca3fd92c473c77020dbd"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"5ac66bea5acfc43b321d4aec"
|
||||
],
|
||||
"patron_in_weapon": [
|
||||
"59e4cf5286f7741778269d8a"
|
||||
]
|
||||
},
|
||||
"59e649f986f77411d949b246": {
|
||||
"mod_handguard": [
|
||||
"5648b0744bdc2d363b8b4578"
|
||||
]
|
||||
},
|
||||
"59e89d0986f77427600d226e": {
|
||||
"mod_stock": [
|
||||
"5a0c59791526d8dba737bba7"
|
||||
]
|
||||
},
|
||||
"59f98b4986f7746f546d2cef": {
|
||||
"mod_magazine": [
|
||||
"59f99a7d86f7745b134aa97b"
|
||||
]
|
||||
}
|
||||
},
|
||||
"items": {
|
||||
"TacticalVest": [],
|
||||
"Pockets": [
|
||||
"5ac66bea5acfc43b321d4aec",
|
||||
"59f99a7d86f7745b134aa97b",
|
||||
"590c678286f77426c9660122",
|
||||
"5710c24ad2720bc3458b45a3"
|
||||
],
|
||||
"Backpack": [],
|
||||
"SecuredContainer": [
|
||||
"59e4cf5286f7741778269d8a",
|
||||
"5a26abfac4a28232980eabff"
|
||||
],
|
||||
"SpecialLoot": []
|
||||
}
|
||||
},
|
||||
"firstName": [
|
||||
"Басмач"
|
||||
],
|
||||
"lastName": [],
|
||||
"difficulty": {
|
||||
"easy": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.4,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 60,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.4,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 60,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.4,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 60,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.4,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 60,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"Headwear": 100,
|
||||
"Earpiece": 0,
|
||||
"FaceCover": 0,
|
||||
"ArmorVest": 0,
|
||||
"Eyewear": 0,
|
||||
"ArmBand": 0,
|
||||
"TacticalVest": 0,
|
||||
"Backpack": 0,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"SecondPrimaryWeapon": 0,
|
||||
"Holster": 100,
|
||||
"Scabbard": 100,
|
||||
"Pockets": 100,
|
||||
"SecuredContainer": 100
|
||||
},
|
||||
"mods": {
|
||||
"mod_launcher": 0,
|
||||
"mod_muzzle": 100,
|
||||
"mod_reciever": 100,
|
||||
"mod_sight_rear": 50,
|
||||
"mod_stock": 100,
|
||||
"mod_magazine": 100,
|
||||
"mod_charge": 100,
|
||||
"mod_sight_front": 0,
|
||||
"mod_mount": 0
|
||||
}
|
||||
},
|
||||
"generation": {
|
||||
"items": {
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 2,
|
||||
"1": 1,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 1,
|
||||
"5": 1,
|
||||
"6": 1,
|
||||
"7": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 6,
|
||||
"2": 3,
|
||||
"3": 1,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0,
|
||||
"6": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 0,
|
||||
"1": 0,
|
||||
"2": 1,
|
||||
"3": 3,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0
|
||||
},
|
||||
"whitelist": []
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
2372
project/assets/database/bots/types/followerboarclose2.json
Normal file
2372
project/assets/database/bots/types/followerboarclose2.json
Normal file
@ -0,0 +1,2372 @@
|
||||
{
|
||||
"appearance": {
|
||||
"body": {
|
||||
"65749ba32fdb04fb79092d37": 1
|
||||
},
|
||||
"feet": {
|
||||
"65749c1fe32c4e3f7907bf47": 1
|
||||
},
|
||||
"hands": [
|
||||
"5cc2e68f14c02e28b47de290"
|
||||
],
|
||||
"head": [
|
||||
"65749bcce32c4e3f7907bf44"
|
||||
],
|
||||
"voice": [
|
||||
"Scav_2"
|
||||
]
|
||||
},
|
||||
"experience": {
|
||||
"level": {
|
||||
"min": 0,
|
||||
"max": 1
|
||||
},
|
||||
"reward": {
|
||||
"min": 500,
|
||||
"max": 500
|
||||
},
|
||||
"standingForKill": -0.06,
|
||||
"aggressorBonus": 0.03
|
||||
},
|
||||
"health": {
|
||||
"Hydration": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Energy": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Temperature": {
|
||||
"min": 36,
|
||||
"max": 40
|
||||
},
|
||||
"BodyParts": [
|
||||
{
|
||||
"Head": {
|
||||
"min": 70,
|
||||
"max": 70
|
||||
},
|
||||
"Chest": {
|
||||
"min": 255,
|
||||
"max": 255
|
||||
},
|
||||
"Stomach": {
|
||||
"min": 225,
|
||||
"max": 225
|
||||
},
|
||||
"LeftArm": {
|
||||
"min": 120,
|
||||
"max": 120
|
||||
},
|
||||
"RightArm": {
|
||||
"min": 120,
|
||||
"max": 120
|
||||
},
|
||||
"LeftLeg": {
|
||||
"min": 120,
|
||||
"max": 120
|
||||
},
|
||||
"RightLeg": {
|
||||
"min": 120,
|
||||
"max": 120
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"skills": {
|
||||
"Common": {}
|
||||
},
|
||||
"inventory": {
|
||||
"equipment": {
|
||||
"Headwear": {
|
||||
"65749cb8e0423b9ebe0c79c9": 1
|
||||
},
|
||||
"Earpiece": {
|
||||
"6033fa48ffd42c541047f728": 1
|
||||
},
|
||||
"FaceCover": {},
|
||||
"ArmorVest": {},
|
||||
"Eyewear": {},
|
||||
"ArmBand": {},
|
||||
"TacticalVest": {},
|
||||
"Backpack": {},
|
||||
"FirstPrimaryWeapon": {
|
||||
"5e848cc2988a8701445df1e8": 1
|
||||
},
|
||||
"SecondPrimaryWeapon": {},
|
||||
"Holster": {
|
||||
"602a9740da11d6478d5a06dc": 1
|
||||
},
|
||||
"Scabbard": {
|
||||
"54491bb74bdc2d09088b4567": 1
|
||||
},
|
||||
"Pockets": {
|
||||
"60c7272c204bc17802313365": 1
|
||||
},
|
||||
"SecuredContainer": {
|
||||
"5c0a794586f77461c458f892": 1
|
||||
}
|
||||
},
|
||||
"Ammo": {
|
||||
"Caliber23x75": {
|
||||
"5e85aa1a988a8701445df1f5": 1
|
||||
},
|
||||
"Caliber9x19PARA": {
|
||||
"56d59d3ad2720bdb418b4577": 1
|
||||
}
|
||||
},
|
||||
"mods": {
|
||||
"5e848cc2988a8701445df1e8": {
|
||||
"mod_handguard": [
|
||||
"5e848d51e4dbc5266a4ec63b"
|
||||
],
|
||||
"mod_stock": [
|
||||
"5e848d99865c0f329958c83b"
|
||||
],
|
||||
"mod_barrel": [
|
||||
"5e848d1c264f7c180b5e35a9"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"5f647d9f8499b57dc40ddb93"
|
||||
]
|
||||
},
|
||||
"5e848d99865c0f329958c83b": {
|
||||
"mod_stock": [
|
||||
"5e848dc4e4dbc5266a4ec63d"
|
||||
]
|
||||
},
|
||||
"602a9740da11d6478d5a06dc": {
|
||||
"mod_barrel": [
|
||||
"602a95edda11d6478d5a06da"
|
||||
],
|
||||
"mod_reciever": [
|
||||
"60228924961b8d75ee233c32"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"602286df23506e50807090c6"
|
||||
]
|
||||
},
|
||||
"60228924961b8d75ee233c32": {
|
||||
"mod_sight_rear": [
|
||||
"60229948cacb6b0506369e27"
|
||||
],
|
||||
"mod_sight_front": [
|
||||
"60228a76d62c9b14ed777a66"
|
||||
]
|
||||
}
|
||||
},
|
||||
"items": {
|
||||
"TacticalVest": [],
|
||||
"Pockets": [
|
||||
"5e85aa1a988a8701445df1f5",
|
||||
"602286df23506e50807090c6",
|
||||
"590c678286f77426c9660122",
|
||||
"5710c24ad2720bc3458b45a3",
|
||||
"544fb3364bdc2d34748b456a",
|
||||
"544fb3f34bdc2d03748b456a",
|
||||
"62a09f32621468534a797acb"
|
||||
],
|
||||
"Backpack": [],
|
||||
"SecuredContainer": [
|
||||
"5e85aa1a988a8701445df1f5",
|
||||
"56d59d3ad2720bdb418b4577"
|
||||
],
|
||||
"SpecialLoot": []
|
||||
}
|
||||
},
|
||||
"firstName": [
|
||||
"Гусь"
|
||||
],
|
||||
"lastName": [],
|
||||
"difficulty": {
|
||||
"easy": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.4,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 60,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.4,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 60,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.4,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 60,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.4,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 5,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.1,
|
||||
"HORIZONT_RECOIL_COEF": 0.1,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 100,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 60,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 60,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"LAST_SEEN_TIME_TO_START_SUPPRESS_STATIONARY_AGS": 0,
|
||||
"DIST_TO_CHANGE_TO_MAIN": 15,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": -1,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 32,
|
||||
"KILLA_LARGE_ATTACK_DIST": 61,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"Headwear": 100,
|
||||
"Earpiece": 100,
|
||||
"FaceCover": 0,
|
||||
"ArmorVest": 0,
|
||||
"Eyewear": 0,
|
||||
"ArmBand": 0,
|
||||
"TacticalVest": 0,
|
||||
"Backpack": 0,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"SecondPrimaryWeapon": 0,
|
||||
"Holster": 100,
|
||||
"Scabbard": 100,
|
||||
"Pockets": 100,
|
||||
"SecuredContainer": 100
|
||||
},
|
||||
"mods": {
|
||||
"mod_stock": 100,
|
||||
"mod_magazine": 100,
|
||||
"mod_tactical": 0,
|
||||
"mod_sight_rear": 100,
|
||||
"mod_sight_front": 100
|
||||
}
|
||||
},
|
||||
"generation": {
|
||||
"items": {
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 2,
|
||||
"1": 1,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 1,
|
||||
"5": 1,
|
||||
"6": 1,
|
||||
"7": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 6,
|
||||
"2": 3,
|
||||
"3": 1,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0,
|
||||
"6": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 0,
|
||||
"1": 0,
|
||||
"2": 1,
|
||||
"3": 3,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0
|
||||
},
|
||||
"whitelist": []
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
2490
project/assets/database/bots/types/followerkolontayassault.json
Normal file
2490
project/assets/database/bots/types/followerkolontayassault.json
Normal file
@ -0,0 +1,2490 @@
|
||||
{
|
||||
"appearance": {
|
||||
"body": {
|
||||
"64a2edba08d26f8d62049c06": 1,
|
||||
"5d5e7e8386f774393602d6fa": 1
|
||||
},
|
||||
"feet": {
|
||||
"5d5e7f8986f7742798716582": 1,
|
||||
"5f5e41576760b4138443b344": 1
|
||||
},
|
||||
"hands": [
|
||||
"64ac23c449d74fd5ec0a124e",
|
||||
"5cc2e68f14c02e28b47de290"
|
||||
],
|
||||
"head": [
|
||||
"5d28afe786f774292668618d",
|
||||
"5f68c4a7c174a17c0f4c8945"
|
||||
],
|
||||
"voice": [
|
||||
"Scav_6",
|
||||
"Scav_3"
|
||||
]
|
||||
},
|
||||
"experience": {
|
||||
"level": {
|
||||
"min": 0,
|
||||
"max": 1
|
||||
},
|
||||
"reward": {
|
||||
"min": 450,
|
||||
"max": 450
|
||||
},
|
||||
"standingForKill": -0.05,
|
||||
"aggressorBonus": 0.02
|
||||
},
|
||||
"health": {
|
||||
"Hydration": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Energy": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Temperature": {
|
||||
"min": 36,
|
||||
"max": 40
|
||||
},
|
||||
"BodyParts": [
|
||||
{
|
||||
"Head": {
|
||||
"min": 50,
|
||||
"max": 50
|
||||
},
|
||||
"Chest": {
|
||||
"min": 170,
|
||||
"max": 170
|
||||
},
|
||||
"Stomach": {
|
||||
"min": 130,
|
||||
"max": 130
|
||||
},
|
||||
"LeftArm": {
|
||||
"min": 110,
|
||||
"max": 110
|
||||
},
|
||||
"RightArm": {
|
||||
"min": 110,
|
||||
"max": 110
|
||||
},
|
||||
"LeftLeg": {
|
||||
"min": 110,
|
||||
"max": 110
|
||||
},
|
||||
"RightLeg": {
|
||||
"min": 110,
|
||||
"max": 110
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"skills": {
|
||||
"Common": {}
|
||||
},
|
||||
"inventory": {
|
||||
"equipment": {
|
||||
"Headwear": {
|
||||
"5f60c74e3b85f6263c145586": 1
|
||||
},
|
||||
"Earpiece": {},
|
||||
"FaceCover": {
|
||||
"5bd073a586f7747e6f135799": 1
|
||||
},
|
||||
"ArmorVest": {
|
||||
"5648a7494bdc2d9d488b4583": 1,
|
||||
"5f5f41476bdad616ad46d631": 1
|
||||
},
|
||||
"Eyewear": {},
|
||||
"ArmBand": {},
|
||||
"TacticalVest": {
|
||||
"592c2d1a86f7746dbe2af32a": 1,
|
||||
"5fd4c60f875c30179f5d04c2": 1
|
||||
},
|
||||
"Backpack": {
|
||||
"618bb76513f5097c8d5aa2d5": 1,
|
||||
"5ca20d5986f774331e7c9602": 1
|
||||
},
|
||||
"FirstPrimaryWeapon": {
|
||||
"57dc2fa62459775949412633": 1
|
||||
},
|
||||
"SecondPrimaryWeapon": {},
|
||||
"Holster": {
|
||||
"576a581d2459771e7b1bc4f1": 1
|
||||
},
|
||||
"Scabbard": {},
|
||||
"Pockets": {
|
||||
"60c7272c204bc17802313365": 1
|
||||
},
|
||||
"SecuredContainer": {
|
||||
"5c0a794586f77461c458f892": 1
|
||||
}
|
||||
},
|
||||
"Ammo": {
|
||||
"Caliber545x39": {
|
||||
"56dff2ced2720bb4668b4567": 1,
|
||||
"56dfef82d2720bbd668b4567": 1
|
||||
},
|
||||
"Caliber9x19PARA": {
|
||||
"56d59d3ad2720bdb418b4577": 1
|
||||
}
|
||||
},
|
||||
"mods": {
|
||||
"57dc2fa62459775949412633": {
|
||||
"mod_reciever": [
|
||||
"57dc334d245977597164366f"
|
||||
],
|
||||
"mod_pistol_grip": [
|
||||
"5998517986f7746017232f7e",
|
||||
"5beec8ea0db834001a6f9dbf"
|
||||
],
|
||||
"mod_gas_block": [
|
||||
"59d36a0086f7747e673f3946"
|
||||
],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"Move": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 30,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 92,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Attack",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 45,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"Headwear": 50,
|
||||
"Earpiece": 0,
|
||||
"FaceCover": 50,
|
||||
"ArmorVest": 100,
|
||||
"Eyewear": 0,
|
||||
"ArmBand": 0,
|
||||
"TacticalVest": 100,
|
||||
"Backpack": 100,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"SecondPrimaryWeapon": 0,
|
||||
"Holster": 100,
|
||||
"Scabbard": 0,
|
||||
"Pockets": 100,
|
||||
"SecuredContainer": 100
|
||||
},
|
||||
"mods": {
|
||||
"mod_stock": 75,
|
||||
"mod_charge": 0,
|
||||
"mod_magazine": 100,
|
||||
"mod_muzzle": 100,
|
||||
"mod_reciever": 100,
|
||||
"mod_mount_000": 0,
|
||||
"mod_foregrip": 100,
|
||||
"mod_tactical_000": 100,
|
||||
"mod_tactical_001": 100,
|
||||
"mod_scope": 100,
|
||||
"mod_tactical": 0,
|
||||
"mod_stock_000": 0,
|
||||
"mod_mount": 0,
|
||||
"mod_equipment": 0,
|
||||
"Front_plate": 100,
|
||||
"Back_plate": 100,
|
||||
"Left_side_plate": 100,
|
||||
"Right_side_plate": 100
|
||||
}
|
||||
},
|
||||
"generation": {
|
||||
"items": {
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 2,
|
||||
"1": 1,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 1,
|
||||
"5": 1,
|
||||
"6": 1,
|
||||
"7": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 6,
|
||||
"2": 3,
|
||||
"3": 1,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0,
|
||||
"6": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 0,
|
||||
"1": 0,
|
||||
"2": 1,
|
||||
"3": 3,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0
|
||||
},
|
||||
"whitelist": []
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
2585
project/assets/database/bots/types/followerkolontaysecurity.json
Normal file
2585
project/assets/database/bots/types/followerkolontaysecurity.json
Normal file
@ -0,0 +1,2585 @@
|
||||
{
|
||||
"appearance": {
|
||||
"body": {
|
||||
"5fd22d311add82653b5a704c": 1
|
||||
},
|
||||
"feet": {
|
||||
"61922589bb2cea6f7a22d964": 1,
|
||||
"5cc2e5d014c02e15d53d9c03": 1
|
||||
},
|
||||
"hands": [
|
||||
"5fd7901bdd870108a754c0e6"
|
||||
],
|
||||
"head": [
|
||||
"5d28afe786f774292668618d",
|
||||
"5cde9ff17d6c8b0474535daa"
|
||||
],
|
||||
"voice": [
|
||||
"Scav_6",
|
||||
"Scav_1"
|
||||
]
|
||||
},
|
||||
"experience": {
|
||||
"level": {
|
||||
"min": 0,
|
||||
"max": 1
|
||||
},
|
||||
"reward": {
|
||||
"min": 450,
|
||||
"max": 450
|
||||
},
|
||||
"standingForKill": -0.05,
|
||||
"aggressorBonus": 0.02
|
||||
},
|
||||
"health": {
|
||||
"Hydration": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Energy": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Temperature": {
|
||||
"min": 36,
|
||||
"max": 40
|
||||
},
|
||||
"BodyParts": [
|
||||
{
|
||||
"Head": {
|
||||
"min": 55,
|
||||
"max": 55
|
||||
},
|
||||
"Chest": {
|
||||
"min": 180,
|
||||
"max": 180
|
||||
},
|
||||
"Stomach": {
|
||||
"min": 130,
|
||||
"max": 130
|
||||
},
|
||||
"LeftArm": {
|
||||
"min": 120,
|
||||
"max": 120
|
||||
},
|
||||
"RightArm": {
|
||||
"min": 120,
|
||||
"max": 120
|
||||
},
|
||||
"LeftLeg": {
|
||||
"min": 110,
|
||||
"max": 110
|
||||
},
|
||||
"RightLeg": {
|
||||
"min": 110,
|
||||
"max": 110
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"skills": {
|
||||
"Common": {}
|
||||
},
|
||||
"inventory": {
|
||||
"equipment": {
|
||||
"Headwear": {
|
||||
"59e7711e86f7746cae05fbe1": 1,
|
||||
"5aa7e4a4e5b5b000137b76f2": 1
|
||||
},
|
||||
"Earpiece": {},
|
||||
"FaceCover": {
|
||||
"5ab8f39486f7745cd93a1cca": 1
|
||||
},
|
||||
"ArmorVest": {
|
||||
"5ab8e79e86f7742d8b372e78": 1
|
||||
},
|
||||
"Eyewear": {},
|
||||
"ArmBand": {},
|
||||
"TacticalVest": {
|
||||
"603648ff5a45383c122086ac": 1,
|
||||
"5ab8dced86f774646209ec87": 1
|
||||
},
|
||||
"Backpack": {
|
||||
"5ca20d5986f774331e7c9602": 1
|
||||
},
|
||||
"FirstPrimaryWeapon": {
|
||||
"57c44b372459772d2b39b8ce": 1,
|
||||
"5ac66d2e5acfc43b321d4b53": 1
|
||||
},
|
||||
"SecondPrimaryWeapon": {
|
||||
"54491c4f4bdc2db1078b4568": 1,
|
||||
"5e848cc2988a8701445df1e8": 1
|
||||
},
|
||||
"Holster": {},
|
||||
"Scabbard": {},
|
||||
"Pockets": {
|
||||
"60c7272c204bc17802313365": 1
|
||||
},
|
||||
"SecuredContainer": {
|
||||
"5c0a794586f77461c458f892": 1
|
||||
}
|
||||
},
|
||||
"Ammo": {
|
||||
"Caliber9x39": {
|
||||
"57a0dfb82459774d3078b56c": 1
|
||||
},
|
||||
"Caliber12g": {
|
||||
"5d6e6772a4b936088465b17c": 1
|
||||
},
|
||||
"Caliber762x39": {
|
||||
"59e0d99486f7744a32234762": 1
|
||||
},
|
||||
"Caliber23x75": {
|
||||
"5e85a9a6eacf8c039e4e2ac1": 1
|
||||
}
|
||||
},
|
||||
"mods": {
|
||||
"57c44b372459772d2b39b8ce": {
|
||||
"mod_reciever": [
|
||||
"57c44f4f2459772d2c627113"
|
||||
],
|
||||
"mod_pistol_grip": [
|
||||
"57c44fa82459772d2d75e415"
|
||||
],
|
||||
"mod_stock": [
|
||||
"57c450252459772d28133253"
|
||||
],
|
||||
"mod_muzzle": [
|
||||
"57c44dd02459772d2e0ae249"
|
||||
],
|
||||
"mod_mount_004": [
|
||||
"5947db3f86f77447880cf76f"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"57838f9f2459774a150289a0"
|
||||
]
|
||||
},
|
||||
"57c44dd02459772d2e0ae249": {
|
||||
"mod_mount_000": [
|
||||
"57a3459f245977764a01f703"
|
||||
]
|
||||
},
|
||||
"57a3459f245977764a01f703": {
|
||||
"mod_tactical": [
|
||||
"560d657b4bdc2da74d8b4572"
|
||||
]
|
||||
},
|
||||
"54491c4f4bdc2db1078b4568": {
|
||||
"mod_barrel": [
|
||||
"5608379a4bdc2d26448b4569"
|
||||
],
|
||||
"mod_handguard": [
|
||||
"55d45f484bdc2d972f8b456d"
|
||||
],
|
||||
"mod_stock": [
|
||||
"56083a334bdc2dc8488b4571"
|
||||
],
|
||||
"mod_mount_000": [
|
||||
"55d48ebc4bdc2d8c2f8b456c"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"55d485804bdc2d8c2f8b456b"
|
||||
]
|
||||
},
|
||||
"55d45f484bdc2d972f8b456d": {
|
||||
"mod_foregrip": [
|
||||
"5c1bc7432e221602b412949d"
|
||||
]
|
||||
},
|
||||
"55d48ebc4bdc2d8c2f8b456c": {
|
||||
"mod_tactical_001": [
|
||||
"560d657b4bdc2da74d8b4572"
|
||||
]
|
||||
},
|
||||
"59e7711e86f7746cae05fbe1": {
|
||||
"Helmet_top": [
|
||||
"657ba50c23918923cb0df56c"
|
||||
],
|
||||
"Helmet_back": [
|
||||
"657ba5439ba22f103e08139f"
|
||||
],
|
||||
"Helmet_ears": [
|
||||
"657ba57af58ba5a62501079e"
|
||||
],
|
||||
"mod_equipment": [
|
||||
"5ac4c50d5acfc40019262e87"
|
||||
]
|
||||
},
|
||||
"5ab8e79e86f7742d8b372e78": {
|
||||
"Front_plate": [
|
||||
"656f611f94b480b8a500c0db"
|
||||
],
|
||||
"Back_plate": [
|
||||
"65573fa5655447403702a816"
|
||||
],
|
||||
"Soft_armor_front": [
|
||||
"65732688d9d89ff7ac0d9c4c"
|
||||
],
|
||||
"Soft_armor_back": [
|
||||
"657326978c1cc6dcd9098b56"
|
||||
],
|
||||
"Soft_armor_left": [
|
||||
"657326a28c1cc6dcd9098b5a"
|
||||
],
|
||||
"soft_armor_right": [
|
||||
"657326b08c1cc6dcd9098b5e"
|
||||
],
|
||||
"Collar": [
|
||||
"657326bc5d3a3129fb05f36b"
|
||||
]
|
||||
},
|
||||
"5ac66d2e5acfc43b321d4b53": {
|
||||
"mod_reciever": [
|
||||
"5ac50da15acfc4001718d287"
|
||||
],
|
||||
"mod_sight_rear": [
|
||||
"5ac72e475acfc400180ae6fe"
|
||||
],
|
||||
"mod_gas_block": [
|
||||
"59d64ec286f774171d1e0a42"
|
||||
],
|
||||
"mod_pistol_grip": [
|
||||
"5998517986f7746017232f7e"
|
||||
],
|
||||
"mod_muzzle": [
|
||||
"5ac72e7d5acfc40016339a02"
|
||||
],
|
||||
"mod_stock": [
|
||||
"6386300124a1dc425c00577a"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"59d625f086f774661516605d"
|
||||
]
|
||||
},
|
||||
"59d64ec286f774171d1e0a42": {
|
||||
"mod_handguard": [
|
||||
"5c617a5f2e2216000f1e81b3"
|
||||
]
|
||||
},
|
||||
"5c617a5f2e2216000f1e81b3": {
|
||||
"mod_foregrip": [
|
||||
"5c1bc5fb2e221602b1779b32"
|
||||
],
|
||||
"mod_tactical": [
|
||||
"560d657b4bdc2da74d8b4572"
|
||||
]
|
||||
},
|
||||
"5e848cc2988a8701445df1e8": {
|
||||
"mod_barrel": [
|
||||
"5e848d1c264f7c180b5e35a9"
|
||||
],
|
||||
"mod_handguard": [
|
||||
"5e848d51e4dbc5266a4ec63b"
|
||||
],
|
||||
"mod_stock": [
|
||||
"5e848d99865c0f329958c83b"
|
||||
],
|
||||
"mod_magazine": [
|
||||
"5f647d9f8499b57dc40ddb93"
|
||||
]
|
||||
},
|
||||
"5e848d99865c0f329958c83b": {
|
||||
"mod_stock": [
|
||||
"5e848dc4e4dbc5266a4ec63d"
|
||||
]
|
||||
},
|
||||
"5ab8dced86f774646209ec87": {
|
||||
"Front_plate": [
|
||||
"656fa25e94b480b8a500c0e0"
|
||||
],
|
||||
"Back_plate": [
|
||||
"656fa25e94b480b8a500c0e0"
|
||||
],
|
||||
"Soft_armor_front": [
|
||||
"6570f6e774d84423df065f21"
|
||||
],
|
||||
"Soft_armor_back": [
|
||||
"6570f71dd67d0309980a7af8"
|
||||
],
|
||||
"Soft_armor_left": [
|
||||
"6570f74774d84423df065f25"
|
||||
],
|
||||
"soft_armor_right": [
|
||||
"6570f79c4c65ab77a6015121"
|
||||
]
|
||||
},
|
||||
"5aa7e4a4e5b5b000137b76f2": {
|
||||
"Helmet_top": [
|
||||
"657f925dada5fadd1f07a57a"
|
||||
],
|
||||
"Helmet_back": [
|
||||
"657f92acada5fadd1f07a57e"
|
||||
],
|
||||
"Helmet_ears": [
|
||||
"657f92e7f4c82973640b2354"
|
||||
],
|
||||
"mod_equipment": [
|
||||
"5aa7e3abe5b5b000171d064d"
|
||||
]
|
||||
}
|
||||
},
|
||||
"items": {
|
||||
"TacticalVest": [
|
||||
"57838f9f2459774a150289a0",
|
||||
"5710c24ad2720bc3458b45a3",
|
||||
"5448be9a4bdc2dfd2f8b456a",
|
||||
"656fa25e94b480b8a500c0e0",
|
||||
"6570f6e774d84423df065f21",
|
||||
"6570f71dd67d0309980a7af8",
|
||||
"6570f74774d84423df065f25",
|
||||
"6570f79c4c65ab77a6015121",
|
||||
"59d625f086f774661516605d"
|
||||
],
|
||||
"Pockets": [
|
||||
"5d6e6772a4b936088465b17c",
|
||||
"590c678286f77426c9660122",
|
||||
"544fb3f34bdc2d03748b456a",
|
||||
"5e85a9a6eacf8c039e4e2ac1"
|
||||
],
|
||||
"Backpack": [
|
||||
"544fb3364bdc2d34748b456a",
|
||||
"57347d5f245977448b40fa81"
|
||||
],
|
||||
"SecuredContainer": [
|
||||
"57a0dfb82459774d3078b56c",
|
||||
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|
||||
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|
||||
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|
||||
],
|
||||
"SpecialLoot": []
|
||||
}
|
||||
},
|
||||
"firstName": [
|
||||
"Пэпс",
|
||||
"Татьянка"
|
||||
],
|
||||
"lastName": [],
|
||||
"difficulty": {
|
||||
"easy": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
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|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 20,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 15,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 80,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 50,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 20,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 15,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 80,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 50,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 20,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 15,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 80,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 50,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||
"MAX_LAY_TIME": 35,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||
"ATTACK_LAY_CHANCE": 25,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||
"DIST_ENEMY_GETUP_LAY": 10,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||
"DIST_ENEMY_CAN_LAY": 15,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||
"MIN_CAN_LAY_DIST": 11,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||
"MAX_CAN_LAY_DIST": 200,
|
||||
"LAY_CHANCE_DANGER": 40,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.2,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1,
|
||||
"COEF_IF_MOVE": 1,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1,
|
||||
"ANY_PART_SHOOT_TIME": 15,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||
"ENEMY_Y_WEAPON_OFFSET": 0.08,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.7,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BAD_SHOOTS_MIN": 0,
|
||||
"BAD_SHOOTS_MAX": 0,
|
||||
"BAD_SHOOTS_OFFSET": 1,
|
||||
"BAD_SHOOTS_MAIN_COEF": 0.39
|
||||
},
|
||||
"Look": {
|
||||
"MINIMUM_VISIBLE_DIST": 70,
|
||||
"OLD_TIME_POINT": 11,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"CAN_USE_STRIBOSCOPE": 100,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45,
|
||||
"FAR_DISTANCE": 160,
|
||||
"FarDeltaTimeSec": 3,
|
||||
"MIDDLE_DIST": 90,
|
||||
"MiddleDeltaTimeSec": 1,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||
"ENEMY_LIGHT_ADD": 48,
|
||||
"ENEMY_LIGHT_START_DIST": 90,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||
"DIST_CHECK_WALL": 20,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||
"MIN_LOOK_AROUD_TIME": 20,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
|
||||
"FAR_DIST_ENEMY": 20,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
"DIST_TO_START_RAYCAST": 15,
|
||||
"BASE_START_SERACH": 35,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
"FAR_DIST": 4,
|
||||
"FAR_DIST_SQR": 16,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"REACH_DIST_COVER": 2,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||
"DELTA_NEXT_ATTEMPT": 10,
|
||||
"MIN_DIST_NOT_TO_THROW": 8,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||
"MIN_THROW_GRENADE_DIST": 12,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||
"RUN_AWAY": 22,
|
||||
"RUN_AWAY_SQR": 484,
|
||||
"ADD_GRENADE_AS_DANGER": 65,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||
"REQUEST_DIST_MUST_THROW": 3,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||
"CHANCE_RUN_FLASHED_100": 100,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2,
|
||||
"BE_ATTENTION_COEF": 4,
|
||||
"TIME_SHOOT_TO_FLASH": 4,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||
"SMOKE_CHECK_DELTA": 1,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.01,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||
"STUN_SUPPRESS_DELTA": 9,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||
"SOUND_TO_GET_SPOTTED": 2,
|
||||
"TIME_TO_MOVE_TO_COVER": 15,
|
||||
"MAX_DIST_OF_COVER": 4,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9,
|
||||
"DIST_CANT_CHANGE_WAY": 5,
|
||||
"DIST_CHECK_SFETY": 9,
|
||||
"TIME_CHECK_SAFE": 2,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16,
|
||||
"MAX_SPOTTED_TIME_SEC": 55,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||
"CLOSE_DIST_POINT_SQRT": 4,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 20,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 15,
|
||||
"RUN_IF_FAR_SQRT": 225,
|
||||
"STAY_IF_FAR": 25,
|
||||
"STAY_IF_FAR_SQRT": 625,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 0,
|
||||
"DIST_MAX_REWORK_NOT_TO_SHOOT": 15,
|
||||
"REWORK_NOT_TO_SHOOT": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": true,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||
"CHECK_CLOSEST_FRIEND": false,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 50
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12,
|
||||
"RESERVE_TIME_STAY": 72,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"TALK_DELAY": 31.1,
|
||||
"MIN_TALK_DELAY": 35,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 3325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||
"VISION_DIST_COEF_PEACE": 1,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"RESERVE_OUT_TIME": 60,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||
"CAN_CHOOSE_RESERV": false,
|
||||
"CAN_CHECK_MAGAZINE": false,
|
||||
"CAN_WATCH_SECOND_WEAPON": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10,
|
||||
"CLOSE_DIST": 26,
|
||||
"FAR_DIST": 56,
|
||||
"SOUND_DIR_DEEFREE": 30,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||
"DEAD_BODY_SOUND_RAD": 30,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||
"MIN_DAMAGE_SCARE": 20,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY_MAX": 20,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||
"TIME_TO_FIND_ENEMY": 22,
|
||||
"MAX_AGGRO_BOT_DIST": 100,
|
||||
"HIT_POINT_DETECTION": 4,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"BULLET_FEEL_DIST": 360,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 330,
|
||||
"STANDART_AMBUSH_DIST": 300,
|
||||
"AI_POWER_COEF": 120,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"HEAL_DELAY_SEC": 5,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||
"HIT_DELAY_WHEN_PEACE": -1,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DANGER_EXPIRE_TIME_MIN": 0.4,
|
||||
"DANGER_EXPIRE_TIME_MAX": 1.2,
|
||||
"PANIC_RUN_WEIGHT": 1,
|
||||
"PANIC_SIT_WEIGHT": 80,
|
||||
"PANIC_LAY_WEIGHT": 20,
|
||||
"PANIC_NONE_WEIGHT": 40,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"PANIC_SIT_WEIGHT_PEACE": 60,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [
|
||||
"assault"
|
||||
],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 34,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||
"BOSS_DIST_TO_SHOOT": 16,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||
"MAX_DIST_COVER_BOSS": 25,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||
"TIME_AFTER_LOSE": 15,
|
||||
"TIME_AFTER_LOSE_DELTA": 60,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18,
|
||||
"COVER_TO_SEND": true,
|
||||
"EFFECT_PAINKILLER": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 65,
|
||||
"KILLA_START_SEARCH_SEC": 40,
|
||||
"KILLA_CONTUTION_TIME": 5,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 14,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 80,
|
||||
"KILLA_LARGE_ATTACK_DIST": 121,
|
||||
"KILLA_SEARCH_METERS": 30,
|
||||
"KILLA_DEF_DIST_SQRT": 225,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||
"KILLA_HOLD_DELAY": 5,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 20,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 0.1,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 0.1,
|
||||
"KOJANIY_DIST_WHEN_READY": 40,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KOJANIY_COVER_POWER": 500,
|
||||
"KOJANIY_FIGHT_CENTER_POS_ME": false,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC": 25,
|
||||
"KOJANIY_DIST_CORE_SPOS_RECALC_SQRT": 625,
|
||||
"GLUHAR_FOLLOWER_PATH_NAME": "Boss",
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_START_ATTACK": 80,
|
||||
"GLUHAR_FOLLOWER_SCOUT_DIST_END_ATTACK": 120,
|
||||
"GLUHAR_BOSS_WANNA_ATTACK_CHANCE_0_100": 150,
|
||||
"GLUHAR_ASSAULT_ATTACK_DIST": 50,
|
||||
"GLUHAR_STOP_ASSAULT_ATTACK_DIST": 180,
|
||||
"GLUHAR_TIME_TO_ASSAULT": 10,
|
||||
"DIST_TO_PROTECT_BOSS": 15,
|
||||
"GLUHAR_BOSS_DIST_TO_ENEMY_WANT_KILL": 25
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160,
|
||||
"VisibleDistance": 142,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1,
|
||||
"HearingSense": 3.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35,
|
||||
"ShotgunFireDistancePref": 50,
|
||||
"RifleFireDistancePref": 100,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80,
|
||||
"ToStopBotAngularSpeed": 40,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"Headwear": 100,
|
||||
"Earpiece": 0,
|
||||
"FaceCover": 100,
|
||||
"ArmorVest": 50,
|
||||
"Eyewear": 0,
|
||||
"ArmBand": 0,
|
||||
"TacticalVest": 100,
|
||||
"Backpack": 50,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"SecondPrimaryWeapon": 100,
|
||||
"Holster": 0,
|
||||
"Scabbard": 0,
|
||||
"Pockets": 100,
|
||||
"SecuredContainer": 100
|
||||
},
|
||||
"mods": {
|
||||
"mod_reciever": 100,
|
||||
"mod_magazine": 100,
|
||||
"mod_stock": 75,
|
||||
"mod_charge": 0,
|
||||
"mod_mount_004": 100,
|
||||
"mod_mount_000": 50,
|
||||
"mod_sight_rear": 33,
|
||||
"mod_tactical": 66,
|
||||
"mod_mount_001": 0,
|
||||
"mod_muzzle": 50,
|
||||
"mod_mount": 0,
|
||||
"mod_foregrip": 100,
|
||||
"mod_tactical_000": 0,
|
||||
"mod_tactical_001": 50,
|
||||
"mod_scope": 0,
|
||||
"mod_tactical_002": 0,
|
||||
"mod_tactical_003": 0,
|
||||
"mod_equipment": 100,
|
||||
"Front_plate": 100,
|
||||
"Back_plate": 100,
|
||||
"Left_side_plate": 0,
|
||||
"Right_side_plate": 0,
|
||||
"mod_launcher": 0
|
||||
}
|
||||
},
|
||||
"generation": {
|
||||
"items": {
|
||||
"specialItems": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"healing": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"drugs": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"stims": {
|
||||
"weights": {
|
||||
"0": 2,
|
||||
"1": 1,
|
||||
"2": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"backpackLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 1,
|
||||
"5": 1,
|
||||
"6": 1,
|
||||
"7": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"pocketLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 6,
|
||||
"2": 3,
|
||||
"3": 1,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"vestLoot": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 1,
|
||||
"2": 2,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0,
|
||||
"6": 0
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"magazines": {
|
||||
"weights": {
|
||||
"0": 0,
|
||||
"1": 0,
|
||||
"2": 1,
|
||||
"3": 3,
|
||||
"4": 1
|
||||
},
|
||||
"whitelist": []
|
||||
},
|
||||
"grenades": {
|
||||
"weights": {
|
||||
"0": 1,
|
||||
"1": 2,
|
||||
"2": 1,
|
||||
"3": 1,
|
||||
"4": 0,
|
||||
"5": 0
|
||||
},
|
||||
"whitelist": []
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user