Rename function

This commit is contained in:
Dev 2024-01-09 10:58:06 +00:00
parent 4d663c0ef1
commit 01e63118c6

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@ -106,7 +106,7 @@ export class BotEquipmentModGenerator
forceSpawn = true; forceSpawn = true;
} }
const modPoolToChooseFrom = this.filterPlateModsForSlot(settings, modSlot.toLowerCase(), compatibleModsPool[modSlot], parentTemplate); const modPoolToChooseFrom = this.filterPlateModsForSlotByLevel(settings, modSlot.toLowerCase(), compatibleModsPool[modSlot], parentTemplate);
let modTpl: string; let modTpl: string;
let found = false; let found = false;
@ -177,7 +177,7 @@ export class BotEquipmentModGenerator
* @param armorItem * @param armorItem
* @returns Array of plate tpls to choose from * @returns Array of plate tpls to choose from
*/ */
protected filterPlateModsForSlot(settings: IGenerateEquipmentProperties, modSlot: string, modPool: string[], armorItem: ITemplateItem): string[] protected filterPlateModsForSlotByLevel(settings: IGenerateEquipmentProperties, modSlot: string, modPool: string[], armorItem: ITemplateItem): string[]
{ {
// Not pmc or not a plate slot, return original mod pool array // Not pmc or not a plate slot, return original mod pool array
if (!this.slotIsPlate(modSlot)) if (!this.slotIsPlate(modSlot))