Fix tools not coming back with the right properties after crafting (!238)
This resolves an issue where FiR tools were coming back as non-FiR. We now just store the whole .upd property, so any stats on the tool should carry over to after the craft is finished Note: Will break any in-progress crafts that use tools Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com> Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/238 Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com> Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
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@ -920,19 +920,7 @@ export class HideoutController
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{
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{
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for (const tool of production.sptRequiredTools)
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for (const tool of production.sptRequiredTools)
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{
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{
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const toolToAdd: Item = {
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toolsToSendToPlayer.push([tool]);
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_id: this.hashUtil.generate(),
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_tpl: tool,
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};
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if (this.itemHelper.isItemTplStackable(tool))
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{
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toolToAdd.upd = {
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StackObjectsCount: 1,
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}
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}
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toolsToSendToPlayer.push([toolToAdd]);
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}
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}
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}
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}
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@ -963,18 +951,23 @@ export class HideoutController
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return;
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return;
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}
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}
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// Add the used tools to the stash as non-FiR
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// Add the tools to the stash, we have to do this individually due to FiR state potentially being different
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for (const toolItem of toolsToSendToPlayer)
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{
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// Note: FIR state will be based on the first item's SpawnedInSession property per item group
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const addToolsRequest: IAddItemsDirectRequest = {
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const addToolsRequest: IAddItemsDirectRequest = {
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itemsWithModsToAdd: toolsToSendToPlayer,
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itemsWithModsToAdd: [toolItem],
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foundInRaid: false,
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foundInRaid: toolItem[0].upd?.SpawnedInSession ?? false,
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useSortingTable: false,
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useSortingTable: false,
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callback: null,
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callback: null,
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};
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};
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this.inventoryHelper.addItemsToStash(sessionID, addToolsRequest, pmcData, output);
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this.inventoryHelper.addItemsToStash(sessionID, addToolsRequest, pmcData, output);
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if (output.warnings.length > 0)
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if (output.warnings.length > 0)
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{
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{
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return;
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return;
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}
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}
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}
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// Add the crafting result to the stash, marked as FiR
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// Add the crafting result to the stash, marked as FiR
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const addItemsRequest: IAddItemsDirectRequest = {
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const addItemsRequest: IAddItemsDirectRequest = {
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@ -27,6 +27,7 @@ import { PlayerService } from "@spt-aki/services/PlayerService";
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import { HashUtil } from "@spt-aki/utils/HashUtil";
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import { HashUtil } from "@spt-aki/utils/HashUtil";
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import { HttpResponseUtil } from "@spt-aki/utils/HttpResponseUtil";
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import { HttpResponseUtil } from "@spt-aki/utils/HttpResponseUtil";
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import { TimeUtil } from "@spt-aki/utils/TimeUtil";
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import { TimeUtil } from "@spt-aki/utils/TimeUtil";
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import { JsonUtil } from "@spt-aki/utils/JsonUtil";
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@injectable()
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@injectable()
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export class HideoutHelper
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export class HideoutHelper
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@ -53,6 +54,7 @@ export class HideoutHelper
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@inject("LocalisationService") protected localisationService: LocalisationService,
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@inject("LocalisationService") protected localisationService: LocalisationService,
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@inject("ItemHelper") protected itemHelper: ItemHelper,
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@inject("ItemHelper") protected itemHelper: ItemHelper,
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@inject("ConfigServer") protected configServer: ConfigServer,
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@inject("ConfigServer") protected configServer: ConfigServer,
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@inject("JsonUtil") protected jsonUtil: JsonUtil,
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)
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)
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{
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{
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this.hideoutConfig = this.configServer.getConfig(ConfigTypes.HIDEOUT);
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this.hideoutConfig = this.configServer.getConfig(ConfigTypes.HIDEOUT);
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@ -102,10 +104,28 @@ export class HideoutHelper
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);
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);
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// Store the tools used for this production, so we can return them later
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// Store the tools used for this production, so we can return them later
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const productionTools = recipe.requirements.filter(req => req.type === "Tool").map(req => req.templateId);
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const bodyAsSingle = body as IHideoutSingleProductionStartRequestData;
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if (productionTools.length > 0)
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if (bodyAsSingle && bodyAsSingle.tools.length > 0)
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{
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{
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production.sptRequiredTools = productionTools;
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production.sptRequiredTools = [];
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for (const tool of bodyAsSingle.tools)
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{
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const toolItem = this.jsonUtil.clone(pmcData.Inventory.items.find(x => x._id === tool.id));
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// Make sure we only return as many as we took
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if (!toolItem.upd)
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{
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toolItem.upd = {};
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}
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toolItem.upd.StackObjectsCount = tool.count;
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production.sptRequiredTools.push({
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_id: this.hashUtil.generate(),
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_tpl: toolItem._tpl,
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upd: toolItem.upd
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});
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}
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}
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}
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pmcData.Hideout.Production[body.recipeId] = production;
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pmcData.Hideout.Production[body.recipeId] = production;
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@ -393,8 +393,8 @@ export interface Productive
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sptIsComplete?: boolean;
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sptIsComplete?: boolean;
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/** Is the craft a Continuous, e.g bitcoins/water collector */
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/** Is the craft a Continuous, e.g bitcoins/water collector */
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sptIsContinuous?: boolean;
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sptIsContinuous?: boolean;
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/** Stores a list of tools used in this craft, to give back once the craft is done */
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/** Stores a list of tools used in this craft and whether they're FiR, to give back once the craft is done */
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sptRequiredTools?: string[];
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sptRequiredTools?: Item[];
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}
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}
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export interface Production extends Productive
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export interface Production extends Productive
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