Server/project/src/utils/RagfairOfferHolder.ts

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import { ProfileHelper } from "@spt/helpers/ProfileHelper";
import { RagfairServerHelper } from "@spt/helpers/RagfairServerHelper";
import { IRagfairOffer } from "@spt/models/eft/ragfair/IRagfairOffer";
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export class RagfairOfferHolder
{
protected offersById: Map<string, IRagfairOffer>;
protected offersByTemplate: Map<string, Map<string, IRagfairOffer>>;
protected offersByTrader: Map<string, Map<string, IRagfairOffer>>;
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constructor(
protected maxOffersPerTemplate: number,
protected ragfairServerHelper: RagfairServerHelper,
protected profileHelper: ProfileHelper,
)
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{
this.offersById = new Map();
this.offersByTemplate = new Map();
this.offersByTrader = new Map();
}
public getOfferById(id: string): IRagfairOffer | undefined
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{
if (this.offersById.has(id))
{
return this.offersById.get(id)!;
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}
return undefined;
}
public getOffersByTemplate(templateId: string): Array<IRagfairOffer> | undefined
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{
if (this.offersByTemplate.has(templateId))
{
return [...this.offersByTemplate.get(templateId)!.values()];
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}
return undefined;
}
public getOffersByTrader(traderId: string): Array<IRagfairOffer> | undefined
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{
if (this.offersByTrader.has(traderId))
{
return [...this.offersByTrader.get(traderId)!.values()];
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}
return undefined;
}
public getOffers(): Array<IRagfairOffer>
{
if (this.offersById.size > 0)
{
return [...this.offersById.values()];
}
return [];
}
public addOffers(offers: Array<IRagfairOffer>): void
{
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for (const offer of offers)
{
this.addOffer(offer);
}
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}
public addOffer(offer: IRagfairOffer): void
{
const trader = offer.user.id;
const offerId = offer._id;
const itemTpl = offer.items[0]._tpl;
// If its an NPC PMC offer AND we have already reached the maximum amount of possible offers
// for this template, just dont add in more
if (
!(this.ragfairServerHelper.isTrader(trader) || this.profileHelper.isPlayer(trader))
&& (this.getOffersByTemplate(itemTpl)?.length ?? 0) >= this.maxOffersPerTemplate
)
{
return;
}
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this.offersById.set(offerId, offer);
this.addOfferByTrader(trader, offer);
this.addOfferByTemplates(itemTpl, offer);
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}
/**
* Purge offer from offer cache
* @param offer Offer to remove
*/
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public removeOffer(offer: IRagfairOffer): void
{
if (this.offersById.has(offer._id))
{
this.offersById.delete(offer._id);
if (this.offersByTrader.has(offer.user.id))
{
this.offersByTrader.get(offer.user.id)!.delete(offer._id);
// This was causing a memory leak, we need to make sure that we remove
// the user ID from the cached offers after they dont have anything else
// on the flea placed. We regenerate the ID for the NPC users, making it
// continously grow otherwise
if (this.offersByTrader.get(offer.user.id)!.size === 0)
{
this.offersByTrader.delete(offer.user.id);
}
}
if (this.offersByTemplate.has(offer.items[0]._tpl))
{
this.offersByTemplate.get(offer.items[0]._tpl)!.delete(offer._id);
}
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}
}
public removeOffers(offers: Array<IRagfairOffer>): void
{
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for (const offer of offers)
{
this.removeOffer(offer);
}
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}
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public removeAllOffersByTrader(traderId: string): void
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{
if (this.offersByTrader.has(traderId))
{
this.removeOffers([...this.offersByTrader.get(traderId)!.values()]);
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}
}
/**
* Get an array of stale offers that are still shown to player
* @returns IRagfairOffer array
*/
public getStaleOffers(time: number): Array<IRagfairOffer>
{
return this.getOffers().filter((o) => this.isStale(o, time));
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}
protected addOfferByTemplates(template: string, offer: IRagfairOffer): void
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{
if (this.offersByTemplate.has(template))
{
this.offersByTemplate.get(template)!.set(offer._id, offer);
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}
else
{
const valueMapped = new Map<string, IRagfairOffer>();
valueMapped.set(offer._id, offer);
this.offersByTemplate.set(template, valueMapped);
}
}
protected addOfferByTrader(trader: string, offer: IRagfairOffer): void
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{
if (this.offersByTrader.has(trader))
{
this.offersByTrader.get(trader)!.set(offer._id, offer);
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}
else
{
const valueMapped = new Map<string, IRagfairOffer>();
valueMapped.set(offer._id, offer);
this.offersByTrader.set(trader, valueMapped);
}
}
protected isStale(offer: IRagfairOffer, time: number): boolean
{
return offer.endTime < time || (offer.items[0].upd?.StackObjectsCount ?? 0) < 1;
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}
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}