Remove trailing spaces and fix isPlayerScav check to generate correct health pool
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@ -169,7 +169,6 @@ export class ProfileCallbacks
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sessionId: string,
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sessionId: string,
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): IGetBodyResponseData<boolean>
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): IGetBodyResponseData<boolean>
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{
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{
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return this.httpResponse.getBody(this.profileController.setChosenProfileIcon(sessionId, info));
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return this.httpResponse.getBody(this.profileController.setChosenProfileIcon(sessionId, info));
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}
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}
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@ -206,7 +206,7 @@ export class BotGenerator
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);
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);
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bot.Info.Settings.StandingForKill = botJsonTemplate.experience.standingForKill;
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bot.Info.Settings.StandingForKill = botJsonTemplate.experience.standingForKill;
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bot.Info.Voice = this.weightedRandomHelper.getWeightedValue<string>(botJsonTemplate.appearance.voice);
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bot.Info.Voice = this.weightedRandomHelper.getWeightedValue<string>(botJsonTemplate.appearance.voice);
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bot.Health = this.generateHealth(botJsonTemplate.health, bot.Info.Side === "Savage");
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bot.Health = this.generateHealth(botJsonTemplate.health, botGenerationDetails.isPlayerScav);
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bot.Skills = this.generateSkills(<any>botJsonTemplate.skills); // TODO: fix bad type, bot jsons store skills in dict, output needs to be array
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bot.Skills = this.generateSkills(<any>botJsonTemplate.skills); // TODO: fix bad type, bot jsons store skills in dict, output needs to be array
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if (botGenerationDetails.isPmc)
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if (botGenerationDetails.isPmc)
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