2023-03-03 16:23:46 +01:00
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import { inject, injectable } from "tsyringe";
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2023-10-19 19:21:17 +02:00
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import { ItemHelper } from "@spt-aki/helpers/ItemHelper";
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import { QuestHelper } from "@spt-aki/helpers/QuestHelper";
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import { IPmcData } from "@spt-aki/models/eft/common/IPmcData";
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import { ITraderAssort } from "@spt-aki/models/eft/common/tables/ITrader";
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import { QuestStatus } from "@spt-aki/models/enums/QuestStatus";
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import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
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import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
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import { LocalisationService } from "@spt-aki/services/LocalisationService";
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2023-03-03 16:23:46 +01:00
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@injectable()
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export class AssortHelper
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{
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constructor(
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@inject("WinstonLogger") protected logger: ILogger,
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@inject("ItemHelper") protected itemHelper: ItemHelper,
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@inject("DatabaseServer") protected databaseServer: DatabaseServer,
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@inject("LocalisationService") protected localisationService: LocalisationService,
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2023-11-13 17:07:59 +01:00
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@inject("QuestHelper") protected questHelper: QuestHelper,
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2023-03-03 16:23:46 +01:00
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)
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2023-11-13 17:07:59 +01:00
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{}
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2023-03-03 16:23:46 +01:00
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/**
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2023-11-13 17:07:59 +01:00
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* Remove assorts from a trader that have not been unlocked yet (via player completing corresponding quest)
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2023-07-09 11:00:00 +02:00
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* @param pmcProfile Player profile
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* @param traderId Traders id the assort belongs to
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2023-03-03 16:23:46 +01:00
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* @param traderAssorts All assort items from same trader
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2023-07-09 12:33:43 +02:00
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* @param mergedQuestAssorts Dict of quest assort to quest id unlocks for all traders (key = started/failed/complete)
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2023-07-09 11:00:00 +02:00
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* @returns Assort items minus locked quest assorts
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2023-03-03 16:23:46 +01:00
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*/
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2023-11-13 17:07:59 +01:00
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public stripLockedQuestAssort(
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pmcProfile: IPmcData,
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traderId: string,
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traderAssorts: ITraderAssort,
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mergedQuestAssorts: Record<string, Record<string, string>>,
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flea = false,
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): ITraderAssort
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2023-03-03 16:23:46 +01:00
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{
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// Trader assort does not always contain loyal_level_items
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if (!traderAssorts.loyal_level_items)
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{
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this.logger.warning(this.localisationService.getText("assort-missing_loyalty_level_object", traderId));
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return traderAssorts;
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}
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// Iterate over all assorts, removing items that don't fulfil the requirements
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for (const assortId in traderAssorts.loyal_level_items)
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{
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// Get quest id that unlocks assort + statuses quest can be in to show assort
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const unlockValues = this.getQuestIdAndStatusThatShowAssort(mergedQuestAssorts, assortId);
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if (!unlockValues)
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{
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continue;
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}
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// Remove assort if quest in profile does not have status that unlocks assort
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const questStatusInProfile = this.questHelper.getQuestStatus(pmcProfile, unlockValues.questId);
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if (!unlockValues.status.includes(questStatusInProfile))
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{
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traderAssorts = this.removeItemFromAssort(traderAssorts, assortId, flea);
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}
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}
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return traderAssorts;
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}
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/**
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* Get a quest id + the statuses quest can be in to unlock assort
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* @param mergedQuestAssorts quest assorts to search for assort id
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* @param assortId Assort to look for linked quest id
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* @returns quest id + array of quest status the assort should show for
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*/
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protected getQuestIdAndStatusThatShowAssort(
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mergedQuestAssorts: Record<string, Record<string, string>>,
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assortId: string,
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): { questId: string; status: QuestStatus[]; }
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2023-03-03 16:23:46 +01:00
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{
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if (assortId in mergedQuestAssorts.started)
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{
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// Assort unlocked by starting quest, assort is visible to player when : started or ready to hand in + handed in
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return {
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questId: mergedQuestAssorts.started[assortId],
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status: [QuestStatus.Started, QuestStatus.AvailableForFinish, QuestStatus.Success],
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};
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2023-03-03 16:23:46 +01:00
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}
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2024-02-02 21:00:12 +01:00
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if (assortId in mergedQuestAssorts.success)
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{
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2023-11-13 18:38:16 +01:00
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return { questId: mergedQuestAssorts.success[assortId], status: [QuestStatus.Success] };
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2023-03-03 16:23:46 +01:00
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}
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2024-02-02 21:00:12 +01:00
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if (assortId in mergedQuestAssorts.fail)
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{
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2023-11-13 18:38:16 +01:00
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return { questId: mergedQuestAssorts.fail[assortId], status: [QuestStatus.Fail] };
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2023-03-03 16:23:46 +01:00
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}
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return undefined;
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}
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/**
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* Remove assorts from a trader that have not been unlocked yet
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* @param pmcProfile player profile
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* @param traderId traders id
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* @param assort traders assorts
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* @returns traders assorts minus locked loyalty assorts
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*/
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public stripLockedLoyaltyAssort(pmcProfile: IPmcData, traderId: string, assort: ITraderAssort): ITraderAssort
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{
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// Trader assort does not always contain loyal_level_items
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if (!assort.loyal_level_items)
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{
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this.logger.warning(this.localisationService.getText("assort-missing_loyalty_level_object", traderId));
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return assort;
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}
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2023-10-10 13:03:20 +02:00
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// Remove items not unlocked from quest status change (ASSORTMENT_UNLOCK)
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2023-03-03 16:23:46 +01:00
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for (const itemId in assort.loyal_level_items)
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{
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if (assort.loyal_level_items[itemId] > pmcProfile.TradersInfo[traderId].loyaltyLevel)
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{
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assort = this.removeItemFromAssort(assort, itemId);
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}
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}
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return assort;
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}
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/**
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* Remove an item from an assort
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* @param assort assort to modify
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* @param itemID item id to remove from asort
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* @returns Modified assort
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*/
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public removeItemFromAssort(assort: ITraderAssort, itemID: string, flea = false): ITraderAssort
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{
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const idsToRemove = this.itemHelper.findAndReturnChildrenByItems(assort.items, itemID);
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if (assort.barter_scheme[itemID] && flea)
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{
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2023-10-31 18:46:14 +01:00
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for (const barterSchemes of assort.barter_scheme[itemID])
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{
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for (const barterScheme of barterSchemes)
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{
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barterScheme.sptQuestLocked = true;
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}
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}
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2023-03-03 16:23:46 +01:00
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return assort;
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}
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delete assort.barter_scheme[itemID];
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delete assort.loyal_level_items[itemID];
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for (const i in idsToRemove)
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{
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for (const a in assort.items)
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{
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if (assort.items[a]._id === idsToRemove[i])
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{
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assort.items.splice(parseInt(a), 1);
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}
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}
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}
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return assort;
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}
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2023-11-13 17:07:59 +01:00
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}
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