More JSON and interface changes
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3704
project/assets/database/bots/types/sectantoni.json
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3704
project/assets/database/bots/types/sectantoni.json
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{
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"appearance": {
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"body": {
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"5fb53d0b7b5d1342ee24bd64": 1
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},
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"feet": {
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"5fb535bd1c69e5198e234125": 1,
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"5fb535cf1c69e5198e234126": 3
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},
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"hands": {
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"5cc2e68f14c02e28b47de290": 1
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},
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"head": {
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"5fb5297a0359a84b77066e56": 1,
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"5fb52a537b5d1342ee24bd57": 2
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},
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"voice": {
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"SectantWarrior": 1
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}
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},
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"experience": {
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"level": {
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"min": 0,
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"max": 1
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},
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"reward": {
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"min": 800,
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"max": 800
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},
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"standingForKill": 0,
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"aggressorBonus": 0
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},
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"health": {
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"Hydration": {
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"min": 100,
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"max": 100
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},
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"Energy": {
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"min": 100,
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"max": 100
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},
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"Temperature": {
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"min": 36,
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"max": 40
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},
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"BodyParts": [
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{
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"Head": {
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"min": 50,
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"max": 50
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},
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"Chest": {
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"min": 220,
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"max": 220
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},
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"Stomach": {
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"min": 180,
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"max": 180
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},
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"LeftArm": {
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"min": 100,
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"max": 100
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},
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"RightArm": {
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"min": 100,
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"max": 100
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},
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"LeftLeg": {
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"min": 100,
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"max": 100
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},
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"RightLeg": {
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"min": 100,
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"max": 100
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}
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}
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]
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},
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"skills": {
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"Common": {
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"Endurance": {
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"min": 5100,
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"max": 5100
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},
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"Strength": {
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"min": 5100,
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"max": 5100
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},
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"Vitality": {
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"min": 5100,
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"max": 5100
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},
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"Health": {
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"min": 5100,
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"max": 5100
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},
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"Metabolism": {
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"min": 5100,
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"max": 5100
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},
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"StressResistance": {
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"min": 5100,
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"max": 5100
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},
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"RecoilControl": {
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"min": 5100,
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"max": 5100
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},
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"CovertMovement": {
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"min": 5100,
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"max": 5100
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},
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"FieldMedicine": {
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"min": 5100,
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"max": 5100
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},
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"ProneMovement": {
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"min": 5100,
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"max": 5100
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},
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"FirstAid": {
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"min": 5100,
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"max": 5100
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},
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"MagDrills": {
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"min": 5100,
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"max": 5100
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},
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"Attention": {
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"min": 5100,
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"max": 5100
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},
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"AimDrills": {
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"min": 5100,
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"max": 5100
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},
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"BotSound": {
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"min": 5100,
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"max": 5100
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}
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}
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},
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"inventory": {
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"equipment": {
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"Headwear": {},
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"Earpiece": {},
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"FaceCover": {
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"60363c0c92ec1c31037959f5": 4407,
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"5b432b2f5acfc4771e1c6622": 2327,
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"5b432c305acfc40019478128": 4399,
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"6570aead4d84f81fd002a033": 2347,
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"5ab8f4ff86f77431c60d91ba": 4317,
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"59e7715586f7742ee5789605": 2412,
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"572b7fa524597762b747ce82": 2374,
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"657089638db3adca1009f4ca": 2386
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},
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"ArmorVest": {
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"5e9dacf986f774054d6b89f4": 9530,
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"5fd4c474dd870108a754b241": 3289,
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"5f5f41476bdad616ad46d631": 12351,
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"5648a7494bdc2d9d488b4583": 12203,
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"6038b4ca92ec1c3103795a0d": 2129
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},
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"Eyewear": {},
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"ArmBand": {},
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"TacticalVest": {
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"5d5d85c586f774279a21cbdb": 5542,
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"5d5d8ca986f7742798716522": 5438,
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"5e4abfed86f77406a2713cf7": 5575,
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"5e4abc1f86f774069619fbaa": 5551,
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"61bc85697113f767765c7fe7": 5554,
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"5e9db13186f7742f845ee9d3": 5591,
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"5ca20abf86f77418567a43f2": 5656,
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"5fd4c60f875c30179f5d04c2": 5567,
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"628cd624459354321c4b7fa2": 2096,
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"5ab8dab586f77441cd04f2a2": 5574
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},
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"Backpack": {
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"5e9dcf5986f7746c417435b3": 8959,
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"5ca20d5986f774331e7c9602": 6344,
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"5d5d940f86f7742797262046": 3229,
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"5ab8ee7786f7742d8f33f0b9": 5651
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},
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"FirstPrimaryWeapon": {
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"5fb64bc92b1b027b1f50bcf2": 1929,
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"583990e32459771419544dd2": 5254,
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"5a0ec13bfcdbcb00165aa685": 5995,
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"59984ab886f7743e98271174": 5901,
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"59d6088586f774275f37482f": 6096,
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"628b9c37a733087d0d7fe84b": 1114,
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"574d967124597745970e7c94": 4603,
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"5beed0f50db834001c062b12": 3359,
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"60339954d62c9b14ed777c06": 1694,
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"5ac66d9b5acfc4001633997a": 5933,
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"5c46fbd72e2216398b5a8c9c": 5950,
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"58948c8e86f77409493f7266": 1935,
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"5e00903ae9dc277128008b87": 570,
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"5df8ce05b11454561e39243b": 418,
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"6499849fc93611967b034949": 311,
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"62e14904c2699c0ec93adc47": 282,
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"57c44b372459772d2b39b8ce": 800
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},
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"SecondPrimaryWeapon": {},
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"Holster": {},
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"Scabbard": {
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"5fc64ea372b0dd78d51159dc": 37547,
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"5bffdc370db834001d23eca8": 7022,
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"57e26ea924597715ca604a09": 7100,
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"601948682627df266209af05": 475
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},
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"Pockets": {
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"557ffd194bdc2d28148b457f": 1
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},
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"SecuredContainer": {
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"5c0a794586f77461c458f892": 1
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}
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},
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"Ammo": {
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"Caliber1143x23ACP": {
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"5efb0cabfb3e451d70735af5": 330,
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"5e81f423763d9f754677bf2e": 313
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},
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"Caliber545x39": {
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"56dfef82d2720bbd668b4567": 7666,
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"56dff026d2720bb8668b4567": 2053,
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"56dff061d2720bb5668b4567": 1425,
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"5c0d5e4486f77478390952fe": 3164,
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"56dff3afd2720bba668b4567": 1663
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},
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"Caliber762x39": {
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"59e0d99486f7744a32234762": 1
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},
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"Caliber9x19PARA": {
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"5efb0da7a29a85116f6ea05f": 2268,
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"5a3c16fe86f77452b62de32a": 1897,
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"5c0d56a986f774449d5de529": 1935,
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"56d59d3ad2720bdb418b4577": 1041,
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"5c925fa22e221601da359b7b": 1702,
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"5efb0e16aeb21837e749c7ff": 1194,
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"64b7bbb74b75259c590fa897": 63
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},
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"Caliber762x54R": {
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"560d61e84bdc2da74d8b4571": 1
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},
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"Caliber762x51": {
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"5a608bf24f39f98ffc77720e": 1
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},
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"Caliber9x21": {
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"5a26ac0ec4a28200741e1e18": 1
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},
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"Caliber9x39": {
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"57a0dfb82459774d3078b56c": 29,
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"5c0d668f86f7747ccb7f13b2": 71
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}
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},
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"mods": {
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"5fb64bc92b1b027b1f50bcf2": {
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"mod_mount_001": [
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"5fce0f9b55375d18a253eff2"
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],
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"mod_mount_002": [
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"5fce0f9b55375d18a253eff2"
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],
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"mod_barrel": [
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"5fb65363d1409e5ca04b54f5"
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],
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"mod_sight_front": [
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"5fb6567747ce63734e3fa1dc"
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],
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"mod_sight_rear": [
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"5fb6564947ce63734e3fa1da"
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],
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"mod_stock": [
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"5fb655b748c711690e3a8d5a"
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],
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"mod_mount": [
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"5fbb976df9986c4cff3fe5f2"
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],
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"mod_magazine": [
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"5fb651dc85f90547f674b6f4",
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"5fb651b52b1b027b1f50bcff"
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]
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},
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"5fb65363d1409e5ca04b54f5": {
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"mod_muzzle": [
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"5fc4b992187fea44d52edaa9"
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]
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},
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"5fc4b992187fea44d52edaa9": {
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"mod_muzzle": [
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"5fc4b9b17283c4046c5814d7"
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]
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},
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"5fb655b748c711690e3a8d5a": {
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"mod_stock_000": [
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"5fb655a72b1b027b1f50bd06"
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]
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},
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"5fbb976df9986c4cff3fe5f2": {
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"mod_foregrip": [
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"5c7fc87d2e221644f31c0298"
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]
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},
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"5e9dacf986f774054d6b89f4": {
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"Front_plate": [
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"65573fa5655447403702a816"
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],
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"Back_plate": [
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"65573fa5655447403702a816"
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],
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"Soft_armor_front": [
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"65732de75d3a3129fb05f3dd"
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],
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"Soft_armor_back": [
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"65732df4d0acf75aea06c87b"
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],
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"Soft_armor_left": [
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"65732e05d0acf75aea06c87f"
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],
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"soft_armor_right": [
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"65732e0f6784ca384b0167ad"
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],
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"Collar": [
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"65732e215d3a3129fb05f3e1"
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],
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"Groin": [
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"65732e30dd8739f6440ef383"
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]
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},
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"583990e32459771419544dd2": {
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"mod_pistol_grip": [
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"5649ad3f4bdc2df8348b4585"
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],
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"mod_stock": [
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"57dc347d245977596754e7a1"
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],
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"mod_reciever": [
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"57dc334d245977597164366f"
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],
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"mod_gas_block": [
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"59d36a0086f7747e673f3946"
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],
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"mod_muzzle": [
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"57ffb0e42459777d047111c5"
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],
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"mod_magazine": [
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"5bed61680db834001d2c45ab"
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]
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},
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"59d36a0086f7747e673f3946": {
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"mod_handguard": [
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"57dc32dc245977596d4ef3d3"
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]
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},
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"5a0ec13bfcdbcb00165aa685": {
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"mod_gas_block": [
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"59d64ec286f774171d1e0a42"
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],
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"mod_pistol_grip": [
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"59e62cc886f77440d40b52a1"
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],
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"mod_reciever": [
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"59d6507c86f7741b846413a2"
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],
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"mod_sight_rear": [
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"59d650cf86f7741b846413a4"
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],
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"mod_stock": [
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"59d6514b86f774171a068a08"
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],
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"mod_muzzle": [
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"5a0d63621526d8dba31fe3bf"
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],
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"mod_magazine": [
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"59d625f086f774661516605d"
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],
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"mod_mount_000": [
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"5a7c74b3e899ef0014332c29"
|
||||||
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||||||
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|
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||||||
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||||||
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|
||||||
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|
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|
||||||
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|
||||||
|
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||||||
|
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||||||
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|
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|
||||||
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|
||||||
|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 10.0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10.0,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 6.0,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270.0,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7.0,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||||
|
"DIST_TO_START_RAYCAST": 15.0,
|
||||||
|
"BASE_START_SERACH": 35.0,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||||
|
"FAR_DIST": 4.0,
|
||||||
|
"FAR_DIST_SQR": 16.0,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225.0,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||||
|
"REACH_DIST_COVER": 2.0,
|
||||||
|
"RUN_TO_COVER_MIN": 2.0,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||||
|
"RUN_IF_CANT_SHOOT": true,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3.0
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||||
|
"RUN_AWAY": 22.0,
|
||||||
|
"RUN_AWAY_SQR": 484.0,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||||
|
"GrenadePerMeter": 0.1,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 4.0,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 2.0,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||||
|
"SIZE_SPOTTED_COEF": 2.0,
|
||||||
|
"BE_ATTENTION_COEF": 4.0,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||||
|
"SMOKE_CHECK_DELTA": 1.0,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": true,
|
||||||
|
"MAX_THROW_POWER": 25.0,
|
||||||
|
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||||
|
"GrenadePrecision": 0.05,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 1.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9.0,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": true,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": 3.0,
|
||||||
|
"ANG_TYPE": 1
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1.0,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1.0,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1.0,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||||
|
"MAX_DIST_OF_COVER": 4.0,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 5.0,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9.0,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||||
|
"DIST_CHECK_SFETY": 9.0,
|
||||||
|
"TIME_CHECK_SAFE": 2.0,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 20.0,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 5.0,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7.0,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||||
|
"RUN_IF_FAR": 15.0,
|
||||||
|
"RUN_IF_FAR_SQRT": 225.0,
|
||||||
|
"STAY_IF_FAR": 25.0,
|
||||||
|
"STAY_IF_FAR_SQRT": 625.0,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": false,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER": 2,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22.0,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1.0
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12.0,
|
||||||
|
"RESERVE_TIME_STAY": 72.0,
|
||||||
|
"FRIEND_SEARCH_SEC": 12.0,
|
||||||
|
"TALK_DELAY": 1.1,
|
||||||
|
"MIN_TALK_DELAY": 35.0,
|
||||||
|
"TALK_DELAY_BIG": 45.1,
|
||||||
|
"CHANGE_WAY_TIME": 325.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.95,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 30.0,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||||
|
"RESERVE_OUT_TIME": 60.0,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||||
|
"CAN_CHECK_MAGAZINE": false
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||||
|
"DISPERSION_COEF": 10.0,
|
||||||
|
"CLOSE_DIST": 36.0,
|
||||||
|
"FAR_DIST": 66.0,
|
||||||
|
"SOUND_DIR_DEEFREE": 30.0,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17.0,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 30.0,
|
||||||
|
"MIN_DAMAGE_SCARE": 20.0,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22.0,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100.0,
|
||||||
|
"HIT_POINT_DETECTION": 4.0,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400.0,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1.0,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3.0,
|
||||||
|
"BULLET_FEEL_DIST": 160.0,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||||
|
"CAN_STAND_BY": true,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 5.0,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 30.0,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||||
|
"DOG_FIGHT_OUT": 6.0,
|
||||||
|
"DOG_FIGHT_IN": 3.0,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
|
||||||
|
"STANDART_AMBUSH_DIST": 100.0,
|
||||||
|
"AI_POWER_COEF": 120.0,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||||
|
"HEAL_DELAY_SEC": 5.0,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||||
|
"CAN_TAKE_ITEMS": false,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "Neutral",
|
||||||
|
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"FRIENDLY_BOT_TYPES": [],
|
||||||
|
"WARN_BOT_TYPES": [],
|
||||||
|
"ENEMY_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 40.0,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1600.0,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 40.0,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849.0,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 40.0,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256.0,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1600.0,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 40.0,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 1600.0,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25.0,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625.0,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||||
|
"TIME_AFTER_LOSE": 15.0,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18.0,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 1.0,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 30.0,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40.0,
|
||||||
|
"KILLA_CONTUTION_TIME": 5.0,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||||
|
"KILLA_SEARCH_METERS": 20.0,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 4,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": -1.0,
|
||||||
|
"KILLA_HOLD_DELAY": 5.0,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": false,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40.0,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200.0,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20.0,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1.0,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 180.0,
|
||||||
|
"VisibleDistance": 137.0,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.1,
|
||||||
|
"ScatteringClosePerMeter": 0.1,
|
||||||
|
"DamageCoeff": 1.0,
|
||||||
|
"HearingSense": 3.95,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35.0,
|
||||||
|
"ShotgunFireDistancePref": 50.0,
|
||||||
|
"RifleFireDistancePref": 100.0,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 1.0
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80.0,
|
||||||
|
"ToStopBotAngularSpeed": 40.0,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1.0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"normal": {
|
||||||
|
"Lay": {
|
||||||
|
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||||
|
"DELTA_LAY_CHECK": 2,
|
||||||
|
"DELTA_GETUP": 2.7,
|
||||||
|
"DELTA_AFTER_GETUP": 3,
|
||||||
|
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||||
|
"MAX_LAY_TIME": 35,
|
||||||
|
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||||
|
"ATTACK_LAY_CHANCE": 25,
|
||||||
|
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||||
|
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||||
|
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||||
|
"DIST_ENEMY_GETUP_LAY": 10,
|
||||||
|
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||||
|
"DIST_ENEMY_CAN_LAY": 15,
|
||||||
|
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||||
|
"LAY_AIM": 0.6,
|
||||||
|
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||||
|
"MIN_CAN_LAY_DIST": 11,
|
||||||
|
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||||
|
"MAX_CAN_LAY_DIST": 200,
|
||||||
|
"LAY_CHANCE_DANGER": 40,
|
||||||
|
"CHECK_CLOSEST_FRIEND": true,
|
||||||
|
"SHALL_LAY_WITHOUT_CHECK": true,
|
||||||
|
"SHALL_GETUP_ON_ROTATE": false,
|
||||||
|
"DAMAGE_TIME_TO_GETUP": 3
|
||||||
|
},
|
||||||
|
"Aiming": {
|
||||||
|
"MAX_AIM_PRECICING": 2,
|
||||||
|
"BETTER_PRECICING_COEF": 0.9,
|
||||||
|
"RECALC_DIST": 0.7,
|
||||||
|
"RECALC_SQR_DIST": 0.48999998,
|
||||||
|
"COEF_FROM_COVER": 0.45,
|
||||||
|
"PANIC_COEF": 1.2,
|
||||||
|
"PANIC_ACCURATY_COEF": 1.2,
|
||||||
|
"HARD_AIM": 0.75,
|
||||||
|
"HARD_AIM_CHANCE_100": 60,
|
||||||
|
"PANIC_TIME": 2,
|
||||||
|
"RECALC_MUST_TIME": 3,
|
||||||
|
"DAMAGE_PANIC_TIME": 15,
|
||||||
|
"DANGER_UP_POINT": 1.3,
|
||||||
|
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||||
|
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||||
|
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||||
|
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||||
|
"XZ_COEF": 0.4,
|
||||||
|
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||||
|
"BOTTOM_COEF": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||||
|
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||||
|
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||||
|
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||||
|
"BASE_SHIEF": 0.05,
|
||||||
|
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||||
|
"SCATTERING_DIST_MODIF": 0.67,
|
||||||
|
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||||
|
"AIMING_TYPE": 2,
|
||||||
|
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||||
|
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||||
|
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||||
|
"COEF_IF_MOVE": 1,
|
||||||
|
"TIME_COEF_IF_MOVE": 1.1,
|
||||||
|
"BOT_MOVE_IF_DELTA": 3.01,
|
||||||
|
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||||
|
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||||
|
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
|
||||||
|
"ANY_PART_SHOOT_TIME": 5,
|
||||||
|
"WEAPON_ROOT_OFFSET": 0.35,
|
||||||
|
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||||
|
"MAX_AIM_TIME": 1.5,
|
||||||
|
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||||
|
"Y_TOP_OFFSET_COEF": 0.001,
|
||||||
|
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||||
|
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||||
|
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||||
|
},
|
||||||
|
"Look": {
|
||||||
|
"OLD_TIME_POINT": 11,
|
||||||
|
"ANGLE_FOR_GETUP": 178,
|
||||||
|
"WAIT_NEW_SENSOR": 2.1,
|
||||||
|
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||||
|
"SELF_NIGHTVISION": true,
|
||||||
|
"FULL_SECTOR_VIEW": true,
|
||||||
|
"LOOK_THROUGH_GRASS": true,
|
||||||
|
"LOOK_AROUND_DELTA": 1.1,
|
||||||
|
"MAX_VISION_GRASS_METERS": 0.8,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||||
|
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||||
|
"LightOnVisionDistance": 45,
|
||||||
|
"FAR_DISTANCE": 160,
|
||||||
|
"FarDeltaTimeSec": 3,
|
||||||
|
"MIDDLE_DIST": 90,
|
||||||
|
"MiddleDeltaTimeSec": 1,
|
||||||
|
"CloseDeltaTimeSec": 0.1,
|
||||||
|
"POSIBLE_VISION_SPACE": 1.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||||
|
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||||
|
"COME_TO_BODY_DIST": 1.2,
|
||||||
|
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||||
|
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||||
|
"ENEMY_LIGHT_ADD": 48,
|
||||||
|
"ENEMY_LIGHT_START_DIST": 90,
|
||||||
|
"CAN_LOOK_TO_WALL": false,
|
||||||
|
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||||
|
"DIST_CHECK_WALL": 20,
|
||||||
|
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||||
|
"MIN_LOOK_AROUD_TIME": 20,
|
||||||
|
"OPTIMIZE_TO_ONLY_BODY": true
|
||||||
|
},
|
||||||
|
"Shoot": {
|
||||||
|
"RECOIL_TIME_NORMALIZE": 1,
|
||||||
|
"RECOIL_PER_METER": 0.02,
|
||||||
|
"MAX_RECOIL_PER_METER": 0.04,
|
||||||
|
"HORIZONT_RECOIL_COEF": 0.04,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||||
|
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||||
|
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||||
|
"BASE_AUTOMATIC_TIME": 0.2,
|
||||||
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||||
|
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||||
|
"FAR_DIST_ENEMY": 20,
|
||||||
|
"SHOOT_FROM_COVER": 4,
|
||||||
|
"FAR_DIST_ENEMY_SQR": 400,
|
||||||
|
"MAX_DIST_COEF": 1.35,
|
||||||
|
"RECOIL_DELTA_PRESS": 0.15,
|
||||||
|
"RUN_DIST_NO_AMMO": 25,
|
||||||
|
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||||
|
"DIST_TO_HIT_MELEE": 1.3,
|
||||||
|
"DIST_TO_STOP_SPRINT_MELEE": 1.5,
|
||||||
|
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||||
|
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||||
|
"DIST_TO_START_RAYCAST": 15,
|
||||||
|
"BASE_START_SERACH": 35,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7,
|
||||||
|
"FAR_DIST": 4,
|
||||||
|
"FAR_DIST_SQR": 16,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||||
|
"REACH_DIST_COVER": 2,
|
||||||
|
"RUN_TO_COVER_MIN": 2,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||||
|
"RUN_IF_CANT_SHOOT": false,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||||
|
"WAIT_DOOR_OPEN_SEC": 1,
|
||||||
|
"BREACH_CHANCE_100": 0,
|
||||||
|
"ETERNITY_STAMINA": true
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||||
|
"RUN_AWAY": 22,
|
||||||
|
"RUN_AWAY_SQR": 484,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||||
|
"GrenadePerMeter": 0.15,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 3,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||||
|
"SIZE_SPOTTED_COEF": 2,
|
||||||
|
"BE_ATTENTION_COEF": 4,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||||
|
"SMOKE_CHECK_DELTA": 1,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": false,
|
||||||
|
"MAX_THROW_POWER": 18.7,
|
||||||
|
"GrenadePrecision": 0.1,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": false,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||||
|
"ANG_TYPE": 4
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15,
|
||||||
|
"MAX_DIST_OF_COVER": 4,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 15,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5,
|
||||||
|
"DIST_CHECK_SFETY": 9,
|
||||||
|
"CAN_LAY_TO_COVER": true,
|
||||||
|
"TIME_CHECK_SAFE": 2,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 45,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||||
|
"RUN_IF_FAR": 7,
|
||||||
|
"RUN_IF_FAR_SQRT": 225,
|
||||||
|
"STAY_IF_FAR": 25,
|
||||||
|
"STAY_IF_FAR_SQRT": 625,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": true,
|
||||||
|
"SIT_DOWN_WHEN_HOLDING": true,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||||
|
"HITS_TO_LEAVE_COVER": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||||
|
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
|
||||||
|
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12,
|
||||||
|
"RESERVE_TIME_STAY": 72,
|
||||||
|
"FRIEND_SEARCH_SEC": 12,
|
||||||
|
"TALK_DELAY": 999999.1,
|
||||||
|
"MIN_TALK_DELAY": 999999,
|
||||||
|
"CAN_LOOK_TO_DEADBODIES": true,
|
||||||
|
"TALK_DELAY_BIG": 999999.1,
|
||||||
|
"CHANGE_WAY_TIME": 125.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.75,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 50,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7,
|
||||||
|
"RESERVE_OUT_TIME": 30,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||||
|
"CAN_WATCH_SECOND_WEAPON": true
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||||
|
"DISPERSION_COEF": 10,
|
||||||
|
"CLOSE_DIST": 36,
|
||||||
|
"FAR_DIST": 66,
|
||||||
|
"SOUND_DIR_DEEFREE": 30,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_LEAVE_MAP": 7,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||||
|
"MIN_DAMAGE_SCARE": 20,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100,
|
||||||
|
"HIT_POINT_DETECTION": 4,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3,
|
||||||
|
"CAN_TAKE_ITEMS": true,
|
||||||
|
"BULLET_FEEL_DIST": 360,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||||
|
"CAN_STAND_BY": false,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 999999,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 999999,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||||
|
"DOG_FIGHT_OUT": 6,
|
||||||
|
"DOG_FIGHT_IN": 3,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
|
||||||
|
"STANDART_AMBUSH_DIST": 200,
|
||||||
|
"AI_POWER_COEF": 120,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||||
|
"HEAL_DELAY_SEC": 5,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1,
|
||||||
|
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"WILL_PERSUE_AXEMAN": true,
|
||||||
|
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"REVENGE_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 100,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 100,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||||
|
"TIME_AFTER_LOSE": 15,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 50,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40,
|
||||||
|
"KILLA_CONTUTION_TIME": 5,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||||
|
"KILLA_SEARCH_METERS": 30,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||||
|
"KILLA_HOLD_DELAY": 5,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": true,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 160,
|
||||||
|
"VisibleDistance": 142,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.045,
|
||||||
|
"ScatteringClosePerMeter": 0.12,
|
||||||
|
"DamageCoeff": 1,
|
||||||
|
"HearingSense": 2.9,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35,
|
||||||
|
"ShotgunFireDistancePref": 50,
|
||||||
|
"RifleFireDistancePref": 100,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 0.3
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80,
|
||||||
|
"ToStopBotAngularSpeed": 40,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"hard": {
|
||||||
|
"Lay": {
|
||||||
|
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||||
|
"DELTA_LAY_CHECK": 2,
|
||||||
|
"DELTA_GETUP": 2.7,
|
||||||
|
"DELTA_AFTER_GETUP": 3,
|
||||||
|
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||||
|
"MAX_LAY_TIME": 35,
|
||||||
|
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||||
|
"ATTACK_LAY_CHANCE": 25,
|
||||||
|
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||||
|
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||||
|
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||||
|
"DIST_ENEMY_GETUP_LAY": 10,
|
||||||
|
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||||
|
"DIST_ENEMY_CAN_LAY": 15,
|
||||||
|
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||||
|
"LAY_AIM": 0.6,
|
||||||
|
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||||
|
"MIN_CAN_LAY_DIST": 11,
|
||||||
|
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||||
|
"MAX_CAN_LAY_DIST": 200,
|
||||||
|
"LAY_CHANCE_DANGER": 40,
|
||||||
|
"CHECK_CLOSEST_FRIEND": true,
|
||||||
|
"SHALL_LAY_WITHOUT_CHECK": true,
|
||||||
|
"SHALL_GETUP_ON_ROTATE": false,
|
||||||
|
"DAMAGE_TIME_TO_GETUP": 3
|
||||||
|
},
|
||||||
|
"Aiming": {
|
||||||
|
"MAX_AIM_PRECICING": 2,
|
||||||
|
"BETTER_PRECICING_COEF": 0.9,
|
||||||
|
"RECALC_DIST": 0.7,
|
||||||
|
"RECALC_SQR_DIST": 0.48999998,
|
||||||
|
"COEF_FROM_COVER": 0.45,
|
||||||
|
"PANIC_COEF": 1.2,
|
||||||
|
"PANIC_ACCURATY_COEF": 1.2,
|
||||||
|
"HARD_AIM": 0.75,
|
||||||
|
"HARD_AIM_CHANCE_100": 60,
|
||||||
|
"PANIC_TIME": 2,
|
||||||
|
"RECALC_MUST_TIME": 3,
|
||||||
|
"DAMAGE_PANIC_TIME": 15,
|
||||||
|
"DANGER_UP_POINT": 1.3,
|
||||||
|
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||||
|
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||||
|
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||||
|
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||||
|
"XZ_COEF": 0.4,
|
||||||
|
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||||
|
"BOTTOM_COEF": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||||
|
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||||
|
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||||
|
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||||
|
"BASE_SHIEF": 0.05,
|
||||||
|
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||||
|
"SCATTERING_DIST_MODIF": 0.67,
|
||||||
|
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||||
|
"AIMING_TYPE": 2,
|
||||||
|
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||||
|
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||||
|
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||||
|
"COEF_IF_MOVE": 1,
|
||||||
|
"TIME_COEF_IF_MOVE": 1.1,
|
||||||
|
"BOT_MOVE_IF_DELTA": 3.01,
|
||||||
|
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||||
|
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||||
|
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
|
||||||
|
"ANY_PART_SHOOT_TIME": 5,
|
||||||
|
"WEAPON_ROOT_OFFSET": 0.35,
|
||||||
|
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||||
|
"MAX_AIM_TIME": 1.5,
|
||||||
|
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||||
|
"Y_TOP_OFFSET_COEF": 0.001,
|
||||||
|
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||||
|
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||||
|
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||||
|
},
|
||||||
|
"Look": {
|
||||||
|
"OLD_TIME_POINT": 11,
|
||||||
|
"ANGLE_FOR_GETUP": 178,
|
||||||
|
"WAIT_NEW_SENSOR": 2.1,
|
||||||
|
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||||
|
"SELF_NIGHTVISION": true,
|
||||||
|
"FULL_SECTOR_VIEW": true,
|
||||||
|
"LOOK_THROUGH_GRASS": true,
|
||||||
|
"LOOK_AROUND_DELTA": 1.1,
|
||||||
|
"MAX_VISION_GRASS_METERS": 0.8,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||||
|
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||||
|
"LightOnVisionDistance": 45,
|
||||||
|
"FAR_DISTANCE": 160,
|
||||||
|
"FarDeltaTimeSec": 3,
|
||||||
|
"MIDDLE_DIST": 90,
|
||||||
|
"MiddleDeltaTimeSec": 1,
|
||||||
|
"CloseDeltaTimeSec": 0.1,
|
||||||
|
"POSIBLE_VISION_SPACE": 1.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||||
|
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||||
|
"COME_TO_BODY_DIST": 1.2,
|
||||||
|
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||||
|
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||||
|
"ENEMY_LIGHT_ADD": 48,
|
||||||
|
"ENEMY_LIGHT_START_DIST": 90,
|
||||||
|
"CAN_LOOK_TO_WALL": false,
|
||||||
|
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||||
|
"DIST_CHECK_WALL": 20,
|
||||||
|
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||||
|
"MIN_LOOK_AROUD_TIME": 20,
|
||||||
|
"OPTIMIZE_TO_ONLY_BODY": true
|
||||||
|
},
|
||||||
|
"Shoot": {
|
||||||
|
"RECOIL_TIME_NORMALIZE": 1,
|
||||||
|
"RECOIL_PER_METER": 0.02,
|
||||||
|
"MAX_RECOIL_PER_METER": 0.04,
|
||||||
|
"HORIZONT_RECOIL_COEF": 0.04,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||||
|
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||||
|
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||||
|
"BASE_AUTOMATIC_TIME": 0.2,
|
||||||
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||||
|
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||||
|
"FAR_DIST_ENEMY": 20,
|
||||||
|
"SHOOT_FROM_COVER": 4,
|
||||||
|
"FAR_DIST_ENEMY_SQR": 400,
|
||||||
|
"MAX_DIST_COEF": 1.35,
|
||||||
|
"RECOIL_DELTA_PRESS": 0.15,
|
||||||
|
"RUN_DIST_NO_AMMO": 25,
|
||||||
|
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||||
|
"DIST_TO_HIT_MELEE": 1.3,
|
||||||
|
"DIST_TO_STOP_SPRINT_MELEE": 1.5,
|
||||||
|
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||||
|
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||||
|
"DIST_TO_START_RAYCAST": 15,
|
||||||
|
"BASE_START_SERACH": 35,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7,
|
||||||
|
"FAR_DIST": 4,
|
||||||
|
"FAR_DIST_SQR": 16,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||||
|
"REACH_DIST_COVER": 2,
|
||||||
|
"RUN_TO_COVER_MIN": 2,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||||
|
"RUN_IF_CANT_SHOOT": false,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||||
|
"WAIT_DOOR_OPEN_SEC": 1,
|
||||||
|
"BREACH_CHANCE_100": 0,
|
||||||
|
"ETERNITY_STAMINA": true
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||||
|
"RUN_AWAY": 22,
|
||||||
|
"RUN_AWAY_SQR": 484,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||||
|
"GrenadePerMeter": 0.15,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 3,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||||
|
"SIZE_SPOTTED_COEF": 2,
|
||||||
|
"BE_ATTENTION_COEF": 4,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||||
|
"SMOKE_CHECK_DELTA": 1,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": false,
|
||||||
|
"MAX_THROW_POWER": 18.7,
|
||||||
|
"GrenadePrecision": 0.1,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": false,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||||
|
"ANG_TYPE": 4
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15,
|
||||||
|
"MAX_DIST_OF_COVER": 4,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 15,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5,
|
||||||
|
"DIST_CHECK_SFETY": 9,
|
||||||
|
"CAN_LAY_TO_COVER": true,
|
||||||
|
"TIME_CHECK_SAFE": 2,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 45,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||||
|
"RUN_IF_FAR": 7,
|
||||||
|
"RUN_IF_FAR_SQRT": 225,
|
||||||
|
"STAY_IF_FAR": 25,
|
||||||
|
"STAY_IF_FAR_SQRT": 625,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": true,
|
||||||
|
"SIT_DOWN_WHEN_HOLDING": true,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||||
|
"HITS_TO_LEAVE_COVER": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||||
|
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
|
||||||
|
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12,
|
||||||
|
"RESERVE_TIME_STAY": 72,
|
||||||
|
"FRIEND_SEARCH_SEC": 12,
|
||||||
|
"TALK_DELAY": 999999.1,
|
||||||
|
"MIN_TALK_DELAY": 999999,
|
||||||
|
"CAN_LOOK_TO_DEADBODIES": true,
|
||||||
|
"TALK_DELAY_BIG": 999999.1,
|
||||||
|
"CHANGE_WAY_TIME": 125.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.75,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 50,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7,
|
||||||
|
"RESERVE_OUT_TIME": 30,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||||
|
"CAN_WATCH_SECOND_WEAPON": true
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||||
|
"DISPERSION_COEF": 10,
|
||||||
|
"CLOSE_DIST": 36,
|
||||||
|
"FAR_DIST": 66,
|
||||||
|
"SOUND_DIR_DEEFREE": 30,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_LEAVE_MAP": 7,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||||
|
"MIN_DAMAGE_SCARE": 20,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100,
|
||||||
|
"HIT_POINT_DETECTION": 4,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3,
|
||||||
|
"CAN_TAKE_ITEMS": true,
|
||||||
|
"BULLET_FEEL_DIST": 360,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||||
|
"CAN_STAND_BY": false,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 999999,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 999999,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||||
|
"DOG_FIGHT_OUT": 6,
|
||||||
|
"DOG_FIGHT_IN": 3,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
|
||||||
|
"STANDART_AMBUSH_DIST": 200,
|
||||||
|
"AI_POWER_COEF": 120,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||||
|
"HEAL_DELAY_SEC": 5,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1,
|
||||||
|
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"WILL_PERSUE_AXEMAN": true,
|
||||||
|
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"REVENGE_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 100,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 100,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||||
|
"TIME_AFTER_LOSE": 15,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 50,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40,
|
||||||
|
"KILLA_CONTUTION_TIME": 5,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||||
|
"KILLA_SEARCH_METERS": 30,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||||
|
"KILLA_HOLD_DELAY": 5,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": true,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 160,
|
||||||
|
"VisibleDistance": 142,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.045,
|
||||||
|
"ScatteringClosePerMeter": 0.12,
|
||||||
|
"DamageCoeff": 1,
|
||||||
|
"HearingSense": 2.9,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35,
|
||||||
|
"ShotgunFireDistancePref": 50,
|
||||||
|
"RifleFireDistancePref": 100,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 0.3
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80,
|
||||||
|
"ToStopBotAngularSpeed": 40,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"impossible": {
|
||||||
|
"Lay": {
|
||||||
|
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||||
|
"DELTA_LAY_CHECK": 2,
|
||||||
|
"DELTA_GETUP": 2.7,
|
||||||
|
"DELTA_AFTER_GETUP": 3,
|
||||||
|
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||||
|
"MAX_LAY_TIME": 35,
|
||||||
|
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||||
|
"ATTACK_LAY_CHANCE": 25,
|
||||||
|
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||||
|
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||||
|
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||||
|
"DIST_ENEMY_GETUP_LAY": 10,
|
||||||
|
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||||
|
"DIST_ENEMY_CAN_LAY": 15,
|
||||||
|
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||||
|
"LAY_AIM": 0.6,
|
||||||
|
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||||
|
"MIN_CAN_LAY_DIST": 11,
|
||||||
|
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||||
|
"MAX_CAN_LAY_DIST": 200,
|
||||||
|
"LAY_CHANCE_DANGER": 40,
|
||||||
|
"CHECK_CLOSEST_FRIEND": true,
|
||||||
|
"SHALL_LAY_WITHOUT_CHECK": true,
|
||||||
|
"SHALL_GETUP_ON_ROTATE": false,
|
||||||
|
"DAMAGE_TIME_TO_GETUP": 3
|
||||||
|
},
|
||||||
|
"Aiming": {
|
||||||
|
"MAX_AIM_PRECICING": 2,
|
||||||
|
"BETTER_PRECICING_COEF": 0.9,
|
||||||
|
"RECALC_DIST": 0.7,
|
||||||
|
"RECALC_SQR_DIST": 0.48999998,
|
||||||
|
"COEF_FROM_COVER": 0.45,
|
||||||
|
"PANIC_COEF": 1.2,
|
||||||
|
"PANIC_ACCURATY_COEF": 1.2,
|
||||||
|
"HARD_AIM": 0.75,
|
||||||
|
"HARD_AIM_CHANCE_100": 60,
|
||||||
|
"PANIC_TIME": 2,
|
||||||
|
"RECALC_MUST_TIME": 3,
|
||||||
|
"DAMAGE_PANIC_TIME": 15,
|
||||||
|
"DANGER_UP_POINT": 1.3,
|
||||||
|
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||||
|
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||||
|
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||||
|
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||||
|
"XZ_COEF": 0.4,
|
||||||
|
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||||
|
"BOTTOM_COEF": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||||
|
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||||
|
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||||
|
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||||
|
"BASE_SHIEF": 0.05,
|
||||||
|
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||||
|
"SCATTERING_DIST_MODIF": 0.67,
|
||||||
|
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||||
|
"AIMING_TYPE": 2,
|
||||||
|
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||||
|
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||||
|
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||||
|
"COEF_IF_MOVE": 1,
|
||||||
|
"TIME_COEF_IF_MOVE": 1.1,
|
||||||
|
"BOT_MOVE_IF_DELTA": 3.01,
|
||||||
|
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||||
|
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||||
|
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
|
||||||
|
"ANY_PART_SHOOT_TIME": 5,
|
||||||
|
"WEAPON_ROOT_OFFSET": 0.35,
|
||||||
|
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||||
|
"MAX_AIM_TIME": 1.5,
|
||||||
|
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||||
|
"Y_TOP_OFFSET_COEF": 0.001,
|
||||||
|
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||||
|
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||||
|
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||||
|
},
|
||||||
|
"Look": {
|
||||||
|
"OLD_TIME_POINT": 11,
|
||||||
|
"ANGLE_FOR_GETUP": 178,
|
||||||
|
"WAIT_NEW_SENSOR": 2.1,
|
||||||
|
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||||
|
"SELF_NIGHTVISION": true,
|
||||||
|
"FULL_SECTOR_VIEW": true,
|
||||||
|
"LOOK_THROUGH_GRASS": true,
|
||||||
|
"LOOK_AROUND_DELTA": 1.1,
|
||||||
|
"MAX_VISION_GRASS_METERS": 0.8,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||||
|
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||||
|
"LightOnVisionDistance": 45,
|
||||||
|
"FAR_DISTANCE": 160,
|
||||||
|
"FarDeltaTimeSec": 3,
|
||||||
|
"MIDDLE_DIST": 90,
|
||||||
|
"MiddleDeltaTimeSec": 1,
|
||||||
|
"CloseDeltaTimeSec": 0.1,
|
||||||
|
"POSIBLE_VISION_SPACE": 1.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||||
|
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||||
|
"COME_TO_BODY_DIST": 1.2,
|
||||||
|
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||||
|
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||||
|
"ENEMY_LIGHT_ADD": 48,
|
||||||
|
"ENEMY_LIGHT_START_DIST": 90,
|
||||||
|
"CAN_LOOK_TO_WALL": false,
|
||||||
|
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||||
|
"DIST_CHECK_WALL": 20,
|
||||||
|
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||||
|
"MIN_LOOK_AROUD_TIME": 20,
|
||||||
|
"OPTIMIZE_TO_ONLY_BODY": true
|
||||||
|
},
|
||||||
|
"Shoot": {
|
||||||
|
"RECOIL_TIME_NORMALIZE": 1,
|
||||||
|
"RECOIL_PER_METER": 0.02,
|
||||||
|
"MAX_RECOIL_PER_METER": 0.04,
|
||||||
|
"HORIZONT_RECOIL_COEF": 0.04,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||||
|
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||||
|
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||||
|
"BASE_AUTOMATIC_TIME": 0.2,
|
||||||
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||||
|
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||||
|
"FAR_DIST_ENEMY": 20,
|
||||||
|
"SHOOT_FROM_COVER": 4,
|
||||||
|
"FAR_DIST_ENEMY_SQR": 400,
|
||||||
|
"MAX_DIST_COEF": 1.35,
|
||||||
|
"RECOIL_DELTA_PRESS": 0.15,
|
||||||
|
"RUN_DIST_NO_AMMO": 25,
|
||||||
|
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||||
|
"DIST_TO_HIT_MELEE": 1.3,
|
||||||
|
"DIST_TO_STOP_SPRINT_MELEE": 1.5,
|
||||||
|
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||||
|
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||||
|
"DIST_TO_START_RAYCAST": 15,
|
||||||
|
"BASE_START_SERACH": 35,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7,
|
||||||
|
"FAR_DIST": 4,
|
||||||
|
"FAR_DIST_SQR": 16,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||||
|
"REACH_DIST_COVER": 2,
|
||||||
|
"RUN_TO_COVER_MIN": 2,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||||
|
"RUN_IF_CANT_SHOOT": false,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||||
|
"WAIT_DOOR_OPEN_SEC": 1,
|
||||||
|
"BREACH_CHANCE_100": 0,
|
||||||
|
"ETERNITY_STAMINA": true
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||||
|
"RUN_AWAY": 22,
|
||||||
|
"RUN_AWAY_SQR": 484,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||||
|
"GrenadePerMeter": 0.15,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 3,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||||
|
"SIZE_SPOTTED_COEF": 2,
|
||||||
|
"BE_ATTENTION_COEF": 4,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||||
|
"SMOKE_CHECK_DELTA": 1,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": false,
|
||||||
|
"MAX_THROW_POWER": 18.7,
|
||||||
|
"GrenadePrecision": 0.1,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": false,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||||
|
"ANG_TYPE": 4
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15,
|
||||||
|
"MAX_DIST_OF_COVER": 4,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 15,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5,
|
||||||
|
"DIST_CHECK_SFETY": 9,
|
||||||
|
"CAN_LAY_TO_COVER": true,
|
||||||
|
"TIME_CHECK_SAFE": 2,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 45,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||||
|
"RUN_IF_FAR": 7,
|
||||||
|
"RUN_IF_FAR_SQRT": 225,
|
||||||
|
"STAY_IF_FAR": 25,
|
||||||
|
"STAY_IF_FAR_SQRT": 625,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": true,
|
||||||
|
"SIT_DOWN_WHEN_HOLDING": true,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||||
|
"HITS_TO_LEAVE_COVER": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||||
|
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
|
||||||
|
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12,
|
||||||
|
"RESERVE_TIME_STAY": 72,
|
||||||
|
"FRIEND_SEARCH_SEC": 12,
|
||||||
|
"TALK_DELAY": 999999.1,
|
||||||
|
"MIN_TALK_DELAY": 999999,
|
||||||
|
"CAN_LOOK_TO_DEADBODIES": true,
|
||||||
|
"TALK_DELAY_BIG": 999999.1,
|
||||||
|
"CHANGE_WAY_TIME": 125.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.75,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 50,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7,
|
||||||
|
"RESERVE_OUT_TIME": 30,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||||
|
"CAN_WATCH_SECOND_WEAPON": true
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||||
|
"DISPERSION_COEF": 10,
|
||||||
|
"CLOSE_DIST": 36,
|
||||||
|
"FAR_DIST": 66,
|
||||||
|
"SOUND_DIR_DEEFREE": 30,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_LEAVE_MAP": 7,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||||
|
"MIN_DAMAGE_SCARE": 20,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100,
|
||||||
|
"HIT_POINT_DETECTION": 4,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3,
|
||||||
|
"CAN_TAKE_ITEMS": true,
|
||||||
|
"BULLET_FEEL_DIST": 360,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||||
|
"CAN_STAND_BY": false,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 999999,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 999999,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||||
|
"DOG_FIGHT_OUT": 6,
|
||||||
|
"DOG_FIGHT_IN": 3,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
|
||||||
|
"STANDART_AMBUSH_DIST": 200,
|
||||||
|
"AI_POWER_COEF": 120,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||||
|
"HEAL_DELAY_SEC": 5,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1,
|
||||||
|
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"WILL_PERSUE_AXEMAN": true,
|
||||||
|
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"REVENGE_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 100,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 100,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||||
|
"TIME_AFTER_LOSE": 15,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 50,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40,
|
||||||
|
"KILLA_CONTUTION_TIME": 5,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||||
|
"KILLA_SEARCH_METERS": 30,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||||
|
"KILLA_HOLD_DELAY": 5,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": true,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 160,
|
||||||
|
"VisibleDistance": 142,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.045,
|
||||||
|
"ScatteringClosePerMeter": 0.12,
|
||||||
|
"DamageCoeff": 1,
|
||||||
|
"HearingSense": 2.9,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35,
|
||||||
|
"ShotgunFireDistancePref": 50,
|
||||||
|
"RifleFireDistancePref": 100,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 0.3
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80,
|
||||||
|
"ToStopBotAngularSpeed": 40,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"chances": {
|
||||||
|
"equipment": {
|
||||||
|
"Headwear": 0,
|
||||||
|
"Earpiece": 0,
|
||||||
|
"FaceCover": 47,
|
||||||
|
"ArmorVest": 75,
|
||||||
|
"Eyewear": 0,
|
||||||
|
"ArmBand": 0,
|
||||||
|
"TacticalVest": 100,
|
||||||
|
"Backpack": 46,
|
||||||
|
"FirstPrimaryWeapon": 100,
|
||||||
|
"SecondPrimaryWeapon": 0,
|
||||||
|
"Holster": 0,
|
||||||
|
"Scabbard": 100,
|
||||||
|
"Pockets": 100,
|
||||||
|
"SecuredContainer": 100
|
||||||
|
},
|
||||||
|
"weaponMods": {
|
||||||
|
"mod_magazine": 100,
|
||||||
|
"mod_sight_front": 49,
|
||||||
|
"mod_sight_rear": 64,
|
||||||
|
"mod_scope": 16,
|
||||||
|
"mod_tactical_000": 9,
|
||||||
|
"mod_stock": 100,
|
||||||
|
"mod_mount": 23,
|
||||||
|
"mod_mount_001": 36,
|
||||||
|
"mod_mount_002": 23,
|
||||||
|
"mod_tactical": 5,
|
||||||
|
"mod_muzzle": 92,
|
||||||
|
"mod_stock_000": 100,
|
||||||
|
"mod_foregrip": 14,
|
||||||
|
"mod_charge": 0,
|
||||||
|
"mod_reciever": 100,
|
||||||
|
"mod_mount_000": 38,
|
||||||
|
"mod_launcher": 0,
|
||||||
|
"mod_stock_001": 100,
|
||||||
|
"mod_mount_003": 0,
|
||||||
|
"mod_mount_004": 100
|
||||||
|
},
|
||||||
|
"equipmentMods": {
|
||||||
|
"front_plate": 100,
|
||||||
|
"back_plate": 100,
|
||||||
|
"left_side_plate": 68,
|
||||||
|
"right_side_plate": 68
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"generation": {
|
||||||
|
"items": {
|
||||||
|
"specialItems": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"healing": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 2,
|
||||||
|
"2": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"drugs": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 2,
|
||||||
|
"2": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"stims": {
|
||||||
|
"weights": {
|
||||||
|
"0": 2,
|
||||||
|
"1": 1,
|
||||||
|
"2": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"food": {
|
||||||
|
"weights": {
|
||||||
|
"0": 10,
|
||||||
|
"1": 5,
|
||||||
|
"2": 2
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"drink": {
|
||||||
|
"weights": {
|
||||||
|
"0": 10,
|
||||||
|
"1": 5,
|
||||||
|
"2": 2
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"currency": {
|
||||||
|
"weights": {
|
||||||
|
"0": 20,
|
||||||
|
"1": 5,
|
||||||
|
"2": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"backpackLoot": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 1,
|
||||||
|
"2": 2,
|
||||||
|
"3": 1,
|
||||||
|
"4": 1,
|
||||||
|
"5": 1,
|
||||||
|
"6": 1,
|
||||||
|
"7": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"pocketLoot": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 6,
|
||||||
|
"2": 3,
|
||||||
|
"3": 1,
|
||||||
|
"4": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"vestLoot": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 1,
|
||||||
|
"2": 2,
|
||||||
|
"3": 1,
|
||||||
|
"4": 0,
|
||||||
|
"5": 0,
|
||||||
|
"6": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"magazines": {
|
||||||
|
"weights": {
|
||||||
|
"0": 0,
|
||||||
|
"1": 0,
|
||||||
|
"2": 1,
|
||||||
|
"3": 3,
|
||||||
|
"4": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"grenades": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 2,
|
||||||
|
"2": 1,
|
||||||
|
"3": 1,
|
||||||
|
"4": 0,
|
||||||
|
"5": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3728
project/assets/database/bots/types/sectantpredvestnik.json
Normal file
3728
project/assets/database/bots/types/sectantpredvestnik.json
Normal file
@ -0,0 +1,3728 @@
|
|||||||
|
{
|
||||||
|
"appearance": {
|
||||||
|
"body": {
|
||||||
|
"5fb53d0b7b5d1342ee24bd64": 1
|
||||||
|
},
|
||||||
|
"feet": {
|
||||||
|
"5fb535bd1c69e5198e234125": 1,
|
||||||
|
"5fb535cf1c69e5198e234126": 3
|
||||||
|
},
|
||||||
|
"hands": {
|
||||||
|
"5cc2e68f14c02e28b47de290": 1
|
||||||
|
},
|
||||||
|
"head": {
|
||||||
|
"5fb5297a0359a84b77066e56": 1,
|
||||||
|
"5fb52a537b5d1342ee24bd57": 2
|
||||||
|
},
|
||||||
|
"voice": {
|
||||||
|
"SectantWarrior": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"experience": {
|
||||||
|
"level": {
|
||||||
|
"min": 0,
|
||||||
|
"max": 1
|
||||||
|
},
|
||||||
|
"reward": {
|
||||||
|
"min": 800,
|
||||||
|
"max": 800
|
||||||
|
},
|
||||||
|
"standingForKill": 0,
|
||||||
|
"aggressorBonus": 0
|
||||||
|
},
|
||||||
|
"health": {
|
||||||
|
"Hydration": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
},
|
||||||
|
"Energy": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
},
|
||||||
|
"Temperature": {
|
||||||
|
"min": 36,
|
||||||
|
"max": 40
|
||||||
|
},
|
||||||
|
"BodyParts": [
|
||||||
|
{
|
||||||
|
"Head": {
|
||||||
|
"min": 50,
|
||||||
|
"max": 50
|
||||||
|
},
|
||||||
|
"Chest": {
|
||||||
|
"min": 220,
|
||||||
|
"max": 220
|
||||||
|
},
|
||||||
|
"Stomach": {
|
||||||
|
"min": 180,
|
||||||
|
"max": 180
|
||||||
|
},
|
||||||
|
"LeftArm": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
},
|
||||||
|
"RightArm": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
},
|
||||||
|
"LeftLeg": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
},
|
||||||
|
"RightLeg": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"skills": {
|
||||||
|
"Common": {
|
||||||
|
"Endurance": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"Strength": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"Vitality": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"Health": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"Metabolism": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"StressResistance": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"RecoilControl": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"CovertMovement": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"FieldMedicine": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"ProneMovement": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"FirstAid": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"MagDrills": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"Attention": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"AimDrills": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"BotSound": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"inventory": {
|
||||||
|
"equipment": {
|
||||||
|
"Headwear": {},
|
||||||
|
"Earpiece": {},
|
||||||
|
"FaceCover": {
|
||||||
|
"60363c0c92ec1c31037959f5": 4407,
|
||||||
|
"5b432b2f5acfc4771e1c6622": 2327,
|
||||||
|
"5b432c305acfc40019478128": 4399,
|
||||||
|
"6570aead4d84f81fd002a033": 2347,
|
||||||
|
"5ab8f4ff86f77431c60d91ba": 4317,
|
||||||
|
"59e7715586f7742ee5789605": 2412,
|
||||||
|
"572b7fa524597762b747ce82": 2374,
|
||||||
|
"657089638db3adca1009f4ca": 2386
|
||||||
|
},
|
||||||
|
"ArmorVest": {
|
||||||
|
"5e9dacf986f774054d6b89f4": 9530,
|
||||||
|
"5fd4c474dd870108a754b241": 3289,
|
||||||
|
"5f5f41476bdad616ad46d631": 12351,
|
||||||
|
"5648a7494bdc2d9d488b4583": 12203,
|
||||||
|
"6038b4ca92ec1c3103795a0d": 2129
|
||||||
|
},
|
||||||
|
"Eyewear": {},
|
||||||
|
"ArmBand": {},
|
||||||
|
"TacticalVest": {
|
||||||
|
"5d5d85c586f774279a21cbdb": 5542,
|
||||||
|
"5d5d8ca986f7742798716522": 5438,
|
||||||
|
"5e4abfed86f77406a2713cf7": 5575,
|
||||||
|
"5e4abc1f86f774069619fbaa": 5551,
|
||||||
|
"61bc85697113f767765c7fe7": 5554,
|
||||||
|
"5e9db13186f7742f845ee9d3": 5591,
|
||||||
|
"5ca20abf86f77418567a43f2": 5656,
|
||||||
|
"5fd4c60f875c30179f5d04c2": 5567,
|
||||||
|
"628cd624459354321c4b7fa2": 2096,
|
||||||
|
"5ab8dab586f77441cd04f2a2": 5574
|
||||||
|
},
|
||||||
|
"Backpack": {
|
||||||
|
"5e9dcf5986f7746c417435b3": 8959,
|
||||||
|
"5ca20d5986f774331e7c9602": 6344,
|
||||||
|
"5d5d940f86f7742797262046": 3229,
|
||||||
|
"5ab8ee7786f7742d8f33f0b9": 5651
|
||||||
|
},
|
||||||
|
"FirstPrimaryWeapon": {
|
||||||
|
"5fb64bc92b1b027b1f50bcf2": 1929,
|
||||||
|
"583990e32459771419544dd2": 5254,
|
||||||
|
"5a0ec13bfcdbcb00165aa685": 5995,
|
||||||
|
"59984ab886f7743e98271174": 5901,
|
||||||
|
"59d6088586f774275f37482f": 6096,
|
||||||
|
"628b9c37a733087d0d7fe84b": 1114,
|
||||||
|
"574d967124597745970e7c94": 4603,
|
||||||
|
"5beed0f50db834001c062b12": 3359,
|
||||||
|
"60339954d62c9b14ed777c06": 1694,
|
||||||
|
"5ac66d9b5acfc4001633997a": 5933,
|
||||||
|
"5c46fbd72e2216398b5a8c9c": 5950,
|
||||||
|
"58948c8e86f77409493f7266": 1935,
|
||||||
|
"5e00903ae9dc277128008b87": 570,
|
||||||
|
"5df8ce05b11454561e39243b": 418,
|
||||||
|
"6499849fc93611967b034949": 311,
|
||||||
|
"62e14904c2699c0ec93adc47": 282,
|
||||||
|
"57c44b372459772d2b39b8ce": 800
|
||||||
|
},
|
||||||
|
"SecondPrimaryWeapon": {},
|
||||||
|
"Holster": {},
|
||||||
|
"Scabbard": {
|
||||||
|
"5fc64ea372b0dd78d51159dc": 37547,
|
||||||
|
"5bffdc370db834001d23eca8": 7022,
|
||||||
|
"57e26ea924597715ca604a09": 7100,
|
||||||
|
"601948682627df266209af05": 475
|
||||||
|
},
|
||||||
|
"Pockets": {
|
||||||
|
"557ffd194bdc2d28148b457f": 1
|
||||||
|
},
|
||||||
|
"SecuredContainer": {
|
||||||
|
"5c0a794586f77461c458f892": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"Ammo": {
|
||||||
|
"Caliber1143x23ACP": {
|
||||||
|
"5efb0cabfb3e451d70735af5": 330,
|
||||||
|
"5e81f423763d9f754677bf2e": 313
|
||||||
|
},
|
||||||
|
"Caliber545x39": {
|
||||||
|
"56dfef82d2720bbd668b4567": 7666,
|
||||||
|
"56dff026d2720bb8668b4567": 2053,
|
||||||
|
"56dff061d2720bb5668b4567": 1425,
|
||||||
|
"5c0d5e4486f77478390952fe": 3164,
|
||||||
|
"56dff3afd2720bba668b4567": 1663
|
||||||
|
},
|
||||||
|
"Caliber762x39": {
|
||||||
|
"59e0d99486f7744a32234762": 1
|
||||||
|
},
|
||||||
|
"Caliber9x19PARA": {
|
||||||
|
"5efb0da7a29a85116f6ea05f": 2268,
|
||||||
|
"5a3c16fe86f77452b62de32a": 1897,
|
||||||
|
"5c0d56a986f774449d5de529": 1935,
|
||||||
|
"56d59d3ad2720bdb418b4577": 1041,
|
||||||
|
"5c925fa22e221601da359b7b": 1702,
|
||||||
|
"5efb0e16aeb21837e749c7ff": 1194,
|
||||||
|
"64b7bbb74b75259c590fa897": 63
|
||||||
|
},
|
||||||
|
"Caliber762x54R": {
|
||||||
|
"560d61e84bdc2da74d8b4571": 1
|
||||||
|
},
|
||||||
|
"Caliber762x51": {
|
||||||
|
"5a608bf24f39f98ffc77720e": 1
|
||||||
|
},
|
||||||
|
"Caliber9x21": {
|
||||||
|
"5a26ac0ec4a28200741e1e18": 1
|
||||||
|
},
|
||||||
|
"Caliber9x39": {
|
||||||
|
"57a0dfb82459774d3078b56c": 29,
|
||||||
|
"5c0d668f86f7747ccb7f13b2": 71
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"mods": {
|
||||||
|
"5fb64bc92b1b027b1f50bcf2": {
|
||||||
|
"mod_mount_001": [
|
||||||
|
"5fce0f9b55375d18a253eff2"
|
||||||
|
],
|
||||||
|
"mod_mount_002": [
|
||||||
|
"5fce0f9b55375d18a253eff2"
|
||||||
|
],
|
||||||
|
"mod_barrel": [
|
||||||
|
"5fb65363d1409e5ca04b54f5"
|
||||||
|
],
|
||||||
|
"mod_sight_front": [
|
||||||
|
"5fb6567747ce63734e3fa1dc"
|
||||||
|
],
|
||||||
|
"mod_sight_rear": [
|
||||||
|
"5fb6564947ce63734e3fa1da"
|
||||||
|
],
|
||||||
|
"mod_stock": [
|
||||||
|
"5fb655b748c711690e3a8d5a"
|
||||||
|
],
|
||||||
|
"mod_mount": [
|
||||||
|
"5fbb976df9986c4cff3fe5f2"
|
||||||
|
],
|
||||||
|
"mod_magazine": [
|
||||||
|
"5fb651dc85f90547f674b6f4",
|
||||||
|
"5fb651b52b1b027b1f50bcff"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"5fb65363d1409e5ca04b54f5": {
|
||||||
|
"mod_muzzle": [
|
||||||
|
"5fc4b992187fea44d52edaa9"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"5fc4b992187fea44d52edaa9": {
|
||||||
|
"mod_muzzle": [
|
||||||
|
"5fc4b9b17283c4046c5814d7"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"5fb655b748c711690e3a8d5a": {
|
||||||
|
"mod_stock_000": [
|
||||||
|
"5fb655a72b1b027b1f50bd06"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"5fbb976df9986c4cff3fe5f2": {
|
||||||
|
"mod_foregrip": [
|
||||||
|
"5c7fc87d2e221644f31c0298"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"5e9dacf986f774054d6b89f4": {
|
||||||
|
"Front_plate": [
|
||||||
|
"65573fa5655447403702a816"
|
||||||
|
],
|
||||||
|
"Back_plate": [
|
||||||
|
"65573fa5655447403702a816"
|
||||||
|
],
|
||||||
|
"Soft_armor_front": [
|
||||||
|
"65732de75d3a3129fb05f3dd"
|
||||||
|
],
|
||||||
|
"Soft_armor_back": [
|
||||||
|
"65732df4d0acf75aea06c87b"
|
||||||
|
],
|
||||||
|
"Soft_armor_left": [
|
||||||
|
"65732e05d0acf75aea06c87f"
|
||||||
|
],
|
||||||
|
"soft_armor_right": [
|
||||||
|
"65732e0f6784ca384b0167ad"
|
||||||
|
],
|
||||||
|
"Collar": [
|
||||||
|
"65732e215d3a3129fb05f3e1"
|
||||||
|
],
|
||||||
|
"Groin": [
|
||||||
|
"65732e30dd8739f6440ef383"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"583990e32459771419544dd2": {
|
||||||
|
"mod_pistol_grip": [
|
||||||
|
"5649ad3f4bdc2df8348b4585"
|
||||||
|
],
|
||||||
|
"mod_stock": [
|
||||||
|
"57dc347d245977596754e7a1"
|
||||||
|
],
|
||||||
|
"mod_reciever": [
|
||||||
|
"57dc334d245977597164366f"
|
||||||
|
],
|
||||||
|
"mod_gas_block": [
|
||||||
|
"59d36a0086f7747e673f3946"
|
||||||
|
],
|
||||||
|
"mod_muzzle": [
|
||||||
|
"57ffb0e42459777d047111c5"
|
||||||
|
],
|
||||||
|
"mod_magazine": [
|
||||||
|
"5bed61680db834001d2c45ab"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
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|
||||||
|
"mod_handguard": [
|
||||||
|
"57dc32dc245977596d4ef3d3"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
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|
||||||
|
"mod_gas_block": [
|
||||||
|
"59d64ec286f774171d1e0a42"
|
||||||
|
],
|
||||||
|
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|
||||||
|
"59e62cc886f77440d40b52a1"
|
||||||
|
],
|
||||||
|
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|
||||||
|
"59d6507c86f7741b846413a2"
|
||||||
|
],
|
||||||
|
"mod_sight_rear": [
|
||||||
|
"59d650cf86f7741b846413a4"
|
||||||
|
],
|
||||||
|
"mod_stock": [
|
||||||
|
"59d6514b86f774171a068a08"
|
||||||
|
],
|
||||||
|
"mod_muzzle": [
|
||||||
|
"5a0d63621526d8dba31fe3bf"
|
||||||
|
],
|
||||||
|
"mod_magazine": [
|
||||||
|
"59d625f086f774661516605d"
|
||||||
|
],
|
||||||
|
"mod_mount_000": [
|
||||||
|
"5a7c74b3e899ef0014332c29"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
"59d64f2f86f77417193ef8b3"
|
||||||
|
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|
||||||
|
},
|
||||||
|
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|
||||||
|
"front_plate": [
|
||||||
|
"656faf0ca0dce000a2020f77"
|
||||||
|
],
|
||||||
|
"back_plate": [
|
||||||
|
"656faf0ca0dce000a2020f77"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"59985a8086f77414ec448d1a"
|
||||||
|
],
|
||||||
|
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|
||||||
|
"599860e986f7743bb57573a6"
|
||||||
|
],
|
||||||
|
"mod_gas_block": [
|
||||||
|
"59ccd11386f77428f24a488f"
|
||||||
|
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|
||||||
|
"mod_muzzle": [
|
||||||
|
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|
||||||
|
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|
||||||
|
"mod_magazine": [
|
||||||
|
"599860ac86f77436b225ed1a"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
"5648b1504bdc2d9d488b4584"
|
||||||
|
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|
||||||
|
},
|
||||||
|
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|
||||||
|
"Front_plate": [
|
||||||
|
"656f664200d62bcd2e024077"
|
||||||
|
],
|
||||||
|
"Back_plate": [
|
||||||
|
"657b2797c3dbcb01d60c35ea"
|
||||||
|
],
|
||||||
|
"Left_side_plate": [
|
||||||
|
"654a4f8bc721968a4404ef18"
|
||||||
|
],
|
||||||
|
"Right_side_plate": [
|
||||||
|
"654a4f8bc721968a4404ef18"
|
||||||
|
],
|
||||||
|
"Soft_armor_front": [
|
||||||
|
"65731b46cea9255e2102360a"
|
||||||
|
],
|
||||||
|
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|
||||||
|
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|
||||||
|
],
|
||||||
|
"Soft_armor_left": [
|
||||||
|
"65731b576e709cddd001ec3f"
|
||||||
|
],
|
||||||
|
"soft_armor_right": [
|
||||||
|
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|
||||||
|
],
|
||||||
|
"Collar": [
|
||||||
|
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|
||||||
|
],
|
||||||
|
"Groin": [
|
||||||
|
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|
||||||
|
],
|
||||||
|
"Groin_back": [
|
||||||
|
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|
||||||
|
]
|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
],
|
||||||
|
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|
||||||
|
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|
||||||
|
],
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"mod_muzzle": [
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"Soft_armor_back": [
|
||||||
|
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|
||||||
|
],
|
||||||
|
"Soft_armor_left": [
|
||||||
|
"65703fe46a912c8b5c03468b"
|
||||||
|
],
|
||||||
|
"soft_armor_right": [
|
||||||
|
"657040374e67e8ec7a0d261c"
|
||||||
|
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|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
"628b8d83717774443b15e248"
|
||||||
|
],
|
||||||
|
"mod_pistol_grip": [
|
||||||
|
"5cf50850d7f00c056e24104c"
|
||||||
|
],
|
||||||
|
"mod_stock_000": [
|
||||||
|
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|
||||||
|
],
|
||||||
|
"mod_muzzle": [
|
||||||
|
"593d493f86f7745e6b2ceb22"
|
||||||
|
],
|
||||||
|
"mod_magazine": [
|
||||||
|
"5bed61680db834001d2c45ab"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
"628b916469015a4e1711ed8d"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"628b916469015a4e1711ed8d": {
|
||||||
|
"mod_reciever": [
|
||||||
|
"628b9be6cff66b70c002b14c"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
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|
||||||
|
"mod_sight_rear": [
|
||||||
|
"628b9471078f94059a4b9bfb"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
"55d4ae6c4bdc2d8b2f8b456e"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"574d967124597745970e7c94": {
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
},
|
||||||
|
"SecuredContainer": {
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
},
|
||||||
|
"SpecialLoot": {}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"firstName": [
|
||||||
|
"Сектант"
|
||||||
|
],
|
||||||
|
"lastName": [],
|
||||||
|
"difficulty": {
|
||||||
|
"easy": {
|
||||||
|
"Lay": {
|
||||||
|
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||||
|
"DELTA_LAY_CHECK": 2,
|
||||||
|
"DELTA_GETUP": 2.7,
|
||||||
|
"DELTA_AFTER_GETUP": 3,
|
||||||
|
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||||
|
"MAX_LAY_TIME": 35,
|
||||||
|
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||||
|
"ATTACK_LAY_CHANCE": 25,
|
||||||
|
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||||
|
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||||
|
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||||
|
"DIST_ENEMY_GETUP_LAY": 10,
|
||||||
|
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||||
|
"DIST_ENEMY_CAN_LAY": 15,
|
||||||
|
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||||
|
"LAY_AIM": 0.6,
|
||||||
|
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||||
|
"MIN_CAN_LAY_DIST": 11,
|
||||||
|
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||||
|
"MAX_CAN_LAY_DIST": 200,
|
||||||
|
"LAY_CHANCE_DANGER": 40,
|
||||||
|
"CHECK_CLOSEST_FRIEND": true,
|
||||||
|
"SHALL_LAY_WITHOUT_CHECK": true,
|
||||||
|
"SHALL_GETUP_ON_ROTATE": false,
|
||||||
|
"DAMAGE_TIME_TO_GETUP": 3
|
||||||
|
},
|
||||||
|
"Aiming": {
|
||||||
|
"MAX_AIM_PRECICING": 2,
|
||||||
|
"BETTER_PRECICING_COEF": 0.9,
|
||||||
|
"RECALC_DIST": 0.7,
|
||||||
|
"RECALC_SQR_DIST": 0.48999998,
|
||||||
|
"COEF_FROM_COVER": 0.45,
|
||||||
|
"PANIC_COEF": 1.2,
|
||||||
|
"PANIC_ACCURATY_COEF": 1.2,
|
||||||
|
"HARD_AIM": 0.75,
|
||||||
|
"HARD_AIM_CHANCE_100": 60,
|
||||||
|
"PANIC_TIME": 2,
|
||||||
|
"RECALC_MUST_TIME": 3,
|
||||||
|
"DAMAGE_PANIC_TIME": 15,
|
||||||
|
"DANGER_UP_POINT": 1.3,
|
||||||
|
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||||
|
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||||
|
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||||
|
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||||
|
"XZ_COEF": 0.4,
|
||||||
|
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||||
|
"BOTTOM_COEF": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||||
|
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||||
|
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||||
|
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||||
|
"BASE_SHIEF": 0.05,
|
||||||
|
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||||
|
"SCATTERING_DIST_MODIF": 0.67,
|
||||||
|
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||||
|
"AIMING_TYPE": 2,
|
||||||
|
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||||
|
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||||
|
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||||
|
"COEF_IF_MOVE": 1,
|
||||||
|
"TIME_COEF_IF_MOVE": 1.1,
|
||||||
|
"BOT_MOVE_IF_DELTA": 3.01,
|
||||||
|
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||||
|
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||||
|
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
|
||||||
|
"ANY_PART_SHOOT_TIME": 5,
|
||||||
|
"WEAPON_ROOT_OFFSET": 0.35,
|
||||||
|
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||||
|
"MAX_AIM_TIME": 1.5,
|
||||||
|
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||||
|
"Y_TOP_OFFSET_COEF": 0.001,
|
||||||
|
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||||
|
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||||
|
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||||
|
},
|
||||||
|
"Look": {
|
||||||
|
"OLD_TIME_POINT": 11,
|
||||||
|
"ANGLE_FOR_GETUP": 178,
|
||||||
|
"WAIT_NEW_SENSOR": 2.1,
|
||||||
|
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||||
|
"SELF_NIGHTVISION": true,
|
||||||
|
"FULL_SECTOR_VIEW": true,
|
||||||
|
"LOOK_THROUGH_GRASS": true,
|
||||||
|
"LOOK_AROUND_DELTA": 1.1,
|
||||||
|
"MAX_VISION_GRASS_METERS": 0.8,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||||
|
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||||
|
"LightOnVisionDistance": 45,
|
||||||
|
"FAR_DISTANCE": 160,
|
||||||
|
"FarDeltaTimeSec": 3,
|
||||||
|
"MIDDLE_DIST": 90,
|
||||||
|
"MiddleDeltaTimeSec": 1,
|
||||||
|
"CloseDeltaTimeSec": 0.1,
|
||||||
|
"POSIBLE_VISION_SPACE": 1.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||||
|
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||||
|
"COME_TO_BODY_DIST": 1.2,
|
||||||
|
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||||
|
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||||
|
"ENEMY_LIGHT_ADD": 48,
|
||||||
|
"ENEMY_LIGHT_START_DIST": 90,
|
||||||
|
"CAN_LOOK_TO_WALL": false,
|
||||||
|
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||||
|
"DIST_CHECK_WALL": 20,
|
||||||
|
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||||
|
"MIN_LOOK_AROUD_TIME": 20,
|
||||||
|
"OPTIMIZE_TO_ONLY_BODY": true
|
||||||
|
},
|
||||||
|
"Shoot": {
|
||||||
|
"RECOIL_TIME_NORMALIZE": 1,
|
||||||
|
"RECOIL_PER_METER": 0.02,
|
||||||
|
"MAX_RECOIL_PER_METER": 0.04,
|
||||||
|
"HORIZONT_RECOIL_COEF": 0.04,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||||
|
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||||
|
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||||
|
"BASE_AUTOMATIC_TIME": 0.2,
|
||||||
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||||
|
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||||
|
"FAR_DIST_ENEMY": 20,
|
||||||
|
"SHOOT_FROM_COVER": 4,
|
||||||
|
"FAR_DIST_ENEMY_SQR": 400,
|
||||||
|
"MAX_DIST_COEF": 1.35,
|
||||||
|
"RECOIL_DELTA_PRESS": 0.15,
|
||||||
|
"RUN_DIST_NO_AMMO": 25,
|
||||||
|
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||||
|
"DIST_TO_HIT_MELEE": 1.3,
|
||||||
|
"DIST_TO_STOP_SPRINT_MELEE": 1.5,
|
||||||
|
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||||
|
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||||
|
"DIST_TO_START_RAYCAST": 15,
|
||||||
|
"BASE_START_SERACH": 35,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7,
|
||||||
|
"FAR_DIST": 4,
|
||||||
|
"FAR_DIST_SQR": 16,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||||
|
"REACH_DIST_COVER": 2,
|
||||||
|
"RUN_TO_COVER_MIN": 2,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||||
|
"RUN_IF_CANT_SHOOT": false,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||||
|
"WAIT_DOOR_OPEN_SEC": 1,
|
||||||
|
"BREACH_CHANCE_100": 0,
|
||||||
|
"ETERNITY_STAMINA": true
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||||
|
"RUN_AWAY": 22,
|
||||||
|
"RUN_AWAY_SQR": 484,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||||
|
"GrenadePerMeter": 0.15,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 3,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||||
|
"SIZE_SPOTTED_COEF": 2,
|
||||||
|
"BE_ATTENTION_COEF": 4,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||||
|
"SMOKE_CHECK_DELTA": 1,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": false,
|
||||||
|
"MAX_THROW_POWER": 18.7,
|
||||||
|
"GrenadePrecision": 0.1,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": false,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||||
|
"ANG_TYPE": 4
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15,
|
||||||
|
"MAX_DIST_OF_COVER": 4,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 15,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5,
|
||||||
|
"DIST_CHECK_SFETY": 9,
|
||||||
|
"CAN_LAY_TO_COVER": true,
|
||||||
|
"TIME_CHECK_SAFE": 2,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 45,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||||
|
"RUN_IF_FAR": 7,
|
||||||
|
"RUN_IF_FAR_SQRT": 225,
|
||||||
|
"STAY_IF_FAR": 25,
|
||||||
|
"STAY_IF_FAR_SQRT": 625,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": true,
|
||||||
|
"SIT_DOWN_WHEN_HOLDING": true,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||||
|
"HITS_TO_LEAVE_COVER": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||||
|
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
|
||||||
|
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12,
|
||||||
|
"RESERVE_TIME_STAY": 72,
|
||||||
|
"FRIEND_SEARCH_SEC": 12,
|
||||||
|
"TALK_DELAY": 999999.1,
|
||||||
|
"MIN_TALK_DELAY": 999999,
|
||||||
|
"CAN_LOOK_TO_DEADBODIES": true,
|
||||||
|
"TALK_DELAY_BIG": 999999.1,
|
||||||
|
"CHANGE_WAY_TIME": 125.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.75,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 50,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7,
|
||||||
|
"RESERVE_OUT_TIME": 30,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||||
|
"CAN_WATCH_SECOND_WEAPON": true
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||||
|
"DISPERSION_COEF": 10,
|
||||||
|
"CLOSE_DIST": 36,
|
||||||
|
"FAR_DIST": 66,
|
||||||
|
"SOUND_DIR_DEEFREE": 30,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_LEAVE_MAP": 7,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||||
|
"MIN_DAMAGE_SCARE": 20,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100,
|
||||||
|
"HIT_POINT_DETECTION": 4,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3,
|
||||||
|
"CAN_TAKE_ITEMS": true,
|
||||||
|
"BULLET_FEEL_DIST": 360,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||||
|
"CAN_STAND_BY": false,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 999999,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 999999,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||||
|
"DOG_FIGHT_OUT": 6,
|
||||||
|
"DOG_FIGHT_IN": 3,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
|
||||||
|
"STANDART_AMBUSH_DIST": 200,
|
||||||
|
"AI_POWER_COEF": 120,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||||
|
"HEAL_DELAY_SEC": 5,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1,
|
||||||
|
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"WILL_PERSUE_AXEMAN": true,
|
||||||
|
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"REVENGE_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 100,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 100,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||||
|
"TIME_AFTER_LOSE": 15,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 50,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40,
|
||||||
|
"KILLA_CONTUTION_TIME": 5,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||||
|
"KILLA_SEARCH_METERS": 30,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||||
|
"KILLA_HOLD_DELAY": 5,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": true,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 160,
|
||||||
|
"VisibleDistance": 142,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.045,
|
||||||
|
"ScatteringClosePerMeter": 0.12,
|
||||||
|
"DamageCoeff": 1,
|
||||||
|
"HearingSense": 2.9,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35,
|
||||||
|
"ShotgunFireDistancePref": 50,
|
||||||
|
"RifleFireDistancePref": 100,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 0.3
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80,
|
||||||
|
"ToStopBotAngularSpeed": 40,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"normal": {
|
||||||
|
"Lay": {
|
||||||
|
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||||
|
"DELTA_LAY_CHECK": 2,
|
||||||
|
"DELTA_GETUP": 2.7,
|
||||||
|
"DELTA_AFTER_GETUP": 3,
|
||||||
|
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||||
|
"MAX_LAY_TIME": 35,
|
||||||
|
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||||
|
"ATTACK_LAY_CHANCE": 25,
|
||||||
|
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||||
|
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||||
|
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||||
|
"DIST_ENEMY_GETUP_LAY": 10,
|
||||||
|
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||||
|
"DIST_ENEMY_CAN_LAY": 15,
|
||||||
|
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||||
|
"LAY_AIM": 0.6,
|
||||||
|
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||||
|
"MIN_CAN_LAY_DIST": 11,
|
||||||
|
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||||
|
"MAX_CAN_LAY_DIST": 200,
|
||||||
|
"LAY_CHANCE_DANGER": 40,
|
||||||
|
"CHECK_CLOSEST_FRIEND": true,
|
||||||
|
"SHALL_LAY_WITHOUT_CHECK": true,
|
||||||
|
"SHALL_GETUP_ON_ROTATE": false,
|
||||||
|
"DAMAGE_TIME_TO_GETUP": 3
|
||||||
|
},
|
||||||
|
"Aiming": {
|
||||||
|
"MAX_AIM_PRECICING": 2,
|
||||||
|
"BETTER_PRECICING_COEF": 0.9,
|
||||||
|
"RECALC_DIST": 0.7,
|
||||||
|
"RECALC_SQR_DIST": 0.48999998,
|
||||||
|
"COEF_FROM_COVER": 0.45,
|
||||||
|
"PANIC_COEF": 1.2,
|
||||||
|
"PANIC_ACCURATY_COEF": 1.2,
|
||||||
|
"HARD_AIM": 0.75,
|
||||||
|
"HARD_AIM_CHANCE_100": 60,
|
||||||
|
"PANIC_TIME": 2,
|
||||||
|
"RECALC_MUST_TIME": 3,
|
||||||
|
"DAMAGE_PANIC_TIME": 15,
|
||||||
|
"DANGER_UP_POINT": 1.3,
|
||||||
|
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||||
|
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||||
|
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||||
|
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||||
|
"XZ_COEF": 0.4,
|
||||||
|
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||||
|
"BOTTOM_COEF": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||||
|
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||||
|
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||||
|
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||||
|
"BASE_SHIEF": 0.05,
|
||||||
|
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||||
|
"SCATTERING_DIST_MODIF": 0.67,
|
||||||
|
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||||
|
"AIMING_TYPE": 2,
|
||||||
|
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||||
|
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||||
|
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||||
|
"COEF_IF_MOVE": 1,
|
||||||
|
"TIME_COEF_IF_MOVE": 1.1,
|
||||||
|
"BOT_MOVE_IF_DELTA": 3.01,
|
||||||
|
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||||
|
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||||
|
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
|
||||||
|
"ANY_PART_SHOOT_TIME": 5,
|
||||||
|
"WEAPON_ROOT_OFFSET": 0.35,
|
||||||
|
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||||
|
"MAX_AIM_TIME": 1.5,
|
||||||
|
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||||
|
"Y_TOP_OFFSET_COEF": 0.001,
|
||||||
|
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||||
|
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||||
|
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||||
|
},
|
||||||
|
"Look": {
|
||||||
|
"OLD_TIME_POINT": 11,
|
||||||
|
"ANGLE_FOR_GETUP": 178,
|
||||||
|
"WAIT_NEW_SENSOR": 2.1,
|
||||||
|
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||||
|
"SELF_NIGHTVISION": true,
|
||||||
|
"FULL_SECTOR_VIEW": true,
|
||||||
|
"LOOK_THROUGH_GRASS": true,
|
||||||
|
"LOOK_AROUND_DELTA": 1.1,
|
||||||
|
"MAX_VISION_GRASS_METERS": 0.8,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||||
|
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||||
|
"LightOnVisionDistance": 45,
|
||||||
|
"FAR_DISTANCE": 160,
|
||||||
|
"FarDeltaTimeSec": 3,
|
||||||
|
"MIDDLE_DIST": 90,
|
||||||
|
"MiddleDeltaTimeSec": 1,
|
||||||
|
"CloseDeltaTimeSec": 0.1,
|
||||||
|
"POSIBLE_VISION_SPACE": 1.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||||
|
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||||
|
"COME_TO_BODY_DIST": 1.2,
|
||||||
|
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||||
|
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||||
|
"ENEMY_LIGHT_ADD": 48,
|
||||||
|
"ENEMY_LIGHT_START_DIST": 90,
|
||||||
|
"CAN_LOOK_TO_WALL": false,
|
||||||
|
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||||
|
"DIST_CHECK_WALL": 20,
|
||||||
|
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||||
|
"MIN_LOOK_AROUD_TIME": 20,
|
||||||
|
"OPTIMIZE_TO_ONLY_BODY": true
|
||||||
|
},
|
||||||
|
"Shoot": {
|
||||||
|
"RECOIL_TIME_NORMALIZE": 1,
|
||||||
|
"RECOIL_PER_METER": 0.02,
|
||||||
|
"MAX_RECOIL_PER_METER": 0.04,
|
||||||
|
"HORIZONT_RECOIL_COEF": 0.04,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||||
|
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||||
|
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||||
|
"BASE_AUTOMATIC_TIME": 0.2,
|
||||||
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||||
|
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||||
|
"FAR_DIST_ENEMY": 20,
|
||||||
|
"SHOOT_FROM_COVER": 4,
|
||||||
|
"FAR_DIST_ENEMY_SQR": 400,
|
||||||
|
"MAX_DIST_COEF": 1.35,
|
||||||
|
"RECOIL_DELTA_PRESS": 0.15,
|
||||||
|
"RUN_DIST_NO_AMMO": 25,
|
||||||
|
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||||
|
"DIST_TO_HIT_MELEE": 1.3,
|
||||||
|
"DIST_TO_STOP_SPRINT_MELEE": 1.5,
|
||||||
|
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||||
|
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||||
|
"DIST_TO_START_RAYCAST": 15,
|
||||||
|
"BASE_START_SERACH": 35,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7,
|
||||||
|
"FAR_DIST": 4,
|
||||||
|
"FAR_DIST_SQR": 16,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||||
|
"REACH_DIST_COVER": 2,
|
||||||
|
"RUN_TO_COVER_MIN": 2,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||||
|
"RUN_IF_CANT_SHOOT": false,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||||
|
"WAIT_DOOR_OPEN_SEC": 1,
|
||||||
|
"BREACH_CHANCE_100": 0,
|
||||||
|
"ETERNITY_STAMINA": true
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||||
|
"RUN_AWAY": 22,
|
||||||
|
"RUN_AWAY_SQR": 484,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||||
|
"GrenadePerMeter": 0.15,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 3,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||||
|
"SIZE_SPOTTED_COEF": 2,
|
||||||
|
"BE_ATTENTION_COEF": 4,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||||
|
"SMOKE_CHECK_DELTA": 1,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": false,
|
||||||
|
"MAX_THROW_POWER": 18.7,
|
||||||
|
"GrenadePrecision": 0.1,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": false,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||||
|
"ANG_TYPE": 4
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15,
|
||||||
|
"MAX_DIST_OF_COVER": 4,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 15,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5,
|
||||||
|
"DIST_CHECK_SFETY": 9,
|
||||||
|
"CAN_LAY_TO_COVER": true,
|
||||||
|
"TIME_CHECK_SAFE": 2,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 45,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||||
|
"RUN_IF_FAR": 7,
|
||||||
|
"RUN_IF_FAR_SQRT": 225,
|
||||||
|
"STAY_IF_FAR": 25,
|
||||||
|
"STAY_IF_FAR_SQRT": 625,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": true,
|
||||||
|
"SIT_DOWN_WHEN_HOLDING": true,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||||
|
"HITS_TO_LEAVE_COVER": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||||
|
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
|
||||||
|
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12,
|
||||||
|
"RESERVE_TIME_STAY": 72,
|
||||||
|
"FRIEND_SEARCH_SEC": 12,
|
||||||
|
"TALK_DELAY": 999999.1,
|
||||||
|
"MIN_TALK_DELAY": 999999,
|
||||||
|
"CAN_LOOK_TO_DEADBODIES": true,
|
||||||
|
"TALK_DELAY_BIG": 999999.1,
|
||||||
|
"CHANGE_WAY_TIME": 125.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.75,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 50,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7,
|
||||||
|
"RESERVE_OUT_TIME": 30,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||||
|
"CAN_WATCH_SECOND_WEAPON": true
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||||
|
"DISPERSION_COEF": 10,
|
||||||
|
"CLOSE_DIST": 36,
|
||||||
|
"FAR_DIST": 66,
|
||||||
|
"SOUND_DIR_DEEFREE": 30,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_LEAVE_MAP": 7,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||||
|
"MIN_DAMAGE_SCARE": 20,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100,
|
||||||
|
"HIT_POINT_DETECTION": 4,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3,
|
||||||
|
"CAN_TAKE_ITEMS": true,
|
||||||
|
"BULLET_FEEL_DIST": 360,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||||
|
"CAN_STAND_BY": false,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 999999,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 999999,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||||
|
"DOG_FIGHT_OUT": 6,
|
||||||
|
"DOG_FIGHT_IN": 3,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
|
||||||
|
"STANDART_AMBUSH_DIST": 200,
|
||||||
|
"AI_POWER_COEF": 120,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||||
|
"HEAL_DELAY_SEC": 5,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1,
|
||||||
|
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"WILL_PERSUE_AXEMAN": true,
|
||||||
|
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"REVENGE_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 100,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 100,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||||
|
"TIME_AFTER_LOSE": 15,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 50,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40,
|
||||||
|
"KILLA_CONTUTION_TIME": 5,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||||
|
"KILLA_SEARCH_METERS": 30,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||||
|
"KILLA_HOLD_DELAY": 5,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": true,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 160,
|
||||||
|
"VisibleDistance": 142,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.045,
|
||||||
|
"ScatteringClosePerMeter": 0.12,
|
||||||
|
"DamageCoeff": 1,
|
||||||
|
"HearingSense": 2.9,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35,
|
||||||
|
"ShotgunFireDistancePref": 50,
|
||||||
|
"RifleFireDistancePref": 100,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 0.3
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80,
|
||||||
|
"ToStopBotAngularSpeed": 40,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"hard": {
|
||||||
|
"Lay": {
|
||||||
|
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||||
|
"DELTA_LAY_CHECK": 2,
|
||||||
|
"DELTA_GETUP": 2.7,
|
||||||
|
"DELTA_AFTER_GETUP": 3,
|
||||||
|
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||||
|
"MAX_LAY_TIME": 35,
|
||||||
|
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||||
|
"ATTACK_LAY_CHANCE": 25,
|
||||||
|
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||||
|
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||||
|
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||||
|
"DIST_ENEMY_GETUP_LAY": 10,
|
||||||
|
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||||
|
"DIST_ENEMY_CAN_LAY": 15,
|
||||||
|
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||||
|
"LAY_AIM": 0.6,
|
||||||
|
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||||
|
"MIN_CAN_LAY_DIST": 11,
|
||||||
|
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||||
|
"MAX_CAN_LAY_DIST": 200,
|
||||||
|
"LAY_CHANCE_DANGER": 40,
|
||||||
|
"CHECK_CLOSEST_FRIEND": true,
|
||||||
|
"SHALL_LAY_WITHOUT_CHECK": true,
|
||||||
|
"SHALL_GETUP_ON_ROTATE": false,
|
||||||
|
"DAMAGE_TIME_TO_GETUP": 3
|
||||||
|
},
|
||||||
|
"Aiming": {
|
||||||
|
"MAX_AIM_PRECICING": 2,
|
||||||
|
"BETTER_PRECICING_COEF": 0.9,
|
||||||
|
"RECALC_DIST": 0.7,
|
||||||
|
"RECALC_SQR_DIST": 0.48999998,
|
||||||
|
"COEF_FROM_COVER": 0.45,
|
||||||
|
"PANIC_COEF": 1.2,
|
||||||
|
"PANIC_ACCURATY_COEF": 1.2,
|
||||||
|
"HARD_AIM": 0.75,
|
||||||
|
"HARD_AIM_CHANCE_100": 60,
|
||||||
|
"PANIC_TIME": 2,
|
||||||
|
"RECALC_MUST_TIME": 3,
|
||||||
|
"DAMAGE_PANIC_TIME": 15,
|
||||||
|
"DANGER_UP_POINT": 1.3,
|
||||||
|
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||||
|
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||||
|
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||||
|
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||||
|
"XZ_COEF": 0.4,
|
||||||
|
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||||
|
"BOTTOM_COEF": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||||
|
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||||
|
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||||
|
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||||
|
"BASE_SHIEF": 0.05,
|
||||||
|
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||||
|
"SCATTERING_DIST_MODIF": 0.67,
|
||||||
|
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||||
|
"AIMING_TYPE": 2,
|
||||||
|
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||||
|
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||||
|
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||||
|
"COEF_IF_MOVE": 1,
|
||||||
|
"TIME_COEF_IF_MOVE": 1.1,
|
||||||
|
"BOT_MOVE_IF_DELTA": 3.01,
|
||||||
|
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||||
|
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||||
|
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
|
||||||
|
"ANY_PART_SHOOT_TIME": 5,
|
||||||
|
"WEAPON_ROOT_OFFSET": 0.35,
|
||||||
|
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||||
|
"MAX_AIM_TIME": 1.5,
|
||||||
|
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||||
|
"Y_TOP_OFFSET_COEF": 0.001,
|
||||||
|
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||||
|
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||||
|
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||||
|
},
|
||||||
|
"Look": {
|
||||||
|
"OLD_TIME_POINT": 11,
|
||||||
|
"ANGLE_FOR_GETUP": 178,
|
||||||
|
"WAIT_NEW_SENSOR": 2.1,
|
||||||
|
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||||
|
"SELF_NIGHTVISION": true,
|
||||||
|
"FULL_SECTOR_VIEW": true,
|
||||||
|
"LOOK_THROUGH_GRASS": true,
|
||||||
|
"LOOK_AROUND_DELTA": 1.1,
|
||||||
|
"MAX_VISION_GRASS_METERS": 0.8,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||||
|
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||||
|
"LightOnVisionDistance": 45,
|
||||||
|
"FAR_DISTANCE": 160,
|
||||||
|
"FarDeltaTimeSec": 3,
|
||||||
|
"MIDDLE_DIST": 90,
|
||||||
|
"MiddleDeltaTimeSec": 1,
|
||||||
|
"CloseDeltaTimeSec": 0.1,
|
||||||
|
"POSIBLE_VISION_SPACE": 1.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||||
|
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||||
|
"COME_TO_BODY_DIST": 1.2,
|
||||||
|
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||||
|
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||||
|
"ENEMY_LIGHT_ADD": 48,
|
||||||
|
"ENEMY_LIGHT_START_DIST": 90,
|
||||||
|
"CAN_LOOK_TO_WALL": false,
|
||||||
|
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||||
|
"DIST_CHECK_WALL": 20,
|
||||||
|
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||||
|
"MIN_LOOK_AROUD_TIME": 20,
|
||||||
|
"OPTIMIZE_TO_ONLY_BODY": true
|
||||||
|
},
|
||||||
|
"Shoot": {
|
||||||
|
"RECOIL_TIME_NORMALIZE": 1,
|
||||||
|
"RECOIL_PER_METER": 0.02,
|
||||||
|
"MAX_RECOIL_PER_METER": 0.04,
|
||||||
|
"HORIZONT_RECOIL_COEF": 0.04,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||||
|
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||||
|
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||||
|
"BASE_AUTOMATIC_TIME": 0.2,
|
||||||
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||||
|
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||||
|
"FAR_DIST_ENEMY": 20,
|
||||||
|
"SHOOT_FROM_COVER": 4,
|
||||||
|
"FAR_DIST_ENEMY_SQR": 400,
|
||||||
|
"MAX_DIST_COEF": 1.35,
|
||||||
|
"RECOIL_DELTA_PRESS": 0.15,
|
||||||
|
"RUN_DIST_NO_AMMO": 25,
|
||||||
|
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||||
|
"DIST_TO_HIT_MELEE": 1.3,
|
||||||
|
"DIST_TO_STOP_SPRINT_MELEE": 1.5,
|
||||||
|
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||||
|
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||||
|
"DIST_TO_START_RAYCAST": 15,
|
||||||
|
"BASE_START_SERACH": 35,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7,
|
||||||
|
"FAR_DIST": 4,
|
||||||
|
"FAR_DIST_SQR": 16,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||||
|
"REACH_DIST_COVER": 2,
|
||||||
|
"RUN_TO_COVER_MIN": 2,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||||
|
"RUN_IF_CANT_SHOOT": false,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||||
|
"WAIT_DOOR_OPEN_SEC": 1,
|
||||||
|
"BREACH_CHANCE_100": 0,
|
||||||
|
"ETERNITY_STAMINA": true
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||||
|
"RUN_AWAY": 22,
|
||||||
|
"RUN_AWAY_SQR": 484,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||||
|
"GrenadePerMeter": 0.15,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 3,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||||
|
"SIZE_SPOTTED_COEF": 2,
|
||||||
|
"BE_ATTENTION_COEF": 4,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||||
|
"SMOKE_CHECK_DELTA": 1,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": false,
|
||||||
|
"MAX_THROW_POWER": 18.7,
|
||||||
|
"GrenadePrecision": 0.1,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": false,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||||
|
"ANG_TYPE": 4
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15,
|
||||||
|
"MAX_DIST_OF_COVER": 4,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 15,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5,
|
||||||
|
"DIST_CHECK_SFETY": 9,
|
||||||
|
"CAN_LAY_TO_COVER": true,
|
||||||
|
"TIME_CHECK_SAFE": 2,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 45,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||||
|
"RUN_IF_FAR": 7,
|
||||||
|
"RUN_IF_FAR_SQRT": 225,
|
||||||
|
"STAY_IF_FAR": 25,
|
||||||
|
"STAY_IF_FAR_SQRT": 625,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": true,
|
||||||
|
"SIT_DOWN_WHEN_HOLDING": true,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||||
|
"HITS_TO_LEAVE_COVER": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||||
|
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
|
||||||
|
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12,
|
||||||
|
"RESERVE_TIME_STAY": 72,
|
||||||
|
"FRIEND_SEARCH_SEC": 12,
|
||||||
|
"TALK_DELAY": 999999.1,
|
||||||
|
"MIN_TALK_DELAY": 999999,
|
||||||
|
"CAN_LOOK_TO_DEADBODIES": true,
|
||||||
|
"TALK_DELAY_BIG": 999999.1,
|
||||||
|
"CHANGE_WAY_TIME": 125.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.75,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 50,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7,
|
||||||
|
"RESERVE_OUT_TIME": 30,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||||
|
"CAN_WATCH_SECOND_WEAPON": true
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||||
|
"DISPERSION_COEF": 10,
|
||||||
|
"CLOSE_DIST": 36,
|
||||||
|
"FAR_DIST": 66,
|
||||||
|
"SOUND_DIR_DEEFREE": 30,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_LEAVE_MAP": 7,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||||
|
"MIN_DAMAGE_SCARE": 20,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100,
|
||||||
|
"HIT_POINT_DETECTION": 4,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3,
|
||||||
|
"CAN_TAKE_ITEMS": true,
|
||||||
|
"BULLET_FEEL_DIST": 360,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||||
|
"CAN_STAND_BY": false,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 999999,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 999999,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||||
|
"DOG_FIGHT_OUT": 6,
|
||||||
|
"DOG_FIGHT_IN": 3,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
|
||||||
|
"STANDART_AMBUSH_DIST": 200,
|
||||||
|
"AI_POWER_COEF": 120,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||||
|
"HEAL_DELAY_SEC": 5,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1,
|
||||||
|
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"WILL_PERSUE_AXEMAN": true,
|
||||||
|
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"REVENGE_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 100,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 100,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||||
|
"TIME_AFTER_LOSE": 15,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 50,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40,
|
||||||
|
"KILLA_CONTUTION_TIME": 5,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||||
|
"KILLA_SEARCH_METERS": 30,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||||
|
"KILLA_HOLD_DELAY": 5,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": true,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 160,
|
||||||
|
"VisibleDistance": 142,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.045,
|
||||||
|
"ScatteringClosePerMeter": 0.12,
|
||||||
|
"DamageCoeff": 1,
|
||||||
|
"HearingSense": 2.9,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35,
|
||||||
|
"ShotgunFireDistancePref": 50,
|
||||||
|
"RifleFireDistancePref": 100,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 0.3
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80,
|
||||||
|
"ToStopBotAngularSpeed": 40,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"impossible": {
|
||||||
|
"Lay": {
|
||||||
|
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||||
|
"DELTA_LAY_CHECK": 2,
|
||||||
|
"DELTA_GETUP": 2.7,
|
||||||
|
"DELTA_AFTER_GETUP": 3,
|
||||||
|
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||||
|
"MAX_LAY_TIME": 35,
|
||||||
|
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||||
|
"ATTACK_LAY_CHANCE": 25,
|
||||||
|
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||||
|
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||||
|
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||||
|
"DIST_ENEMY_GETUP_LAY": 10,
|
||||||
|
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||||
|
"DIST_ENEMY_CAN_LAY": 15,
|
||||||
|
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||||
|
"LAY_AIM": 0.6,
|
||||||
|
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||||
|
"MIN_CAN_LAY_DIST": 11,
|
||||||
|
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||||
|
"MAX_CAN_LAY_DIST": 200,
|
||||||
|
"LAY_CHANCE_DANGER": 40,
|
||||||
|
"CHECK_CLOSEST_FRIEND": true,
|
||||||
|
"SHALL_LAY_WITHOUT_CHECK": true,
|
||||||
|
"SHALL_GETUP_ON_ROTATE": false,
|
||||||
|
"DAMAGE_TIME_TO_GETUP": 3
|
||||||
|
},
|
||||||
|
"Aiming": {
|
||||||
|
"MAX_AIM_PRECICING": 2,
|
||||||
|
"BETTER_PRECICING_COEF": 0.9,
|
||||||
|
"RECALC_DIST": 0.7,
|
||||||
|
"RECALC_SQR_DIST": 0.48999998,
|
||||||
|
"COEF_FROM_COVER": 0.45,
|
||||||
|
"PANIC_COEF": 1.2,
|
||||||
|
"PANIC_ACCURATY_COEF": 1.2,
|
||||||
|
"HARD_AIM": 0.75,
|
||||||
|
"HARD_AIM_CHANCE_100": 60,
|
||||||
|
"PANIC_TIME": 2,
|
||||||
|
"RECALC_MUST_TIME": 3,
|
||||||
|
"DAMAGE_PANIC_TIME": 15,
|
||||||
|
"DANGER_UP_POINT": 1.3,
|
||||||
|
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||||
|
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||||
|
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||||
|
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||||
|
"XZ_COEF": 0.4,
|
||||||
|
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||||
|
"BOTTOM_COEF": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||||
|
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||||
|
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||||
|
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||||
|
"BASE_SHIEF": 0.05,
|
||||||
|
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||||
|
"SCATTERING_DIST_MODIF": 0.67,
|
||||||
|
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||||
|
"AIMING_TYPE": 2,
|
||||||
|
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||||
|
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||||
|
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||||
|
"COEF_IF_MOVE": 1,
|
||||||
|
"TIME_COEF_IF_MOVE": 1.1,
|
||||||
|
"BOT_MOVE_IF_DELTA": 3.01,
|
||||||
|
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||||
|
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||||
|
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
|
||||||
|
"ANY_PART_SHOOT_TIME": 5,
|
||||||
|
"WEAPON_ROOT_OFFSET": 0.35,
|
||||||
|
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||||
|
"MAX_AIM_TIME": 1.5,
|
||||||
|
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||||
|
"Y_TOP_OFFSET_COEF": 0.001,
|
||||||
|
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||||
|
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||||
|
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||||
|
},
|
||||||
|
"Look": {
|
||||||
|
"OLD_TIME_POINT": 11,
|
||||||
|
"ANGLE_FOR_GETUP": 178,
|
||||||
|
"WAIT_NEW_SENSOR": 2.1,
|
||||||
|
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||||
|
"SELF_NIGHTVISION": true,
|
||||||
|
"FULL_SECTOR_VIEW": true,
|
||||||
|
"LOOK_THROUGH_GRASS": true,
|
||||||
|
"LOOK_AROUND_DELTA": 1.1,
|
||||||
|
"MAX_VISION_GRASS_METERS": 0.8,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||||
|
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||||
|
"LightOnVisionDistance": 45,
|
||||||
|
"FAR_DISTANCE": 160,
|
||||||
|
"FarDeltaTimeSec": 3,
|
||||||
|
"MIDDLE_DIST": 90,
|
||||||
|
"MiddleDeltaTimeSec": 1,
|
||||||
|
"CloseDeltaTimeSec": 0.1,
|
||||||
|
"POSIBLE_VISION_SPACE": 1.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||||
|
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||||
|
"COME_TO_BODY_DIST": 1.2,
|
||||||
|
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||||
|
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||||
|
"ENEMY_LIGHT_ADD": 48,
|
||||||
|
"ENEMY_LIGHT_START_DIST": 90,
|
||||||
|
"CAN_LOOK_TO_WALL": false,
|
||||||
|
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||||
|
"DIST_CHECK_WALL": 20,
|
||||||
|
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||||
|
"MIN_LOOK_AROUD_TIME": 20,
|
||||||
|
"OPTIMIZE_TO_ONLY_BODY": true
|
||||||
|
},
|
||||||
|
"Shoot": {
|
||||||
|
"RECOIL_TIME_NORMALIZE": 1,
|
||||||
|
"RECOIL_PER_METER": 0.02,
|
||||||
|
"MAX_RECOIL_PER_METER": 0.04,
|
||||||
|
"HORIZONT_RECOIL_COEF": 0.04,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||||
|
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||||
|
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||||
|
"BASE_AUTOMATIC_TIME": 0.2,
|
||||||
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||||
|
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||||
|
"FAR_DIST_ENEMY": 20,
|
||||||
|
"SHOOT_FROM_COVER": 4,
|
||||||
|
"FAR_DIST_ENEMY_SQR": 400,
|
||||||
|
"MAX_DIST_COEF": 1.35,
|
||||||
|
"RECOIL_DELTA_PRESS": 0.15,
|
||||||
|
"RUN_DIST_NO_AMMO": 25,
|
||||||
|
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||||
|
"DIST_TO_HIT_MELEE": 1.3,
|
||||||
|
"DIST_TO_STOP_SPRINT_MELEE": 1.5,
|
||||||
|
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||||
|
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||||
|
"DIST_TO_START_RAYCAST": 15,
|
||||||
|
"BASE_START_SERACH": 35,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7,
|
||||||
|
"FAR_DIST": 4,
|
||||||
|
"FAR_DIST_SQR": 16,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||||
|
"REACH_DIST_COVER": 2,
|
||||||
|
"RUN_TO_COVER_MIN": 2,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||||
|
"RUN_IF_CANT_SHOOT": false,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||||
|
"WAIT_DOOR_OPEN_SEC": 1,
|
||||||
|
"BREACH_CHANCE_100": 0,
|
||||||
|
"ETERNITY_STAMINA": true
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||||
|
"RUN_AWAY": 22,
|
||||||
|
"RUN_AWAY_SQR": 484,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||||
|
"GrenadePerMeter": 0.15,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 3,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||||
|
"SIZE_SPOTTED_COEF": 2,
|
||||||
|
"BE_ATTENTION_COEF": 4,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||||
|
"SMOKE_CHECK_DELTA": 1,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": false,
|
||||||
|
"MAX_THROW_POWER": 18.7,
|
||||||
|
"GrenadePrecision": 0.1,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": false,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||||
|
"ANG_TYPE": 4
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15,
|
||||||
|
"MAX_DIST_OF_COVER": 4,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 15,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5,
|
||||||
|
"DIST_CHECK_SFETY": 9,
|
||||||
|
"CAN_LAY_TO_COVER": true,
|
||||||
|
"TIME_CHECK_SAFE": 2,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 45,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||||
|
"RUN_IF_FAR": 7,
|
||||||
|
"RUN_IF_FAR_SQRT": 225,
|
||||||
|
"STAY_IF_FAR": 25,
|
||||||
|
"STAY_IF_FAR_SQRT": 625,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": true,
|
||||||
|
"SIT_DOWN_WHEN_HOLDING": true,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||||
|
"HITS_TO_LEAVE_COVER": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||||
|
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
|
||||||
|
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12,
|
||||||
|
"RESERVE_TIME_STAY": 72,
|
||||||
|
"FRIEND_SEARCH_SEC": 12,
|
||||||
|
"TALK_DELAY": 999999.1,
|
||||||
|
"MIN_TALK_DELAY": 999999,
|
||||||
|
"CAN_LOOK_TO_DEADBODIES": true,
|
||||||
|
"TALK_DELAY_BIG": 999999.1,
|
||||||
|
"CHANGE_WAY_TIME": 125.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.75,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 50,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7,
|
||||||
|
"RESERVE_OUT_TIME": 30,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||||
|
"CAN_WATCH_SECOND_WEAPON": true
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||||
|
"DISPERSION_COEF": 10,
|
||||||
|
"CLOSE_DIST": 36,
|
||||||
|
"FAR_DIST": 66,
|
||||||
|
"SOUND_DIR_DEEFREE": 30,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_LEAVE_MAP": 7,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||||
|
"MIN_DAMAGE_SCARE": 20,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100,
|
||||||
|
"HIT_POINT_DETECTION": 4,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3,
|
||||||
|
"CAN_TAKE_ITEMS": true,
|
||||||
|
"BULLET_FEEL_DIST": 360,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||||
|
"CAN_STAND_BY": false,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 999999,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 999999,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||||
|
"DOG_FIGHT_OUT": 6,
|
||||||
|
"DOG_FIGHT_IN": 3,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
|
||||||
|
"STANDART_AMBUSH_DIST": 200,
|
||||||
|
"AI_POWER_COEF": 120,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||||
|
"HEAL_DELAY_SEC": 5,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1,
|
||||||
|
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"WILL_PERSUE_AXEMAN": true,
|
||||||
|
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"REVENGE_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 100,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 100,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||||
|
"TIME_AFTER_LOSE": 15,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 50,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40,
|
||||||
|
"KILLA_CONTUTION_TIME": 5,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||||
|
"KILLA_SEARCH_METERS": 30,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||||
|
"KILLA_HOLD_DELAY": 5,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": true,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 160,
|
||||||
|
"VisibleDistance": 142,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.045,
|
||||||
|
"ScatteringClosePerMeter": 0.12,
|
||||||
|
"DamageCoeff": 1,
|
||||||
|
"HearingSense": 2.9,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35,
|
||||||
|
"ShotgunFireDistancePref": 50,
|
||||||
|
"RifleFireDistancePref": 100,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 0.3
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80,
|
||||||
|
"ToStopBotAngularSpeed": 40,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"chances": {
|
||||||
|
"equipment": {
|
||||||
|
"Headwear": 0,
|
||||||
|
"Earpiece": 0,
|
||||||
|
"FaceCover": 47,
|
||||||
|
"ArmorVest": 75,
|
||||||
|
"Eyewear": 0,
|
||||||
|
"ArmBand": 0,
|
||||||
|
"TacticalVest": 100,
|
||||||
|
"Backpack": 46,
|
||||||
|
"FirstPrimaryWeapon": 100,
|
||||||
|
"SecondPrimaryWeapon": 0,
|
||||||
|
"Holster": 0,
|
||||||
|
"Scabbard": 100,
|
||||||
|
"Pockets": 100,
|
||||||
|
"SecuredContainer": 100
|
||||||
|
},
|
||||||
|
"weaponMods": {
|
||||||
|
"mod_magazine": 100,
|
||||||
|
"mod_sight_front": 49,
|
||||||
|
"mod_sight_rear": 64,
|
||||||
|
"mod_scope": 16,
|
||||||
|
"mod_tactical_000": 9,
|
||||||
|
"mod_stock": 100,
|
||||||
|
"mod_mount": 23,
|
||||||
|
"mod_mount_001": 36,
|
||||||
|
"mod_mount_002": 23,
|
||||||
|
"mod_tactical": 5,
|
||||||
|
"mod_muzzle": 92,
|
||||||
|
"mod_stock_000": 100,
|
||||||
|
"mod_foregrip": 14,
|
||||||
|
"mod_charge": 0,
|
||||||
|
"mod_reciever": 100,
|
||||||
|
"mod_mount_000": 38,
|
||||||
|
"mod_launcher": 0,
|
||||||
|
"mod_stock_001": 100,
|
||||||
|
"mod_mount_003": 0,
|
||||||
|
"mod_mount_004": 100
|
||||||
|
},
|
||||||
|
"equipmentMods": {
|
||||||
|
"front_plate": 100,
|
||||||
|
"back_plate": 100,
|
||||||
|
"left_side_plate": 68,
|
||||||
|
"right_side_plate": 68
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"generation": {
|
||||||
|
"items": {
|
||||||
|
"specialItems": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"healing": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 2,
|
||||||
|
"2": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"drugs": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 2,
|
||||||
|
"2": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"stims": {
|
||||||
|
"weights": {
|
||||||
|
"0": 2,
|
||||||
|
"1": 1,
|
||||||
|
"2": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"food": {
|
||||||
|
"weights": {
|
||||||
|
"0": 10,
|
||||||
|
"1": 5,
|
||||||
|
"2": 2
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"drink": {
|
||||||
|
"weights": {
|
||||||
|
"0": 10,
|
||||||
|
"1": 5,
|
||||||
|
"2": 2
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"currency": {
|
||||||
|
"weights": {
|
||||||
|
"0": 20,
|
||||||
|
"1": 5,
|
||||||
|
"2": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"backpackLoot": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 1,
|
||||||
|
"2": 2,
|
||||||
|
"3": 1,
|
||||||
|
"4": 1,
|
||||||
|
"5": 1,
|
||||||
|
"6": 1,
|
||||||
|
"7": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"pocketLoot": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 6,
|
||||||
|
"2": 3,
|
||||||
|
"3": 1,
|
||||||
|
"4": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"vestLoot": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 1,
|
||||||
|
"2": 2,
|
||||||
|
"3": 1,
|
||||||
|
"4": 0,
|
||||||
|
"5": 0,
|
||||||
|
"6": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"magazines": {
|
||||||
|
"weights": {
|
||||||
|
"0": 0,
|
||||||
|
"1": 0,
|
||||||
|
"2": 1,
|
||||||
|
"3": 3,
|
||||||
|
"4": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"grenades": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 2,
|
||||||
|
"2": 1,
|
||||||
|
"3": 1,
|
||||||
|
"4": 0,
|
||||||
|
"5": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3728
project/assets/database/bots/types/sectantprizrak.json
Normal file
3728
project/assets/database/bots/types/sectantprizrak.json
Normal file
@ -0,0 +1,3728 @@
|
|||||||
|
{
|
||||||
|
"appearance": {
|
||||||
|
"body": {
|
||||||
|
"5fb53d0b7b5d1342ee24bd64": 1
|
||||||
|
},
|
||||||
|
"feet": {
|
||||||
|
"5fb535bd1c69e5198e234125": 1,
|
||||||
|
"5fb535cf1c69e5198e234126": 3
|
||||||
|
},
|
||||||
|
"hands": {
|
||||||
|
"5cc2e68f14c02e28b47de290": 1
|
||||||
|
},
|
||||||
|
"head": {
|
||||||
|
"5fb5297a0359a84b77066e56": 1,
|
||||||
|
"5fb52a537b5d1342ee24bd57": 2
|
||||||
|
},
|
||||||
|
"voice": {
|
||||||
|
"SectantWarrior": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"experience": {
|
||||||
|
"level": {
|
||||||
|
"min": 0,
|
||||||
|
"max": 1
|
||||||
|
},
|
||||||
|
"reward": {
|
||||||
|
"min": 800,
|
||||||
|
"max": 800
|
||||||
|
},
|
||||||
|
"standingForKill": 0,
|
||||||
|
"aggressorBonus": 0
|
||||||
|
},
|
||||||
|
"health": {
|
||||||
|
"Hydration": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
},
|
||||||
|
"Energy": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
},
|
||||||
|
"Temperature": {
|
||||||
|
"min": 36,
|
||||||
|
"max": 40
|
||||||
|
},
|
||||||
|
"BodyParts": [
|
||||||
|
{
|
||||||
|
"Head": {
|
||||||
|
"min": 50,
|
||||||
|
"max": 50
|
||||||
|
},
|
||||||
|
"Chest": {
|
||||||
|
"min": 220,
|
||||||
|
"max": 220
|
||||||
|
},
|
||||||
|
"Stomach": {
|
||||||
|
"min": 180,
|
||||||
|
"max": 180
|
||||||
|
},
|
||||||
|
"LeftArm": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
},
|
||||||
|
"RightArm": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
},
|
||||||
|
"LeftLeg": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
},
|
||||||
|
"RightLeg": {
|
||||||
|
"min": 100,
|
||||||
|
"max": 100
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"skills": {
|
||||||
|
"Common": {
|
||||||
|
"Endurance": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"Strength": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"Vitality": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"Health": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"Metabolism": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"StressResistance": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"RecoilControl": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"CovertMovement": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"FieldMedicine": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"ProneMovement": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"FirstAid": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"MagDrills": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"Attention": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"AimDrills": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
},
|
||||||
|
"BotSound": {
|
||||||
|
"min": 5100,
|
||||||
|
"max": 5100
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"inventory": {
|
||||||
|
"equipment": {
|
||||||
|
"Headwear": {},
|
||||||
|
"Earpiece": {},
|
||||||
|
"FaceCover": {
|
||||||
|
"60363c0c92ec1c31037959f5": 4407,
|
||||||
|
"5b432b2f5acfc4771e1c6622": 2327,
|
||||||
|
"5b432c305acfc40019478128": 4399,
|
||||||
|
"6570aead4d84f81fd002a033": 2347,
|
||||||
|
"5ab8f4ff86f77431c60d91ba": 4317,
|
||||||
|
"59e7715586f7742ee5789605": 2412,
|
||||||
|
"572b7fa524597762b747ce82": 2374,
|
||||||
|
"657089638db3adca1009f4ca": 2386
|
||||||
|
},
|
||||||
|
"ArmorVest": {
|
||||||
|
"5e9dacf986f774054d6b89f4": 9530,
|
||||||
|
"5fd4c474dd870108a754b241": 3289,
|
||||||
|
"5f5f41476bdad616ad46d631": 12351,
|
||||||
|
"5648a7494bdc2d9d488b4583": 12203,
|
||||||
|
"6038b4ca92ec1c3103795a0d": 2129
|
||||||
|
},
|
||||||
|
"Eyewear": {},
|
||||||
|
"ArmBand": {},
|
||||||
|
"TacticalVest": {
|
||||||
|
"5d5d85c586f774279a21cbdb": 5542,
|
||||||
|
"5d5d8ca986f7742798716522": 5438,
|
||||||
|
"5e4abfed86f77406a2713cf7": 5575,
|
||||||
|
"5e4abc1f86f774069619fbaa": 5551,
|
||||||
|
"61bc85697113f767765c7fe7": 5554,
|
||||||
|
"5e9db13186f7742f845ee9d3": 5591,
|
||||||
|
"5ca20abf86f77418567a43f2": 5656,
|
||||||
|
"5fd4c60f875c30179f5d04c2": 5567,
|
||||||
|
"628cd624459354321c4b7fa2": 2096,
|
||||||
|
"5ab8dab586f77441cd04f2a2": 5574
|
||||||
|
},
|
||||||
|
"Backpack": {
|
||||||
|
"5e9dcf5986f7746c417435b3": 8959,
|
||||||
|
"5ca20d5986f774331e7c9602": 6344,
|
||||||
|
"5d5d940f86f7742797262046": 3229,
|
||||||
|
"5ab8ee7786f7742d8f33f0b9": 5651
|
||||||
|
},
|
||||||
|
"FirstPrimaryWeapon": {
|
||||||
|
"5fb64bc92b1b027b1f50bcf2": 1929,
|
||||||
|
"583990e32459771419544dd2": 5254,
|
||||||
|
"5a0ec13bfcdbcb00165aa685": 5995,
|
||||||
|
"59984ab886f7743e98271174": 5901,
|
||||||
|
"59d6088586f774275f37482f": 6096,
|
||||||
|
"628b9c37a733087d0d7fe84b": 1114,
|
||||||
|
"574d967124597745970e7c94": 4603,
|
||||||
|
"5beed0f50db834001c062b12": 3359,
|
||||||
|
"60339954d62c9b14ed777c06": 1694,
|
||||||
|
"5ac66d9b5acfc4001633997a": 5933,
|
||||||
|
"5c46fbd72e2216398b5a8c9c": 5950,
|
||||||
|
"58948c8e86f77409493f7266": 1935,
|
||||||
|
"5e00903ae9dc277128008b87": 570,
|
||||||
|
"5df8ce05b11454561e39243b": 418,
|
||||||
|
"6499849fc93611967b034949": 311,
|
||||||
|
"62e14904c2699c0ec93adc47": 282,
|
||||||
|
"57c44b372459772d2b39b8ce": 800
|
||||||
|
},
|
||||||
|
"SecondPrimaryWeapon": {},
|
||||||
|
"Holster": {},
|
||||||
|
"Scabbard": {
|
||||||
|
"5fc64ea372b0dd78d51159dc": 37547,
|
||||||
|
"5bffdc370db834001d23eca8": 7022,
|
||||||
|
"57e26ea924597715ca604a09": 7100,
|
||||||
|
"601948682627df266209af05": 475
|
||||||
|
},
|
||||||
|
"Pockets": {
|
||||||
|
"557ffd194bdc2d28148b457f": 1
|
||||||
|
},
|
||||||
|
"SecuredContainer": {
|
||||||
|
"5c0a794586f77461c458f892": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"Ammo": {
|
||||||
|
"Caliber1143x23ACP": {
|
||||||
|
"5efb0cabfb3e451d70735af5": 330,
|
||||||
|
"5e81f423763d9f754677bf2e": 313
|
||||||
|
},
|
||||||
|
"Caliber545x39": {
|
||||||
|
"56dfef82d2720bbd668b4567": 7666,
|
||||||
|
"56dff026d2720bb8668b4567": 2053,
|
||||||
|
"56dff061d2720bb5668b4567": 1425,
|
||||||
|
"5c0d5e4486f77478390952fe": 3164,
|
||||||
|
"56dff3afd2720bba668b4567": 1663
|
||||||
|
},
|
||||||
|
"Caliber762x39": {
|
||||||
|
"59e0d99486f7744a32234762": 1
|
||||||
|
},
|
||||||
|
"Caliber9x19PARA": {
|
||||||
|
"5efb0da7a29a85116f6ea05f": 2268,
|
||||||
|
"5a3c16fe86f77452b62de32a": 1897,
|
||||||
|
"5c0d56a986f774449d5de529": 1935,
|
||||||
|
"56d59d3ad2720bdb418b4577": 1041,
|
||||||
|
"5c925fa22e221601da359b7b": 1702,
|
||||||
|
"5efb0e16aeb21837e749c7ff": 1194,
|
||||||
|
"64b7bbb74b75259c590fa897": 63
|
||||||
|
},
|
||||||
|
"Caliber762x54R": {
|
||||||
|
"560d61e84bdc2da74d8b4571": 1
|
||||||
|
},
|
||||||
|
"Caliber762x51": {
|
||||||
|
"5a608bf24f39f98ffc77720e": 1
|
||||||
|
},
|
||||||
|
"Caliber9x21": {
|
||||||
|
"5a26ac0ec4a28200741e1e18": 1
|
||||||
|
},
|
||||||
|
"Caliber9x39": {
|
||||||
|
"57a0dfb82459774d3078b56c": 29,
|
||||||
|
"5c0d668f86f7747ccb7f13b2": 71
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"mods": {
|
||||||
|
"5fb64bc92b1b027b1f50bcf2": {
|
||||||
|
"mod_mount_001": [
|
||||||
|
"5fce0f9b55375d18a253eff2"
|
||||||
|
],
|
||||||
|
"mod_mount_002": [
|
||||||
|
"5fce0f9b55375d18a253eff2"
|
||||||
|
],
|
||||||
|
"mod_barrel": [
|
||||||
|
"5fb65363d1409e5ca04b54f5"
|
||||||
|
],
|
||||||
|
"mod_sight_front": [
|
||||||
|
"5fb6567747ce63734e3fa1dc"
|
||||||
|
],
|
||||||
|
"mod_sight_rear": [
|
||||||
|
"5fb6564947ce63734e3fa1da"
|
||||||
|
],
|
||||||
|
"mod_stock": [
|
||||||
|
"5fb655b748c711690e3a8d5a"
|
||||||
|
],
|
||||||
|
"mod_mount": [
|
||||||
|
"5fbb976df9986c4cff3fe5f2"
|
||||||
|
],
|
||||||
|
"mod_magazine": [
|
||||||
|
"5fb651dc85f90547f674b6f4",
|
||||||
|
"5fb651b52b1b027b1f50bcff"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"5fb65363d1409e5ca04b54f5": {
|
||||||
|
"mod_muzzle": [
|
||||||
|
"5fc4b992187fea44d52edaa9"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"5fc4b992187fea44d52edaa9": {
|
||||||
|
"mod_muzzle": [
|
||||||
|
"5fc4b9b17283c4046c5814d7"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"5fb655b748c711690e3a8d5a": {
|
||||||
|
"mod_stock_000": [
|
||||||
|
"5fb655a72b1b027b1f50bd06"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"5fbb976df9986c4cff3fe5f2": {
|
||||||
|
"mod_foregrip": [
|
||||||
|
"5c7fc87d2e221644f31c0298"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"5e9dacf986f774054d6b89f4": {
|
||||||
|
"Front_plate": [
|
||||||
|
"65573fa5655447403702a816"
|
||||||
|
],
|
||||||
|
"Back_plate": [
|
||||||
|
"65573fa5655447403702a816"
|
||||||
|
],
|
||||||
|
"Soft_armor_front": [
|
||||||
|
"65732de75d3a3129fb05f3dd"
|
||||||
|
],
|
||||||
|
"Soft_armor_back": [
|
||||||
|
"65732df4d0acf75aea06c87b"
|
||||||
|
],
|
||||||
|
"Soft_armor_left": [
|
||||||
|
"65732e05d0acf75aea06c87f"
|
||||||
|
],
|
||||||
|
"soft_armor_right": [
|
||||||
|
"65732e0f6784ca384b0167ad"
|
||||||
|
],
|
||||||
|
"Collar": [
|
||||||
|
"65732e215d3a3129fb05f3e1"
|
||||||
|
],
|
||||||
|
"Groin": [
|
||||||
|
"65732e30dd8739f6440ef383"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"583990e32459771419544dd2": {
|
||||||
|
"mod_pistol_grip": [
|
||||||
|
"5649ad3f4bdc2df8348b4585"
|
||||||
|
],
|
||||||
|
"mod_stock": [
|
||||||
|
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
"FAR_DISTANCE": 160,
|
||||||
|
"FarDeltaTimeSec": 3,
|
||||||
|
"MIDDLE_DIST": 90,
|
||||||
|
"MiddleDeltaTimeSec": 1,
|
||||||
|
"CloseDeltaTimeSec": 0.1,
|
||||||
|
"POSIBLE_VISION_SPACE": 1.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||||
|
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||||
|
"COME_TO_BODY_DIST": 1.2,
|
||||||
|
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||||
|
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||||
|
"ENEMY_LIGHT_ADD": 48,
|
||||||
|
"ENEMY_LIGHT_START_DIST": 90,
|
||||||
|
"CAN_LOOK_TO_WALL": false,
|
||||||
|
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||||
|
"DIST_CHECK_WALL": 20,
|
||||||
|
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||||
|
"MIN_LOOK_AROUD_TIME": 20,
|
||||||
|
"OPTIMIZE_TO_ONLY_BODY": true
|
||||||
|
},
|
||||||
|
"Shoot": {
|
||||||
|
"RECOIL_TIME_NORMALIZE": 1,
|
||||||
|
"RECOIL_PER_METER": 0.02,
|
||||||
|
"MAX_RECOIL_PER_METER": 0.04,
|
||||||
|
"HORIZONT_RECOIL_COEF": 0.04,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||||
|
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||||
|
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||||
|
"BASE_AUTOMATIC_TIME": 0.2,
|
||||||
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||||
|
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||||
|
"FAR_DIST_ENEMY": 20,
|
||||||
|
"SHOOT_FROM_COVER": 4,
|
||||||
|
"FAR_DIST_ENEMY_SQR": 400,
|
||||||
|
"MAX_DIST_COEF": 1.35,
|
||||||
|
"RECOIL_DELTA_PRESS": 0.15,
|
||||||
|
"RUN_DIST_NO_AMMO": 25,
|
||||||
|
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||||
|
"DIST_TO_HIT_MELEE": 1.3,
|
||||||
|
"DIST_TO_STOP_SPRINT_MELEE": 1.5,
|
||||||
|
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||||
|
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||||
|
"DIST_TO_START_RAYCAST": 15,
|
||||||
|
"BASE_START_SERACH": 35,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7,
|
||||||
|
"FAR_DIST": 4,
|
||||||
|
"FAR_DIST_SQR": 16,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||||
|
"REACH_DIST_COVER": 2,
|
||||||
|
"RUN_TO_COVER_MIN": 2,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||||
|
"RUN_IF_CANT_SHOOT": false,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||||
|
"WAIT_DOOR_OPEN_SEC": 1,
|
||||||
|
"BREACH_CHANCE_100": 0,
|
||||||
|
"ETERNITY_STAMINA": true
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||||
|
"RUN_AWAY": 22,
|
||||||
|
"RUN_AWAY_SQR": 484,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||||
|
"GrenadePerMeter": 0.15,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 3,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||||
|
"SIZE_SPOTTED_COEF": 2,
|
||||||
|
"BE_ATTENTION_COEF": 4,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||||
|
"SMOKE_CHECK_DELTA": 1,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": false,
|
||||||
|
"MAX_THROW_POWER": 18.7,
|
||||||
|
"GrenadePrecision": 0.1,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": false,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||||
|
"ANG_TYPE": 4
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15,
|
||||||
|
"MAX_DIST_OF_COVER": 4,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 15,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5,
|
||||||
|
"DIST_CHECK_SFETY": 9,
|
||||||
|
"CAN_LAY_TO_COVER": true,
|
||||||
|
"TIME_CHECK_SAFE": 2,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 45,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||||
|
"RUN_IF_FAR": 7,
|
||||||
|
"RUN_IF_FAR_SQRT": 225,
|
||||||
|
"STAY_IF_FAR": 25,
|
||||||
|
"STAY_IF_FAR_SQRT": 625,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": true,
|
||||||
|
"SIT_DOWN_WHEN_HOLDING": true,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||||
|
"HITS_TO_LEAVE_COVER": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||||
|
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
|
||||||
|
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12,
|
||||||
|
"RESERVE_TIME_STAY": 72,
|
||||||
|
"FRIEND_SEARCH_SEC": 12,
|
||||||
|
"TALK_DELAY": 999999.1,
|
||||||
|
"MIN_TALK_DELAY": 999999,
|
||||||
|
"CAN_LOOK_TO_DEADBODIES": true,
|
||||||
|
"TALK_DELAY_BIG": 999999.1,
|
||||||
|
"CHANGE_WAY_TIME": 125.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.75,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 50,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7,
|
||||||
|
"RESERVE_OUT_TIME": 30,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||||
|
"CAN_WATCH_SECOND_WEAPON": true
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||||
|
"DISPERSION_COEF": 10,
|
||||||
|
"CLOSE_DIST": 36,
|
||||||
|
"FAR_DIST": 66,
|
||||||
|
"SOUND_DIR_DEEFREE": 30,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_LEAVE_MAP": 7,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||||
|
"MIN_DAMAGE_SCARE": 20,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100,
|
||||||
|
"HIT_POINT_DETECTION": 4,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3,
|
||||||
|
"CAN_TAKE_ITEMS": true,
|
||||||
|
"BULLET_FEEL_DIST": 360,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||||
|
"CAN_STAND_BY": false,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 999999,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 999999,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||||
|
"DOG_FIGHT_OUT": 6,
|
||||||
|
"DOG_FIGHT_IN": 3,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
|
||||||
|
"STANDART_AMBUSH_DIST": 200,
|
||||||
|
"AI_POWER_COEF": 120,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||||
|
"HEAL_DELAY_SEC": 5,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1,
|
||||||
|
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"WILL_PERSUE_AXEMAN": true,
|
||||||
|
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"REVENGE_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 100,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 100,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||||
|
"TIME_AFTER_LOSE": 15,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 50,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40,
|
||||||
|
"KILLA_CONTUTION_TIME": 5,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||||
|
"KILLA_SEARCH_METERS": 30,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||||
|
"KILLA_HOLD_DELAY": 5,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": true,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 160,
|
||||||
|
"VisibleDistance": 142,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.045,
|
||||||
|
"ScatteringClosePerMeter": 0.12,
|
||||||
|
"DamageCoeff": 1,
|
||||||
|
"HearingSense": 2.9,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35,
|
||||||
|
"ShotgunFireDistancePref": 50,
|
||||||
|
"RifleFireDistancePref": 100,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 0.3
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80,
|
||||||
|
"ToStopBotAngularSpeed": 40,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"normal": {
|
||||||
|
"Lay": {
|
||||||
|
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||||
|
"DELTA_LAY_CHECK": 2,
|
||||||
|
"DELTA_GETUP": 2.7,
|
||||||
|
"DELTA_AFTER_GETUP": 3,
|
||||||
|
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||||
|
"MAX_LAY_TIME": 35,
|
||||||
|
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||||
|
"ATTACK_LAY_CHANCE": 25,
|
||||||
|
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||||
|
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||||
|
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||||
|
"DIST_ENEMY_GETUP_LAY": 10,
|
||||||
|
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||||
|
"DIST_ENEMY_CAN_LAY": 15,
|
||||||
|
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||||
|
"LAY_AIM": 0.6,
|
||||||
|
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||||
|
"MIN_CAN_LAY_DIST": 11,
|
||||||
|
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||||
|
"MAX_CAN_LAY_DIST": 200,
|
||||||
|
"LAY_CHANCE_DANGER": 40,
|
||||||
|
"CHECK_CLOSEST_FRIEND": true,
|
||||||
|
"SHALL_LAY_WITHOUT_CHECK": true,
|
||||||
|
"SHALL_GETUP_ON_ROTATE": false,
|
||||||
|
"DAMAGE_TIME_TO_GETUP": 3
|
||||||
|
},
|
||||||
|
"Aiming": {
|
||||||
|
"MAX_AIM_PRECICING": 2,
|
||||||
|
"BETTER_PRECICING_COEF": 0.9,
|
||||||
|
"RECALC_DIST": 0.7,
|
||||||
|
"RECALC_SQR_DIST": 0.48999998,
|
||||||
|
"COEF_FROM_COVER": 0.45,
|
||||||
|
"PANIC_COEF": 1.2,
|
||||||
|
"PANIC_ACCURATY_COEF": 1.2,
|
||||||
|
"HARD_AIM": 0.75,
|
||||||
|
"HARD_AIM_CHANCE_100": 60,
|
||||||
|
"PANIC_TIME": 2,
|
||||||
|
"RECALC_MUST_TIME": 3,
|
||||||
|
"DAMAGE_PANIC_TIME": 15,
|
||||||
|
"DANGER_UP_POINT": 1.3,
|
||||||
|
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||||
|
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||||
|
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||||
|
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||||
|
"XZ_COEF": 0.4,
|
||||||
|
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||||
|
"BOTTOM_COEF": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||||
|
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||||
|
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||||
|
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||||
|
"BASE_SHIEF": 0.05,
|
||||||
|
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||||
|
"SCATTERING_DIST_MODIF": 0.67,
|
||||||
|
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||||
|
"AIMING_TYPE": 2,
|
||||||
|
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||||
|
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||||
|
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||||
|
"COEF_IF_MOVE": 1,
|
||||||
|
"TIME_COEF_IF_MOVE": 1.1,
|
||||||
|
"BOT_MOVE_IF_DELTA": 3.01,
|
||||||
|
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||||
|
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||||
|
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
|
||||||
|
"ANY_PART_SHOOT_TIME": 5,
|
||||||
|
"WEAPON_ROOT_OFFSET": 0.35,
|
||||||
|
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||||
|
"MAX_AIM_TIME": 1.5,
|
||||||
|
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||||
|
"Y_TOP_OFFSET_COEF": 0.001,
|
||||||
|
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||||
|
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||||
|
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||||
|
},
|
||||||
|
"Look": {
|
||||||
|
"OLD_TIME_POINT": 11,
|
||||||
|
"ANGLE_FOR_GETUP": 178,
|
||||||
|
"WAIT_NEW_SENSOR": 2.1,
|
||||||
|
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||||
|
"SELF_NIGHTVISION": true,
|
||||||
|
"FULL_SECTOR_VIEW": true,
|
||||||
|
"LOOK_THROUGH_GRASS": true,
|
||||||
|
"LOOK_AROUND_DELTA": 1.1,
|
||||||
|
"MAX_VISION_GRASS_METERS": 0.8,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||||
|
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||||
|
"LightOnVisionDistance": 45,
|
||||||
|
"FAR_DISTANCE": 160,
|
||||||
|
"FarDeltaTimeSec": 3,
|
||||||
|
"MIDDLE_DIST": 90,
|
||||||
|
"MiddleDeltaTimeSec": 1,
|
||||||
|
"CloseDeltaTimeSec": 0.1,
|
||||||
|
"POSIBLE_VISION_SPACE": 1.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||||
|
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||||
|
"COME_TO_BODY_DIST": 1.2,
|
||||||
|
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||||
|
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||||
|
"ENEMY_LIGHT_ADD": 48,
|
||||||
|
"ENEMY_LIGHT_START_DIST": 90,
|
||||||
|
"CAN_LOOK_TO_WALL": false,
|
||||||
|
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||||
|
"DIST_CHECK_WALL": 20,
|
||||||
|
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||||
|
"MIN_LOOK_AROUD_TIME": 20,
|
||||||
|
"OPTIMIZE_TO_ONLY_BODY": true
|
||||||
|
},
|
||||||
|
"Shoot": {
|
||||||
|
"RECOIL_TIME_NORMALIZE": 1,
|
||||||
|
"RECOIL_PER_METER": 0.02,
|
||||||
|
"MAX_RECOIL_PER_METER": 0.04,
|
||||||
|
"HORIZONT_RECOIL_COEF": 0.04,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||||
|
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||||
|
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||||
|
"BASE_AUTOMATIC_TIME": 0.2,
|
||||||
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||||
|
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||||
|
"FAR_DIST_ENEMY": 20,
|
||||||
|
"SHOOT_FROM_COVER": 4,
|
||||||
|
"FAR_DIST_ENEMY_SQR": 400,
|
||||||
|
"MAX_DIST_COEF": 1.35,
|
||||||
|
"RECOIL_DELTA_PRESS": 0.15,
|
||||||
|
"RUN_DIST_NO_AMMO": 25,
|
||||||
|
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||||
|
"DIST_TO_HIT_MELEE": 1.3,
|
||||||
|
"DIST_TO_STOP_SPRINT_MELEE": 1.5,
|
||||||
|
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||||
|
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||||
|
"DIST_TO_START_RAYCAST": 15,
|
||||||
|
"BASE_START_SERACH": 35,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7,
|
||||||
|
"FAR_DIST": 4,
|
||||||
|
"FAR_DIST_SQR": 16,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||||
|
"REACH_DIST_COVER": 2,
|
||||||
|
"RUN_TO_COVER_MIN": 2,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||||
|
"RUN_IF_CANT_SHOOT": false,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||||
|
"WAIT_DOOR_OPEN_SEC": 1,
|
||||||
|
"BREACH_CHANCE_100": 0,
|
||||||
|
"ETERNITY_STAMINA": true
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||||
|
"RUN_AWAY": 22,
|
||||||
|
"RUN_AWAY_SQR": 484,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||||
|
"GrenadePerMeter": 0.15,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 3,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||||
|
"SIZE_SPOTTED_COEF": 2,
|
||||||
|
"BE_ATTENTION_COEF": 4,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||||
|
"SMOKE_CHECK_DELTA": 1,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": false,
|
||||||
|
"MAX_THROW_POWER": 18.7,
|
||||||
|
"GrenadePrecision": 0.1,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": false,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||||
|
"ANG_TYPE": 4
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15,
|
||||||
|
"MAX_DIST_OF_COVER": 4,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 15,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5,
|
||||||
|
"DIST_CHECK_SFETY": 9,
|
||||||
|
"CAN_LAY_TO_COVER": true,
|
||||||
|
"TIME_CHECK_SAFE": 2,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 45,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||||
|
"RUN_IF_FAR": 7,
|
||||||
|
"RUN_IF_FAR_SQRT": 225,
|
||||||
|
"STAY_IF_FAR": 25,
|
||||||
|
"STAY_IF_FAR_SQRT": 625,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": true,
|
||||||
|
"SIT_DOWN_WHEN_HOLDING": true,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||||
|
"HITS_TO_LEAVE_COVER": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||||
|
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
|
||||||
|
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12,
|
||||||
|
"RESERVE_TIME_STAY": 72,
|
||||||
|
"FRIEND_SEARCH_SEC": 12,
|
||||||
|
"TALK_DELAY": 999999.1,
|
||||||
|
"MIN_TALK_DELAY": 999999,
|
||||||
|
"CAN_LOOK_TO_DEADBODIES": true,
|
||||||
|
"TALK_DELAY_BIG": 999999.1,
|
||||||
|
"CHANGE_WAY_TIME": 125.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.75,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 50,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7,
|
||||||
|
"RESERVE_OUT_TIME": 30,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||||
|
"CAN_WATCH_SECOND_WEAPON": true
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||||
|
"DISPERSION_COEF": 10,
|
||||||
|
"CLOSE_DIST": 36,
|
||||||
|
"FAR_DIST": 66,
|
||||||
|
"SOUND_DIR_DEEFREE": 30,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_LEAVE_MAP": 7,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||||
|
"MIN_DAMAGE_SCARE": 20,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100,
|
||||||
|
"HIT_POINT_DETECTION": 4,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3,
|
||||||
|
"CAN_TAKE_ITEMS": true,
|
||||||
|
"BULLET_FEEL_DIST": 360,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||||
|
"CAN_STAND_BY": false,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 999999,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 999999,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||||
|
"DOG_FIGHT_OUT": 6,
|
||||||
|
"DOG_FIGHT_IN": 3,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
|
||||||
|
"STANDART_AMBUSH_DIST": 200,
|
||||||
|
"AI_POWER_COEF": 120,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||||
|
"HEAL_DELAY_SEC": 5,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1,
|
||||||
|
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"WILL_PERSUE_AXEMAN": true,
|
||||||
|
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"REVENGE_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 100,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 100,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||||
|
"TIME_AFTER_LOSE": 15,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 50,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40,
|
||||||
|
"KILLA_CONTUTION_TIME": 5,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||||
|
"KILLA_SEARCH_METERS": 30,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||||
|
"KILLA_HOLD_DELAY": 5,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": true,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 160,
|
||||||
|
"VisibleDistance": 142,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.045,
|
||||||
|
"ScatteringClosePerMeter": 0.12,
|
||||||
|
"DamageCoeff": 1,
|
||||||
|
"HearingSense": 2.9,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35,
|
||||||
|
"ShotgunFireDistancePref": 50,
|
||||||
|
"RifleFireDistancePref": 100,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 0.3
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80,
|
||||||
|
"ToStopBotAngularSpeed": 40,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"hard": {
|
||||||
|
"Lay": {
|
||||||
|
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||||
|
"DELTA_LAY_CHECK": 2,
|
||||||
|
"DELTA_GETUP": 2.7,
|
||||||
|
"DELTA_AFTER_GETUP": 3,
|
||||||
|
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||||
|
"MAX_LAY_TIME": 35,
|
||||||
|
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||||
|
"ATTACK_LAY_CHANCE": 25,
|
||||||
|
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||||
|
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||||
|
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||||
|
"DIST_ENEMY_GETUP_LAY": 10,
|
||||||
|
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||||
|
"DIST_ENEMY_CAN_LAY": 15,
|
||||||
|
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||||
|
"LAY_AIM": 0.6,
|
||||||
|
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||||
|
"MIN_CAN_LAY_DIST": 11,
|
||||||
|
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||||
|
"MAX_CAN_LAY_DIST": 200,
|
||||||
|
"LAY_CHANCE_DANGER": 40,
|
||||||
|
"CHECK_CLOSEST_FRIEND": true,
|
||||||
|
"SHALL_LAY_WITHOUT_CHECK": true,
|
||||||
|
"SHALL_GETUP_ON_ROTATE": false,
|
||||||
|
"DAMAGE_TIME_TO_GETUP": 3
|
||||||
|
},
|
||||||
|
"Aiming": {
|
||||||
|
"MAX_AIM_PRECICING": 2,
|
||||||
|
"BETTER_PRECICING_COEF": 0.9,
|
||||||
|
"RECALC_DIST": 0.7,
|
||||||
|
"RECALC_SQR_DIST": 0.48999998,
|
||||||
|
"COEF_FROM_COVER": 0.45,
|
||||||
|
"PANIC_COEF": 1.2,
|
||||||
|
"PANIC_ACCURATY_COEF": 1.2,
|
||||||
|
"HARD_AIM": 0.75,
|
||||||
|
"HARD_AIM_CHANCE_100": 60,
|
||||||
|
"PANIC_TIME": 2,
|
||||||
|
"RECALC_MUST_TIME": 3,
|
||||||
|
"DAMAGE_PANIC_TIME": 15,
|
||||||
|
"DANGER_UP_POINT": 1.3,
|
||||||
|
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||||
|
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||||
|
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||||
|
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||||
|
"XZ_COEF": 0.4,
|
||||||
|
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||||
|
"BOTTOM_COEF": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||||
|
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||||
|
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||||
|
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||||
|
"BASE_SHIEF": 0.05,
|
||||||
|
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||||
|
"SCATTERING_DIST_MODIF": 0.67,
|
||||||
|
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||||
|
"AIMING_TYPE": 2,
|
||||||
|
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||||
|
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||||
|
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||||
|
"COEF_IF_MOVE": 1,
|
||||||
|
"TIME_COEF_IF_MOVE": 1.1,
|
||||||
|
"BOT_MOVE_IF_DELTA": 3.01,
|
||||||
|
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||||
|
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||||
|
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
|
||||||
|
"ANY_PART_SHOOT_TIME": 5,
|
||||||
|
"WEAPON_ROOT_OFFSET": 0.35,
|
||||||
|
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||||
|
"MAX_AIM_TIME": 1.5,
|
||||||
|
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||||
|
"Y_TOP_OFFSET_COEF": 0.001,
|
||||||
|
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||||
|
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||||
|
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||||
|
},
|
||||||
|
"Look": {
|
||||||
|
"OLD_TIME_POINT": 11,
|
||||||
|
"ANGLE_FOR_GETUP": 178,
|
||||||
|
"WAIT_NEW_SENSOR": 2.1,
|
||||||
|
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||||
|
"SELF_NIGHTVISION": true,
|
||||||
|
"FULL_SECTOR_VIEW": true,
|
||||||
|
"LOOK_THROUGH_GRASS": true,
|
||||||
|
"LOOK_AROUND_DELTA": 1.1,
|
||||||
|
"MAX_VISION_GRASS_METERS": 0.8,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||||
|
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||||
|
"LightOnVisionDistance": 45,
|
||||||
|
"FAR_DISTANCE": 160,
|
||||||
|
"FarDeltaTimeSec": 3,
|
||||||
|
"MIDDLE_DIST": 90,
|
||||||
|
"MiddleDeltaTimeSec": 1,
|
||||||
|
"CloseDeltaTimeSec": 0.1,
|
||||||
|
"POSIBLE_VISION_SPACE": 1.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||||
|
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||||
|
"COME_TO_BODY_DIST": 1.2,
|
||||||
|
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||||
|
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||||
|
"ENEMY_LIGHT_ADD": 48,
|
||||||
|
"ENEMY_LIGHT_START_DIST": 90,
|
||||||
|
"CAN_LOOK_TO_WALL": false,
|
||||||
|
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||||
|
"DIST_CHECK_WALL": 20,
|
||||||
|
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||||
|
"MIN_LOOK_AROUD_TIME": 20,
|
||||||
|
"OPTIMIZE_TO_ONLY_BODY": true
|
||||||
|
},
|
||||||
|
"Shoot": {
|
||||||
|
"RECOIL_TIME_NORMALIZE": 1,
|
||||||
|
"RECOIL_PER_METER": 0.02,
|
||||||
|
"MAX_RECOIL_PER_METER": 0.04,
|
||||||
|
"HORIZONT_RECOIL_COEF": 0.04,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||||
|
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||||
|
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||||
|
"BASE_AUTOMATIC_TIME": 0.2,
|
||||||
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||||
|
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||||
|
"FAR_DIST_ENEMY": 20,
|
||||||
|
"SHOOT_FROM_COVER": 4,
|
||||||
|
"FAR_DIST_ENEMY_SQR": 400,
|
||||||
|
"MAX_DIST_COEF": 1.35,
|
||||||
|
"RECOIL_DELTA_PRESS": 0.15,
|
||||||
|
"RUN_DIST_NO_AMMO": 25,
|
||||||
|
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||||
|
"DIST_TO_HIT_MELEE": 1.3,
|
||||||
|
"DIST_TO_STOP_SPRINT_MELEE": 1.5,
|
||||||
|
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||||
|
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||||
|
"DIST_TO_START_RAYCAST": 15,
|
||||||
|
"BASE_START_SERACH": 35,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7,
|
||||||
|
"FAR_DIST": 4,
|
||||||
|
"FAR_DIST_SQR": 16,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||||
|
"REACH_DIST_COVER": 2,
|
||||||
|
"RUN_TO_COVER_MIN": 2,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||||
|
"RUN_IF_CANT_SHOOT": false,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||||
|
"WAIT_DOOR_OPEN_SEC": 1,
|
||||||
|
"BREACH_CHANCE_100": 0,
|
||||||
|
"ETERNITY_STAMINA": true
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||||
|
"RUN_AWAY": 22,
|
||||||
|
"RUN_AWAY_SQR": 484,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||||
|
"GrenadePerMeter": 0.15,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 3,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||||
|
"SIZE_SPOTTED_COEF": 2,
|
||||||
|
"BE_ATTENTION_COEF": 4,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||||
|
"SMOKE_CHECK_DELTA": 1,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": false,
|
||||||
|
"MAX_THROW_POWER": 18.7,
|
||||||
|
"GrenadePrecision": 0.1,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": false,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||||
|
"ANG_TYPE": 4
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15,
|
||||||
|
"MAX_DIST_OF_COVER": 4,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 15,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5,
|
||||||
|
"DIST_CHECK_SFETY": 9,
|
||||||
|
"CAN_LAY_TO_COVER": true,
|
||||||
|
"TIME_CHECK_SAFE": 2,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 45,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||||
|
"RUN_IF_FAR": 7,
|
||||||
|
"RUN_IF_FAR_SQRT": 225,
|
||||||
|
"STAY_IF_FAR": 25,
|
||||||
|
"STAY_IF_FAR_SQRT": 625,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": true,
|
||||||
|
"SIT_DOWN_WHEN_HOLDING": true,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||||
|
"HITS_TO_LEAVE_COVER": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||||
|
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
|
||||||
|
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12,
|
||||||
|
"RESERVE_TIME_STAY": 72,
|
||||||
|
"FRIEND_SEARCH_SEC": 12,
|
||||||
|
"TALK_DELAY": 999999.1,
|
||||||
|
"MIN_TALK_DELAY": 999999,
|
||||||
|
"CAN_LOOK_TO_DEADBODIES": true,
|
||||||
|
"TALK_DELAY_BIG": 999999.1,
|
||||||
|
"CHANGE_WAY_TIME": 125.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.75,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 50,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7,
|
||||||
|
"RESERVE_OUT_TIME": 30,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||||
|
"CAN_WATCH_SECOND_WEAPON": true
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||||
|
"DISPERSION_COEF": 10,
|
||||||
|
"CLOSE_DIST": 36,
|
||||||
|
"FAR_DIST": 66,
|
||||||
|
"SOUND_DIR_DEEFREE": 30,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_LEAVE_MAP": 7,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||||
|
"MIN_DAMAGE_SCARE": 20,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100,
|
||||||
|
"HIT_POINT_DETECTION": 4,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3,
|
||||||
|
"CAN_TAKE_ITEMS": true,
|
||||||
|
"BULLET_FEEL_DIST": 360,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||||
|
"CAN_STAND_BY": false,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 999999,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 999999,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||||
|
"DOG_FIGHT_OUT": 6,
|
||||||
|
"DOG_FIGHT_IN": 3,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
|
||||||
|
"STANDART_AMBUSH_DIST": 200,
|
||||||
|
"AI_POWER_COEF": 120,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||||
|
"HEAL_DELAY_SEC": 5,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1,
|
||||||
|
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"WILL_PERSUE_AXEMAN": true,
|
||||||
|
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"REVENGE_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 100,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 100,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||||
|
"TIME_AFTER_LOSE": 15,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 50,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40,
|
||||||
|
"KILLA_CONTUTION_TIME": 5,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||||
|
"KILLA_SEARCH_METERS": 30,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||||
|
"KILLA_HOLD_DELAY": 5,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": true,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 160,
|
||||||
|
"VisibleDistance": 142,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.045,
|
||||||
|
"ScatteringClosePerMeter": 0.12,
|
||||||
|
"DamageCoeff": 1,
|
||||||
|
"HearingSense": 2.9,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35,
|
||||||
|
"ShotgunFireDistancePref": 50,
|
||||||
|
"RifleFireDistancePref": 100,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 0.3
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80,
|
||||||
|
"ToStopBotAngularSpeed": 40,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"impossible": {
|
||||||
|
"Lay": {
|
||||||
|
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||||
|
"DELTA_LAY_CHECK": 2,
|
||||||
|
"DELTA_GETUP": 2.7,
|
||||||
|
"DELTA_AFTER_GETUP": 3,
|
||||||
|
"CLEAR_POINTS_OF_SCARE_SEC": 20,
|
||||||
|
"MAX_LAY_TIME": 35,
|
||||||
|
"DELTA_WANT_LAY_CHECL_SEC": 5,
|
||||||
|
"ATTACK_LAY_CHANCE": 25,
|
||||||
|
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||||
|
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||||
|
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY": 15,
|
||||||
|
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
|
||||||
|
"DIST_ENEMY_GETUP_LAY": 10,
|
||||||
|
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
|
||||||
|
"DIST_ENEMY_CAN_LAY": 15,
|
||||||
|
"DIST_ENEMY_CAN_LAY_SQRT": 225,
|
||||||
|
"LAY_AIM": 0.6,
|
||||||
|
"MIN_CAN_LAY_DIST_SQRT": 121,
|
||||||
|
"MIN_CAN_LAY_DIST": 11,
|
||||||
|
"MAX_CAN_LAY_DIST_SQRT": 40000,
|
||||||
|
"MAX_CAN_LAY_DIST": 200,
|
||||||
|
"LAY_CHANCE_DANGER": 40,
|
||||||
|
"CHECK_CLOSEST_FRIEND": true,
|
||||||
|
"SHALL_LAY_WITHOUT_CHECK": true,
|
||||||
|
"SHALL_GETUP_ON_ROTATE": false,
|
||||||
|
"DAMAGE_TIME_TO_GETUP": 3
|
||||||
|
},
|
||||||
|
"Aiming": {
|
||||||
|
"MAX_AIM_PRECICING": 2,
|
||||||
|
"BETTER_PRECICING_COEF": 0.9,
|
||||||
|
"RECALC_DIST": 0.7,
|
||||||
|
"RECALC_SQR_DIST": 0.48999998,
|
||||||
|
"COEF_FROM_COVER": 0.45,
|
||||||
|
"PANIC_COEF": 1.2,
|
||||||
|
"PANIC_ACCURATY_COEF": 1.2,
|
||||||
|
"HARD_AIM": 0.75,
|
||||||
|
"HARD_AIM_CHANCE_100": 60,
|
||||||
|
"PANIC_TIME": 2,
|
||||||
|
"RECALC_MUST_TIME": 3,
|
||||||
|
"DAMAGE_PANIC_TIME": 15,
|
||||||
|
"DANGER_UP_POINT": 1.3,
|
||||||
|
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||||
|
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
|
||||||
|
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||||
|
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||||
|
"XZ_COEF": 0.4,
|
||||||
|
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||||
|
"BOTTOM_COEF": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||||
|
"FIRST_CONTACT_ADD_CHANCE_100": 80,
|
||||||
|
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||||
|
"BASE_HIT_AFFECTION_MIN_ANG": 4,
|
||||||
|
"BASE_HIT_AFFECTION_MAX_ANG": 10,
|
||||||
|
"BASE_SHIEF": 0.05,
|
||||||
|
"SCATTERING_HAVE_DAMAGE_COEF": 2,
|
||||||
|
"SCATTERING_DIST_MODIF": 0.67,
|
||||||
|
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||||
|
"AIMING_TYPE": 2,
|
||||||
|
"DIST_TO_SHOOT_TO_CENTER": 3,
|
||||||
|
"DIST_TO_SHOOT_NO_OFFSET": 3,
|
||||||
|
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||||
|
"COEF_IF_MOVE": 1,
|
||||||
|
"TIME_COEF_IF_MOVE": 1.1,
|
||||||
|
"BOT_MOVE_IF_DELTA": 3.01,
|
||||||
|
"NEXT_SHOT_MISS_CHANCE_100": 100,
|
||||||
|
"NEXT_SHOT_MISS_Y_OFFSET": 1,
|
||||||
|
"ANYTIME_LIGHT_WHEN_AIM_100": 10,
|
||||||
|
"ANY_PART_SHOOT_TIME": 5,
|
||||||
|
"WEAPON_ROOT_OFFSET": 0.35,
|
||||||
|
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
|
||||||
|
"MAX_AIM_TIME": 1.5,
|
||||||
|
"OFFSET_RECAL_ANYWAY_TIME": 1,
|
||||||
|
"Y_TOP_OFFSET_COEF": 0.001,
|
||||||
|
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||||
|
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||||
|
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||||
|
},
|
||||||
|
"Look": {
|
||||||
|
"OLD_TIME_POINT": 11,
|
||||||
|
"ANGLE_FOR_GETUP": 178,
|
||||||
|
"WAIT_NEW_SENSOR": 2.1,
|
||||||
|
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||||
|
"SELF_NIGHTVISION": true,
|
||||||
|
"FULL_SECTOR_VIEW": true,
|
||||||
|
"LOOK_THROUGH_GRASS": true,
|
||||||
|
"LOOK_AROUND_DELTA": 1.1,
|
||||||
|
"MAX_VISION_GRASS_METERS": 0.8,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE": 8,
|
||||||
|
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||||
|
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||||
|
"LightOnVisionDistance": 45,
|
||||||
|
"FAR_DISTANCE": 160,
|
||||||
|
"FarDeltaTimeSec": 3,
|
||||||
|
"MIDDLE_DIST": 90,
|
||||||
|
"MiddleDeltaTimeSec": 1,
|
||||||
|
"CloseDeltaTimeSec": 0.1,
|
||||||
|
"POSIBLE_VISION_SPACE": 1.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||||
|
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||||
|
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||||
|
"COME_TO_BODY_DIST": 1.2,
|
||||||
|
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||||
|
"VISIBLE_DISNACE_WITH_LIGHT": 100,
|
||||||
|
"ENEMY_LIGHT_ADD": 48,
|
||||||
|
"ENEMY_LIGHT_START_DIST": 90,
|
||||||
|
"CAN_LOOK_TO_WALL": false,
|
||||||
|
"DIST_NOT_TO_IGNORE_WALL": 15,
|
||||||
|
"DIST_CHECK_WALL": 20,
|
||||||
|
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
|
||||||
|
"MIN_LOOK_AROUD_TIME": 20,
|
||||||
|
"OPTIMIZE_TO_ONLY_BODY": true
|
||||||
|
},
|
||||||
|
"Shoot": {
|
||||||
|
"RECOIL_TIME_NORMALIZE": 1,
|
||||||
|
"RECOIL_PER_METER": 0.02,
|
||||||
|
"MAX_RECOIL_PER_METER": 0.04,
|
||||||
|
"HORIZONT_RECOIL_COEF": 0.04,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||||
|
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||||
|
"MARKSMAN_DIST_SEK_COEF": 44,
|
||||||
|
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||||
|
"BASE_AUTOMATIC_TIME": 0.2,
|
||||||
|
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||||
|
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||||
|
"FAR_DIST_ENEMY": 20,
|
||||||
|
"SHOOT_FROM_COVER": 4,
|
||||||
|
"FAR_DIST_ENEMY_SQR": 400,
|
||||||
|
"MAX_DIST_COEF": 1.35,
|
||||||
|
"RECOIL_DELTA_PRESS": 0.15,
|
||||||
|
"RUN_DIST_NO_AMMO": 25,
|
||||||
|
"RUN_DIST_NO_AMMO_SQRT": 625,
|
||||||
|
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||||
|
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
|
||||||
|
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON": 0,
|
||||||
|
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
|
||||||
|
"LOW_DIST_TO_CHANGE_WEAPON": 5,
|
||||||
|
"FAR_DIST_TO_CHANGE_WEAPON": 30,
|
||||||
|
"SUPPRESS_BY_SHOOT_TIME": 6,
|
||||||
|
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||||
|
"WAIT_NEXT_STATIONARY_GRENADE": 1,
|
||||||
|
"DIST_TO_HIT_MELEE": 1.3,
|
||||||
|
"DIST_TO_STOP_SPRINT_MELEE": 1.5,
|
||||||
|
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||||
|
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||||
|
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||||
|
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||||
|
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||||
|
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||||
|
},
|
||||||
|
"Move": {
|
||||||
|
"BASE_ROTATE_SPEED": 270,
|
||||||
|
"REACH_DIST": 0.5,
|
||||||
|
"REACH_DIST_RUN": 0.8,
|
||||||
|
"START_SLOW_DIST": 1.5,
|
||||||
|
"BASESTART_SLOW_DIST": 1.1,
|
||||||
|
"SLOW_COEF": 7,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||||
|
"DIST_TO_START_RAYCAST": 15,
|
||||||
|
"BASE_START_SERACH": 35,
|
||||||
|
"UPDATE_TIME_RECAL_WAY": 7,
|
||||||
|
"FAR_DIST": 4,
|
||||||
|
"FAR_DIST_SQR": 16,
|
||||||
|
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
|
||||||
|
"DIST_TO_START_RAYCAST_SQR": 225,
|
||||||
|
"BASE_SQRT_START_SERACH": 1225,
|
||||||
|
"Y_APPROXIMATION": 0.7,
|
||||||
|
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||||
|
"REACH_DIST_COVER": 2,
|
||||||
|
"RUN_TO_COVER_MIN": 2,
|
||||||
|
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||||
|
"RUN_IF_CANT_SHOOT": false,
|
||||||
|
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||||
|
"SEC_TO_CHANGE_TO_RUN": 3,
|
||||||
|
"WAIT_DOOR_OPEN_SEC": 1,
|
||||||
|
"BREACH_CHANCE_100": 0,
|
||||||
|
"ETERNITY_STAMINA": true
|
||||||
|
},
|
||||||
|
"Grenade": {
|
||||||
|
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
|
||||||
|
"DELTA_NEXT_ATTEMPT": 10,
|
||||||
|
"MIN_DIST_NOT_TO_THROW": 8,
|
||||||
|
"NEAR_DELTA_THROW_TIME_SEC": 2,
|
||||||
|
"MIN_THROW_GRENADE_DIST": 12,
|
||||||
|
"MIN_THROW_GRENADE_DIST_SQRT": 144,
|
||||||
|
"MIN_DIST_NOT_TO_THROW_SQR": 64,
|
||||||
|
"RUN_AWAY": 22,
|
||||||
|
"RUN_AWAY_SQR": 484,
|
||||||
|
"ADD_GRENADE_AS_DANGER": 65,
|
||||||
|
"ADD_GRENADE_AS_DANGER_SQR": 4225,
|
||||||
|
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
|
||||||
|
"GrenadePerMeter": 0.15,
|
||||||
|
"REQUEST_DIST_MUST_THROW_SQRT": 9,
|
||||||
|
"REQUEST_DIST_MUST_THROW": 3,
|
||||||
|
"BEWARE_TYPE": 2,
|
||||||
|
"SHOOT_TO_SMOKE_CHANCE_100": 50,
|
||||||
|
"CHANCE_RUN_FLASHED_100": 100,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT": 10,
|
||||||
|
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
|
||||||
|
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||||
|
"SIZE_SPOTTED_COEF": 2,
|
||||||
|
"BE_ATTENTION_COEF": 4,
|
||||||
|
"TIME_SHOOT_TO_FLASH": 4,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
|
||||||
|
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
|
||||||
|
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
|
||||||
|
"SMOKE_CHECK_DELTA": 1,
|
||||||
|
"DELTA_GRENADE_START_TIME": 0.01,
|
||||||
|
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
|
||||||
|
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
|
||||||
|
"NO_RUN_FROM_AI_GRENADES": false,
|
||||||
|
"MAX_THROW_POWER": 18.7,
|
||||||
|
"GrenadePrecision": 0.1,
|
||||||
|
"STOP_WHEN_THROW_GRENADE": true,
|
||||||
|
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||||
|
"SMOKE_SUPPRESS_DELTA": 20,
|
||||||
|
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
|
||||||
|
"STUN_SUPPRESS_DELTA": 9,
|
||||||
|
"CHEAT_START_GRENADE_PLACE": false,
|
||||||
|
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||||
|
"STRAIGHT_CONTACT_DELTA_SEC": -1,
|
||||||
|
"ANG_TYPE": 4
|
||||||
|
},
|
||||||
|
"Change": {
|
||||||
|
"SMOKE_VISION_DIST": 0.6,
|
||||||
|
"SMOKE_GAIN_SIGHT": 1.6,
|
||||||
|
"SMOKE_SCATTERING": 1.6,
|
||||||
|
"SMOKE_PRECICING": 1.6,
|
||||||
|
"SMOKE_HEARING": 1,
|
||||||
|
"SMOKE_ACCURATY": 1.6,
|
||||||
|
"SMOKE_LAY_CHANCE": 1.6,
|
||||||
|
"FLASH_VISION_DIST": 0.05,
|
||||||
|
"FLASH_GAIN_SIGHT": 1.8,
|
||||||
|
"FLASH_SCATTERING": 1.6,
|
||||||
|
"FLASH_PRECICING": 1.6,
|
||||||
|
"FLASH_HEARING": 1,
|
||||||
|
"FLASH_ACCURATY": 1.6,
|
||||||
|
"FLASH_LAY_CHANCE": 1,
|
||||||
|
"STUN_HEARING": 0.01
|
||||||
|
},
|
||||||
|
"Cover": {
|
||||||
|
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
|
||||||
|
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
|
||||||
|
"SOUND_TO_GET_SPOTTED": 2,
|
||||||
|
"TIME_TO_MOVE_TO_COVER": 15,
|
||||||
|
"MAX_DIST_OF_COVER": 4,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC": 15,
|
||||||
|
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||||
|
"MIN_DIST_TO_ENEMY": 9,
|
||||||
|
"DIST_CANT_CHANGE_WAY": 5,
|
||||||
|
"DIST_CHECK_SFETY": 9,
|
||||||
|
"CAN_LAY_TO_COVER": true,
|
||||||
|
"TIME_CHECK_SAFE": 2,
|
||||||
|
"HIDE_TO_COVER_TIME": 1.5,
|
||||||
|
"MAX_DIST_OF_COVER_SQR": 16,
|
||||||
|
"DIST_CANT_CHANGE_WAY_SQR": 25,
|
||||||
|
"SPOTTED_COVERS_RADIUS": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||||
|
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||||
|
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
|
||||||
|
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
|
||||||
|
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||||
|
"SPOTTED_GRENADE_RADIUS": 16,
|
||||||
|
"MAX_SPOTTED_TIME_SEC": 45,
|
||||||
|
"WAIT_INT_COVER_FINDING_ENEMY": 2,
|
||||||
|
"CLOSE_DIST_POINT_SQRT": 4,
|
||||||
|
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
|
||||||
|
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||||
|
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||||
|
"SPOTTED_GRENADE_TIME": 7,
|
||||||
|
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||||
|
"RUN_IF_FAR": 7,
|
||||||
|
"RUN_IF_FAR_SQRT": 225,
|
||||||
|
"STAY_IF_FAR": 25,
|
||||||
|
"STAY_IF_FAR_SQRT": 625,
|
||||||
|
"CHECK_COVER_ENEMY_LOOK": true,
|
||||||
|
"SIT_DOWN_WHEN_HOLDING": true,
|
||||||
|
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||||
|
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||||
|
"HITS_TO_LEAVE_COVER": 1,
|
||||||
|
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||||
|
"DOG_FIGHT_AFTER_LEAVE": 4,
|
||||||
|
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||||
|
"MIN_DEFENCE_LEVEL": 22,
|
||||||
|
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||||
|
"ENEMY_DIST_TO_GO_OUT": 1,
|
||||||
|
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20,
|
||||||
|
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||||
|
},
|
||||||
|
"Patrol": {
|
||||||
|
"LOOK_TIME_BASE": 12,
|
||||||
|
"RESERVE_TIME_STAY": 72,
|
||||||
|
"FRIEND_SEARCH_SEC": 12,
|
||||||
|
"TALK_DELAY": 999999.1,
|
||||||
|
"MIN_TALK_DELAY": 999999,
|
||||||
|
"CAN_LOOK_TO_DEADBODIES": true,
|
||||||
|
"TALK_DELAY_BIG": 999999.1,
|
||||||
|
"CHANGE_WAY_TIME": 125.1,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK": 5,
|
||||||
|
"VISION_DIST_COEF_PEACE": 0.75,
|
||||||
|
"MIN_DIST_TO_CLOSE_TALK_SQR": 25,
|
||||||
|
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||||
|
"CUT_WAY_MIN_0_1": 0.4,
|
||||||
|
"CUT_WAY_MAX_0_1": 0.65,
|
||||||
|
"CHANCE_TO_CHANGE_WAY_0_100": 50,
|
||||||
|
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||||
|
"SUSPETION_PLACE_LIFETIME": 7,
|
||||||
|
"RESERVE_OUT_TIME": 30,
|
||||||
|
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||||
|
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
|
||||||
|
"CAN_WATCH_SECOND_WEAPON": true
|
||||||
|
},
|
||||||
|
"Hearing": {
|
||||||
|
"BOT_CLOSE_PANIC_DIST": 1,
|
||||||
|
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||||
|
"DISPERSION_COEF": 10,
|
||||||
|
"CLOSE_DIST": 36,
|
||||||
|
"FAR_DIST": 66,
|
||||||
|
"SOUND_DIR_DEEFREE": 30,
|
||||||
|
"DIST_PLACE_TO_FIND_POINT": 70,
|
||||||
|
"DEAD_BODY_SOUND_RAD": 30,
|
||||||
|
"LOOK_ONLY_DANGER": false,
|
||||||
|
"RESET_TIMER_DIST": 17,
|
||||||
|
"HEAR_DELAY_WHEN_PEACE": 0,
|
||||||
|
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
|
||||||
|
"LOOK_ONLY_DANGER_DELTA": 9
|
||||||
|
},
|
||||||
|
"Mind": {
|
||||||
|
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||||
|
"MIN_SHOOTS_TIME": 2,
|
||||||
|
"MAX_SHOOTS_TIME": 4,
|
||||||
|
"TIME_LEAVE_MAP": 7,
|
||||||
|
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||||
|
"DAMAGE_REDUCTION_TIME_SEC": 20,
|
||||||
|
"MIN_DAMAGE_SCARE": 20,
|
||||||
|
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
|
||||||
|
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
|
||||||
|
"TIME_TO_FIND_ENEMY": 22,
|
||||||
|
"MAX_AGGRO_BOT_DIST": 100,
|
||||||
|
"HIT_POINT_DETECTION": 4,
|
||||||
|
"DANGER_POINT_CHOOSE_COEF": 1,
|
||||||
|
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||||
|
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||||
|
"COVER_DIST_COEF": 1.5,
|
||||||
|
"DIST_TO_FOUND_SQRT": 400,
|
||||||
|
"MAX_AGGRO_BOT_DIST_SQR": 10000,
|
||||||
|
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||||
|
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||||
|
"MIN_START_AGGRESION_COEF": 1,
|
||||||
|
"MAX_START_AGGRESION_COEF": 3,
|
||||||
|
"CAN_TAKE_ITEMS": true,
|
||||||
|
"BULLET_FEEL_DIST": 360,
|
||||||
|
"BULLET_FEEL_CLOSE_SDIST": 1,
|
||||||
|
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
|
||||||
|
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10,
|
||||||
|
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||||
|
"FRIEND_AGR_KILL": 0.2,
|
||||||
|
"LAST_ENEMY_LOOK_TO": 40,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||||
|
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||||
|
"CAN_USE_MEDS": true,
|
||||||
|
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||||
|
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
|
||||||
|
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||||
|
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||||
|
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||||
|
"PROTECT_TIME_REAL": true,
|
||||||
|
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
|
||||||
|
"CAN_PANIC_IS_PROTECT": false,
|
||||||
|
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||||
|
"PART_PERCENT_TO_HEAL": 0.65,
|
||||||
|
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||||
|
"CAN_STAND_BY": false,
|
||||||
|
"CAN_THROW_REQUESTS": true,
|
||||||
|
"GROUP_ANY_PHRASE_DELAY": 999999,
|
||||||
|
"GROUP_EXACTLY_PHRASE_DELAY": 999999,
|
||||||
|
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
|
||||||
|
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
|
||||||
|
"DOG_FIGHT_OUT": 6,
|
||||||
|
"DOG_FIGHT_IN": 3,
|
||||||
|
"SHOOT_INSTEAD_DOG_FIGHT": 9,
|
||||||
|
"PISTOL_SHOTGUN_AMBUSH_DIST": 60,
|
||||||
|
"STANDART_AMBUSH_DIST": 200,
|
||||||
|
"AI_POWER_COEF": 120,
|
||||||
|
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
|
||||||
|
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||||
|
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||||
|
"HEAL_DELAY_SEC": 5,
|
||||||
|
"HIT_DELAY_WHEN_HAVE_SMT": -1,
|
||||||
|
"HIT_DELAY_WHEN_PEACE": -1,
|
||||||
|
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||||
|
"TALK_WITH_QUERY": true,
|
||||||
|
"WILL_PERSUE_AXEMAN": true,
|
||||||
|
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||||
|
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||||
|
"REVENGE_BOT_TYPES": []
|
||||||
|
},
|
||||||
|
"Boss": {
|
||||||
|
"BOSS_DIST_TO_WARNING": 100,
|
||||||
|
"BOSS_DIST_TO_WARNING_SQRT": 1156,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT": 43,
|
||||||
|
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849,
|
||||||
|
"BOSS_DIST_TO_SHOOT": 100,
|
||||||
|
"BOSS_DIST_TO_SHOOT_SQRT": 256,
|
||||||
|
"CHANCE_TO_SEND_GRENADE_100": 100,
|
||||||
|
"MAX_DIST_COVER_BOSS": 25,
|
||||||
|
"MAX_DIST_COVER_BOSS_SQRT": 625,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND": 35,
|
||||||
|
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
|
||||||
|
"TIME_AFTER_LOSE": 15,
|
||||||
|
"TIME_AFTER_LOSE_DELTA": 60,
|
||||||
|
"PERSONS_SEND": 2,
|
||||||
|
"DELTA_SEARCH_TIME": 18,
|
||||||
|
"COVER_TO_SEND": true,
|
||||||
|
"WAIT_NO_ATTACK_SAVAGE": 10,
|
||||||
|
"CHANCE_USE_RESERVE_PATROL_100": 50,
|
||||||
|
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
|
||||||
|
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
|
||||||
|
"KILLA_START_SEARCH_SEC": 40,
|
||||||
|
"KILLA_CONTUTION_TIME": 5,
|
||||||
|
"KILLA_CLOSE_ATTACK_DIST": 8,
|
||||||
|
"KILLA_MIDDLE_ATTACK_DIST": 22,
|
||||||
|
"KILLA_LARGE_ATTACK_DIST": 41,
|
||||||
|
"KILLA_SEARCH_METERS": 30,
|
||||||
|
"KILLA_DEF_DIST_SQRT": 225,
|
||||||
|
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
|
||||||
|
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
|
||||||
|
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
|
||||||
|
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||||
|
"KILLA_CLOSEATTACK_DELAY": 10,
|
||||||
|
"KILLA_HOLD_DELAY": 5,
|
||||||
|
"KILLA_BULLET_TO_RELOAD": 15,
|
||||||
|
"SHALL_WARN": true,
|
||||||
|
"KOJANIY_DIST_WHEN_READY": 40,
|
||||||
|
"KOJANIY_DIST_TO_BE_ENEMY": 200,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT": 20,
|
||||||
|
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
|
||||||
|
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
|
||||||
|
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||||
|
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||||
|
"KILLA_ONE_IS_CLOSE": 30,
|
||||||
|
"KILLA_TRIGGER_DOWN_DELAY": 1,
|
||||||
|
"KILLA_WAIT_IN_COVER_COEF": 1,
|
||||||
|
"EFFECT_PAINKILLER": true
|
||||||
|
},
|
||||||
|
"Core": {
|
||||||
|
"VisibleAngle": 160,
|
||||||
|
"VisibleDistance": 142,
|
||||||
|
"GainSightCoef": 0.1,
|
||||||
|
"ScatteringPerMeter": 0.045,
|
||||||
|
"ScatteringClosePerMeter": 0.12,
|
||||||
|
"DamageCoeff": 1,
|
||||||
|
"HearingSense": 2.9,
|
||||||
|
"CanRun": true,
|
||||||
|
"CanGrenade": true,
|
||||||
|
"AimingType": "normal",
|
||||||
|
"PistolFireDistancePref": 35,
|
||||||
|
"ShotgunFireDistancePref": 50,
|
||||||
|
"RifleFireDistancePref": 100,
|
||||||
|
"AccuratySpeed": 0.2,
|
||||||
|
"WaitInCoverBetweenShotsSec": 0.3
|
||||||
|
},
|
||||||
|
"Scattering": {
|
||||||
|
"MinScatter": 0.03,
|
||||||
|
"WorkingScatter": 0.15,
|
||||||
|
"MaxScatter": 0.4,
|
||||||
|
"SpeedUp": 0.3,
|
||||||
|
"SpeedUpAim": 1.4,
|
||||||
|
"SpeedDown": -0.3,
|
||||||
|
"ToSlowBotSpeed": 1.5,
|
||||||
|
"ToLowBotSpeed": 2.4,
|
||||||
|
"ToUpBotSpeed": 3.6,
|
||||||
|
"MovingSlowCoef": 1.5,
|
||||||
|
"ToLowBotAngularSpeed": 80,
|
||||||
|
"ToStopBotAngularSpeed": 40,
|
||||||
|
"FromShot": 0.001,
|
||||||
|
"TracerCoef": 1.3,
|
||||||
|
"HandDamageScatteringMinMax": 0.7,
|
||||||
|
"HandDamageAccuracySpeed": 1.3,
|
||||||
|
"BloodFall": 1.45,
|
||||||
|
"Caution": 0.3,
|
||||||
|
"ToCaution": 0.6,
|
||||||
|
"RecoilControlCoefShootDone": 0.0003,
|
||||||
|
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||||
|
"AMPLITUDE_FACTOR": 0.25,
|
||||||
|
"AMPLITUDE_SPEED": 0.1,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
|
||||||
|
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
|
||||||
|
"DIST_NOT_TO_SHOOT": 0.3,
|
||||||
|
"PoseChnageCoef": 0.1,
|
||||||
|
"LayFactor": 0.1,
|
||||||
|
"RecoilYCoef": 0.0005,
|
||||||
|
"RecoilYCoefSppedDown": -0.52,
|
||||||
|
"RecoilYMax": 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"chances": {
|
||||||
|
"equipment": {
|
||||||
|
"Headwear": 0,
|
||||||
|
"Earpiece": 0,
|
||||||
|
"FaceCover": 47,
|
||||||
|
"ArmorVest": 75,
|
||||||
|
"Eyewear": 0,
|
||||||
|
"ArmBand": 0,
|
||||||
|
"TacticalVest": 100,
|
||||||
|
"Backpack": 46,
|
||||||
|
"FirstPrimaryWeapon": 100,
|
||||||
|
"SecondPrimaryWeapon": 0,
|
||||||
|
"Holster": 0,
|
||||||
|
"Scabbard": 100,
|
||||||
|
"Pockets": 100,
|
||||||
|
"SecuredContainer": 100
|
||||||
|
},
|
||||||
|
"weaponMods": {
|
||||||
|
"mod_magazine": 100,
|
||||||
|
"mod_sight_front": 49,
|
||||||
|
"mod_sight_rear": 64,
|
||||||
|
"mod_scope": 16,
|
||||||
|
"mod_tactical_000": 9,
|
||||||
|
"mod_stock": 100,
|
||||||
|
"mod_mount": 23,
|
||||||
|
"mod_mount_001": 36,
|
||||||
|
"mod_mount_002": 23,
|
||||||
|
"mod_tactical": 5,
|
||||||
|
"mod_muzzle": 92,
|
||||||
|
"mod_stock_000": 100,
|
||||||
|
"mod_foregrip": 14,
|
||||||
|
"mod_charge": 0,
|
||||||
|
"mod_reciever": 100,
|
||||||
|
"mod_mount_000": 38,
|
||||||
|
"mod_launcher": 0,
|
||||||
|
"mod_stock_001": 100,
|
||||||
|
"mod_mount_003": 0,
|
||||||
|
"mod_mount_004": 100
|
||||||
|
},
|
||||||
|
"equipmentMods": {
|
||||||
|
"front_plate": 100,
|
||||||
|
"back_plate": 100,
|
||||||
|
"left_side_plate": 68,
|
||||||
|
"right_side_plate": 68
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"generation": {
|
||||||
|
"items": {
|
||||||
|
"specialItems": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"healing": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 2,
|
||||||
|
"2": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"drugs": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 2,
|
||||||
|
"2": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"stims": {
|
||||||
|
"weights": {
|
||||||
|
"0": 2,
|
||||||
|
"1": 1,
|
||||||
|
"2": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"food": {
|
||||||
|
"weights": {
|
||||||
|
"0": 10,
|
||||||
|
"1": 5,
|
||||||
|
"2": 2
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"drink": {
|
||||||
|
"weights": {
|
||||||
|
"0": 10,
|
||||||
|
"1": 5,
|
||||||
|
"2": 2
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"currency": {
|
||||||
|
"weights": {
|
||||||
|
"0": 20,
|
||||||
|
"1": 5,
|
||||||
|
"2": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"backpackLoot": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 1,
|
||||||
|
"2": 2,
|
||||||
|
"3": 1,
|
||||||
|
"4": 1,
|
||||||
|
"5": 1,
|
||||||
|
"6": 1,
|
||||||
|
"7": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"pocketLoot": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 6,
|
||||||
|
"2": 3,
|
||||||
|
"3": 1,
|
||||||
|
"4": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"vestLoot": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 1,
|
||||||
|
"2": 2,
|
||||||
|
"3": 1,
|
||||||
|
"4": 0,
|
||||||
|
"5": 0,
|
||||||
|
"6": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"magazines": {
|
||||||
|
"weights": {
|
||||||
|
"0": 0,
|
||||||
|
"1": 0,
|
||||||
|
"2": 1,
|
||||||
|
"3": 3,
|
||||||
|
"4": 1
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
},
|
||||||
|
"grenades": {
|
||||||
|
"weights": {
|
||||||
|
"0": 1,
|
||||||
|
"1": 2,
|
||||||
|
"2": 1,
|
||||||
|
"3": 1,
|
||||||
|
"4": 0,
|
||||||
|
"5": 0
|
||||||
|
},
|
||||||
|
"whitelist": []
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
File diff suppressed because it is too large
Load Diff
@ -130,6 +130,8 @@ export class BotController {
|
|||||||
|
|
||||||
const botDetails = botTypesDb[botType];
|
const botDetails = botTypesDb[botType];
|
||||||
if (!botDetails?.difficulty) {
|
if (!botDetails?.difficulty) {
|
||||||
|
this.logger.warning(`Unable to find bot: ${botType} difficulty values`);
|
||||||
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -16,6 +16,7 @@ export interface ITraderServices {
|
|||||||
PlayerTaxi: ITraderService;
|
PlayerTaxi: ITraderService;
|
||||||
BtrItemsDelivery: ITraderService;
|
BtrItemsDelivery: ITraderService;
|
||||||
BtrBotCover: ITraderService;
|
BtrBotCover: ITraderService;
|
||||||
|
TransitItemsDelivery: ITraderService;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface ITraderService {
|
export interface ITraderService {
|
||||||
|
@ -10,7 +10,7 @@ export interface IEndLocalRaidRequestData {
|
|||||||
lostInsuredItems: IItem[];
|
lostInsuredItems: IItem[];
|
||||||
/** Items sent via traders to player, keyed to service e.g. BTRTransferStash */
|
/** Items sent via traders to player, keyed to service e.g. BTRTransferStash */
|
||||||
transferItems: Record<string, IItem[]>;
|
transferItems: Record<string, IItem[]>;
|
||||||
locationTransit: any;
|
locationTransit: ILocationTransit;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface IEndRaidResult {
|
export interface IEndRaidResult {
|
||||||
@ -24,3 +24,21 @@ export interface IEndRaidResult {
|
|||||||
favorite: boolean;
|
favorite: boolean;
|
||||||
playTime: number;
|
playTime: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export interface ILocationTransit {
|
||||||
|
hash: string;
|
||||||
|
playersCount: number;
|
||||||
|
ip: string;
|
||||||
|
location: string;
|
||||||
|
profiles: Record<string, ITransitProfile>;
|
||||||
|
transitionRaidId: string;
|
||||||
|
raidMode: string;
|
||||||
|
side: string;
|
||||||
|
dayTime: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ITransitProfile {
|
||||||
|
_id: string;
|
||||||
|
keyId: string;
|
||||||
|
isSolo: boolean;
|
||||||
|
}
|
||||||
|
@ -2,6 +2,5 @@ import { IRaidSettings } from "@spt/models/eft/match/IRaidSettings";
|
|||||||
|
|
||||||
export interface IGetRaidConfigurationRequestData extends IRaidSettings {
|
export interface IGetRaidConfigurationRequestData extends IRaidSettings {
|
||||||
keyId: string;
|
keyId: string;
|
||||||
CanShowGroupPreview: boolean;
|
|
||||||
MaxGroupCount: number;
|
MaxGroupCount: number;
|
||||||
}
|
}
|
||||||
|
@ -97,6 +97,12 @@ export class LocationLifecycleService {
|
|||||||
serverSettings: this.databaseService.getLocationServices(), // TODO - is this per map or global?
|
serverSettings: this.databaseService.getLocationServices(), // TODO - is this per map or global?
|
||||||
profile: { insuredItems: playerProfile.InsuredItems },
|
profile: { insuredItems: playerProfile.InsuredItems },
|
||||||
locationLoot: this.generateLocationAndLoot(request.location),
|
locationLoot: this.generateLocationAndLoot(request.location),
|
||||||
|
transition: {
|
||||||
|
isLocationTransition: false,
|
||||||
|
transitionRaidId: "66f5750951530ca5ae09876d",
|
||||||
|
transitionCount: 0,
|
||||||
|
visitedLocations: [],
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
// Apply changes from pmcConfig to bot hostility values
|
// Apply changes from pmcConfig to bot hostility values
|
||||||
|
Loading…
Reference in New Issue
Block a user