Quest Rewards take GameEditions into account (!418)
Fixes SPT/Issues#841 QuestReward with this property check the version of the PmcProfile, and skipped if it's not included / included depending on the property length > 0 check is workaround for Gunsmith Pt 25 Co-authored-by: TetrisGG <tetrisggdev@gmail.com> Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/418 Co-authored-by: TetrisGG <tetrisgg@noreply.dev.sp-tarkov.com> Co-committed-by: TetrisGG <tetrisgg@noreply.dev.sp-tarkov.com>
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@ -929,7 +929,16 @@ export class QuestHelper {
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// e.g. 'Success' or 'AvailableForFinish'
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const questStateAsString = QuestStatus[state];
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const gameVersion = pmcProfile.Info.GameVersion;
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for (const reward of <IQuestReward[]>questDetails.rewards[questStateAsString]) {
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// Handle quest reward availability for different game versions, notAvailableInGameEditions currently not used
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if (reward.availableInGameEditions?.length > 0 && !reward.availableInGameEditions?.includes(gameVersion)){
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continue;
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}
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if (reward.notAvailableInGameEditions?.length > 0 && reward.notAvailableInGameEditions?.includes(gameVersion)){
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continue;
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}
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switch (reward.type) {
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case QuestRewardType.SKILL:
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this.profileHelper.addSkillPointsToPlayer(
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