If a preset has a different _id property than its object key, output an error and skip it. (!233)

This resolves an issue where a mod with bad preset data is able to break loot generation

Can be tested by changing the "\_id" property of an item preset in globals.json, and seeing the error output to the console.

A better solution for the future may be to deprecate the "\_id" property entirely, and use just the object key, however that would have more far reaching changes compared to this simple fix

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/233
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
This commit is contained in:
DrakiaXYZ 2024-02-24 23:26:27 +00:00 committed by chomp
parent 946dc52f1a
commit 19013a478f

View File

@ -2,12 +2,14 @@ import { inject, injectable } from "tsyringe";
import { PresetHelper } from "@spt-aki/helpers/PresetHelper"; import { PresetHelper } from "@spt-aki/helpers/PresetHelper";
import { IPreset } from "@spt-aki/models/eft/common/IGlobals"; import { IPreset } from "@spt-aki/models/eft/common/IGlobals";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer"; import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
@injectable() @injectable()
export class PresetController export class PresetController
{ {
constructor( constructor(
@inject("WinstonLogger") protected logger: ILogger,
@inject("PresetHelper") protected presetHelper: PresetHelper, @inject("PresetHelper") protected presetHelper: PresetHelper,
@inject("DatabaseServer") protected databaseServer: DatabaseServer, @inject("DatabaseServer") protected databaseServer: DatabaseServer,
) )
@ -15,11 +17,17 @@ export class PresetController
public initialize(): void public initialize(): void
{ {
const presets: IPreset[] = Object.values(this.databaseServer.getTables().globals.ItemPresets); const presets: [string, IPreset][] = Object.entries(this.databaseServer.getTables().globals.ItemPresets);
const reverse: Record<string, string[]> = {}; const reverse: Record<string, string[]> = {};
for (const preset of presets) for (const [id, preset] of presets)
{ {
if (id != preset._id)
{
this.logger.error(`Preset for template '${preset._items[0]._tpl}' has invalid id (${id} != ${preset._id}). Skipping`);
continue;
}
const tpl = preset._items[0]._tpl; const tpl = preset._items[0]._tpl;
if (!(tpl in reverse)) if (!(tpl in reverse))