Server/project/src/helpers/RepeatableQuestHelper.ts

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import { inject, injectable } from "tsyringe";
import { ConfigTypes } from "@spt-aki/models/enums/ConfigTypes";
import { IEliminationConfig, IQuestConfig, IRepeatableQuestConfig } from "@spt-aki/models/spt/config/IQuestConfig";
import { ConfigServer } from "@spt-aki/servers/ConfigServer";
import { JsonUtil } from "@spt-aki/utils/JsonUtil";
import { MathUtil } from "@spt-aki/utils/MathUtil";
import { ProbabilityObject, ProbabilityObjectArray } from "@spt-aki/utils/RandomUtil";
@injectable()
export class RepeatableQuestHelper
{
protected questConfig: IQuestConfig;
constructor(
@inject("MathUtil") protected mathUtil: MathUtil,
@inject("JsonUtil") protected jsonUtil: JsonUtil,
@inject("ConfigServer") protected configServer: ConfigServer
)
{
this.questConfig = this.configServer.getConfig(ConfigTypes.QUEST);
}
/**
* Get the relevant elimination config based on the current players PMC level
* @param pmcLevel Level of PMC character
* @param repeatableConfig Main repeatable config
* @returns IEliminationConfig
*/
public getEliminationConfigByPmcLevel(pmcLevel: number, repeatableConfig: IRepeatableQuestConfig): IEliminationConfig
{
return repeatableConfig.questConfig.Elimination.find(x => pmcLevel >= x.levelRange.min && pmcLevel <= x.levelRange.max);
}
public probabilityObjectArray<K, V>(configArrayInput: ProbabilityObject<K, V>[]): ProbabilityObjectArray<K, V>
{
const configArray = this.jsonUtil.clone(configArrayInput);
const probabilityArray = new ProbabilityObjectArray<K, V>(this.mathUtil, this.jsonUtil);
for (const configObject of configArray)
{
probabilityArray.push(new ProbabilityObject(configObject.key, configObject.relativeProbability, configObject.data));
}
return probabilityArray;
}
}