133 lines
5.8 KiB
TypeScript
133 lines
5.8 KiB
TypeScript
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import { IPmcData } from "../models/eft/common/IPmcData";
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import { Item } from "../models/eft/common/tables/IItem";
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import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
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import { DatabaseServer } from "../servers/DatabaseServer";
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import { RagfairPriceService } from "../services/RagfairPriceService";
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import { ItemHelper } from "./ItemHelper";
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import { inject, injectable } from "tsyringe";
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import { ILogger } from "../models/spt/utils/ILogger";
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@injectable()
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export class RagfairTaxHelper
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{
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constructor(
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@inject("WinstonLogger") protected logger: ILogger,
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@inject("DatabaseServer") protected databaseServer: DatabaseServer,
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@inject("RagfairPriceService") protected ragfairPriceService: RagfairPriceService,
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@inject("ItemHelper") protected itemHelper: ItemHelper
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)
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{ }
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// This method, along with calculateItemWorth, is trying to mirror the client-side code found in the method "CalculateTaxPrice".
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// It's structured to resemble the client-side code as closely as possible - avoid making any big structure changes if it's not necessary.
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public calculateTax(item: Item, pmcData: IPmcData, requirementsValue: number, offerItemCount: number, sellInOnePiece: boolean): number
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{
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if (!requirementsValue)
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{
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return 0;
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}
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if (!offerItemCount)
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{
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return 0;
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}
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const itemTemplate = this.itemHelper.getItem(item._tpl)[1];
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const itemWorth = this.calculateItemWorth(item, itemTemplate, offerItemCount, pmcData);
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const requirementsPrice = requirementsValue * (sellInOnePiece ? 1 : offerItemCount);
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const itemTaxMult = this.databaseServer.getTables().globals.config.RagFair.communityItemTax / 100.0;
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const requirementTaxMult = this.databaseServer.getTables().globals.config.RagFair.communityRequirementTax / 100.0;
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let itemPriceMult = Math.log10(itemWorth / requirementsPrice);
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let requirementPriceMult = Math.log10(requirementsPrice / itemWorth);
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if (requirementsPrice >= itemWorth)
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{
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requirementPriceMult = Math.pow(requirementPriceMult, 1.08);
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}
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else
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{
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itemPriceMult = Math.pow(itemPriceMult, 1.08);
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}
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itemPriceMult = Math.pow(4, itemPriceMult);
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requirementPriceMult = Math.pow(4, requirementPriceMult);
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const hideoutFleaTaxDiscountBonus = pmcData.Bonuses.find(b => b.type === "RagfairCommission");
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const taxDiscountPercent = hideoutFleaTaxDiscountBonus ? Math.abs(hideoutFleaTaxDiscountBonus.value) : 0;
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const tax = itemWorth * itemTaxMult * itemPriceMult + requirementsPrice * requirementTaxMult * requirementPriceMult;
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const discountedTax = tax * (1.0 - taxDiscountPercent / 100.0);
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const itemComissionMult = itemTemplate._props.RagFairCommissionModifier ? itemTemplate._props.RagFairCommissionModifier : 1;
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const taxValue = Math.round(discountedTax * itemComissionMult);
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this.logger.debug(`Tax Calculated to be: ${taxValue}`);
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return taxValue;
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}
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// This method is trying to replicate the item worth calculation method found in the client code.
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// Any inefficiencies or style issues are intentional and should not be fixed, to preserve the client-side code mirroring.
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protected calculateItemWorth(item: Item, itemTemplate: ITemplateItem, itemCount: number, pmcData: IPmcData, isRootItem = true): number
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{
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let worth = this.ragfairPriceService.getFleaPriceForItem(item._tpl);
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// In client, all item slots are traversed and any items contained within have their values added
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if (isRootItem) // Since we get a flat list of all child items, we only want to recurse from parent item
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{
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const itemChildren = this.itemHelper.findAndReturnChildrenAsItems(pmcData.Inventory.items, item._id);
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if (itemChildren.length > 1)
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{
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for (const child of itemChildren)
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{
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if (child._id === item._id)
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{
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continue;
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}
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worth += this.calculateItemWorth(child, this.itemHelper.getItem(child._tpl)[1], child.upd.StackObjectsCount, pmcData, false);
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}
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}
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}
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if ("Dogtag" in item.upd)
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{
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worth *= item.upd.Dogtag.Level;
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}
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if ("Key" in item.upd && itemTemplate._props.MaximumNumberOfUsage > 0)
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{
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worth = worth / itemTemplate._props.MaximumNumberOfUsage * (itemTemplate._props.MaximumNumberOfUsage - item.upd.Key.NumberOfUsages);
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}
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if ("Resource" in item.upd && itemTemplate._props.MaxResource > 0)
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{
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worth = worth * 0.1 + worth * 0.9 / itemTemplate._props.MaxResource * item.upd.Resource.Value;
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}
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if ("SideEffect" in item.upd && itemTemplate._props.MaxResource > 0)
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{
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worth = worth * 0.1 + worth * 0.9 / itemTemplate._props.MaxResource * item.upd.SideEffect.Value;
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}
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if ("MedKit" in item.upd && itemTemplate._props.MaxHpResource > 0)
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{
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worth = worth / itemTemplate._props.MaxHpResource * item.upd.MedKit.HpResource;
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}
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if ("FoodDrink" in item.upd && itemTemplate._props.MaxResource > 0)
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{
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worth = worth / itemTemplate._props.MaxResource * item.upd.FoodDrink.HpPercent;
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}
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if ("Repairable" in item.upd && itemTemplate._props.armorClass > 0)
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{
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const num2 = 0.01 * Math.pow(0.0, item.upd.Repairable.MaxDurability);
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worth = worth * ((item.upd.Repairable.MaxDurability / itemTemplate._props.Durability) - num2) - Math.floor(itemTemplate._props.RepairCost * (item.upd.Repairable.MaxDurability - item.upd.Repairable.Durability));
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}
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return worth * itemCount;
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}
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}
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