Server/project/src/generators/PMCLootGenerator.ts

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import { inject, injectable } from "tsyringe";
import { ItemHelper } from "../helpers/ItemHelper";
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
import { ConfigTypes } from "../models/enums/ConfigTypes";
import { IBotConfig } from "../models/spt/config/IBotConfig";
import { ConfigServer } from "../servers/ConfigServer";
import { DatabaseServer } from "../servers/DatabaseServer";
import { ItemFilterService } from "../services/ItemFilterService";
import { SeasonalEventService } from "../services/SeasonalEventService";
/**
* Handle the generation of dynamic PMC loot in pockets and backpacks
* and the removal of blacklisted items
*/
@injectable()
export class PMCLootGenerator
{
protected pocketLootPool: string[] = [];
protected vestLootPool: string[] = [];
protected backpackLootPool: string[] = [];
protected botConfig: IBotConfig;
constructor(
@inject("ItemHelper") protected itemHelper: ItemHelper,
@inject("DatabaseServer") protected databaseServer: DatabaseServer,
@inject("ConfigServer") protected configServer: ConfigServer,
@inject("ItemFilterService") protected itemFilterService: ItemFilterService,
@inject("SeasonalEventService") protected seasonalEventService: SeasonalEventService
)
{
this.botConfig = this.configServer.getConfig(ConfigTypes.BOT);
}
/**
* Create an array of loot items a PMC can have in their pockets
* @returns string array of tpls
*/
public generatePMCPocketLootPool(): string[]
{
// Hydrate loot dictionary if empty
if (Object.keys(this.pocketLootPool).length === 0)
{
const items = this.databaseServer.getTables().templates.items;
const allowedItemTypes = this.botConfig.pmc.pocketLoot.whitelist;
const pmcItemBlacklist = this.botConfig.pmc.pocketLoot.blacklist;
const itemBlacklist = this.itemFilterService.getBlacklistedItems();
// Blacklist seasonal items if not inside seasonal event
// Blacklist seasonal items if not inside seasonal event
if (!this.seasonalEventService.seasonalEventEnabled())
{
// Blacklist seasonal items
itemBlacklist.push(...this.seasonalEventService.getSeasonalEventItemsToBlock());
}
const itemsToAdd = Object.values(items).filter(item => allowedItemTypes.includes(item._parent)
&& this.itemHelper.isValidItem(item._id)
&& !pmcItemBlacklist.includes(item._id)
&& !itemBlacklist.includes(item._id)
&& item._props.Width === 1
&& item._props.Height === 1);
this.pocketLootPool = itemsToAdd.map(x => x._id);
}
return this.pocketLootPool;
}
/**
* Create an array of loot items a PMC can have in their vests
* @returns string array of tpls
*/
public generatePMCVestLootPool(): string[]
{
// Hydrate loot dictionary if empty
if (Object.keys(this.vestLootPool).length === 0)
{
const items = this.databaseServer.getTables().templates.items;
const allowedItemTypes = this.botConfig.pmc.vestLoot.whitelist;
const pmcItemBlacklist = this.botConfig.pmc.vestLoot.blacklist;
const itemBlacklist = this.itemFilterService.getBlacklistedItems();
// Blacklist seasonal items if not inside seasonal event
// Blacklist seasonal items if not inside seasonal event
if (!this.seasonalEventService.seasonalEventEnabled())
{
// Blacklist seasonal items
itemBlacklist.push(...this.seasonalEventService.getSeasonalEventItemsToBlock());
}
const itemsToAdd = Object.values(items).filter(item => allowedItemTypes.includes(item._parent)
&& this.itemHelper.isValidItem(item._id)
&& !pmcItemBlacklist.includes(item._id)
&& !itemBlacklist.includes(item._id)
&& this.itemFitsInto1By2Slot(item));
this.vestLootPool = itemsToAdd.map(x => x._id);
}
return this.vestLootPool;
}
/**
* Check if item has a width/height that lets it fit into a 1x2/2x1 slot
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* 1x1 / 1x2 / 2x1
* @param item Item to check size of
* @returns true if it fits
*/
protected itemFitsInto1By2Slot(item: ITemplateItem): boolean
{
switch (`{${item._props.Width}x${item._props.Height}}`)
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{
case "1x1":
case "1x2":
case "2x1":
return true;
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default:
return false;
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}
}
/**
* Create an array of loot items a PMC can have in their backpack
* @returns string array of tpls
*/
public generatePMCBackpackLootPool(): string[]
{
// Hydrate loot dictionary if empty
if (Object.keys(this.backpackLootPool).length === 0)
{
const items = this.databaseServer.getTables().templates.items;
const allowedItemTypes = this.botConfig.pmc.backpackLoot.whitelist;
const pmcItemBlacklist = this.botConfig.pmc.backpackLoot.blacklist;
const itemBlacklist = this.itemFilterService.getBlacklistedItems();
// blacklist event items if not inside seasonal event
if (!this.seasonalEventService.seasonalEventEnabled())
{
// Blacklist seasonal items
itemBlacklist.push(...this.seasonalEventService.getSeasonalEventItemsToBlock());
}
const itemsToAdd = Object.values(items).filter(item => allowedItemTypes.includes(item._parent)
&& this.itemHelper.isValidItem(item._id)
&& !pmcItemBlacklist.includes(item._id)
&& !itemBlacklist.includes(item._id));
this.backpackLootPool = itemsToAdd.map(x => x._id);
}
return this.backpackLootPool;
}
}