Fixed weapons/armor not counting towards the sacrifice reward budget/item count
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@ -219,6 +219,8 @@ export class CircleOfCultistService {
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this.itemHelper.remapRootItemId(presetAndMods);
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this.itemHelper.remapRootItemId(presetAndMods);
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itemsRewardedCount++;
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totalCost += this.itemHelper.getItemPrice(randomItemTplFromPool);
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rewards.push(presetAndMods);
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rewards.push(presetAndMods);
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continue;
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continue;
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